diff options
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/agos.cpp | 10 | ||||
-rw-r--r-- | engines/agos/agos.h | 19 | ||||
-rw-r--r-- | engines/agos/event.cpp | 8 | ||||
-rw-r--r-- | engines/agos/items.cpp | 33 | ||||
-rw-r--r-- | engines/agos/rules.cpp | 388 | ||||
-rw-r--r-- | engines/agos/vga.cpp | 92 |
6 files changed, 502 insertions, 48 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index f3b971cb43..323ecf1c80 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -297,6 +297,7 @@ AGOSEngine::AGOSEngine(OSystem *syst) _vgaWaitFor = 0; _lastVgaWaitFor = 0; + _overlayAnimationZone = 0; _vgaCurZoneNum = 0; _vgaCurSpriteId = 0; _vgaCurSpritePriority = 0; @@ -387,6 +388,15 @@ AGOSEngine::AGOSEngine(OSystem *syst) _oracleMaxScrollY = 0; _noOracleScroll = 0; + _droppingBlockAnim = 0; + _droppingBlockLength = 0; + _droppingBlockCount = 0; + _droppingBlockLand = 0; + _droppingBlockType = 0; + _droppingBlockX = 0; + _droppingBlockY = 0; + _droppingBlockZ = 0; + _sdlMouseX = 0; _sdlMouseY = 0; diff --git a/engines/agos/agos.h b/engines/agos/agos.h index f5846be3f4..876bc5d1da 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -304,6 +304,15 @@ protected: uint16 _oracleMaxScrollY, _noOracleScroll; uint16 _interactY; + uint16 _droppingBlockAnim; + uint16 _droppingBlockLength; + uint16 _droppingBlockCount; + uint16 _droppingBlockLand; + uint16 _droppingBlockType; + uint16 _droppingBlockX; + uint16 _droppingBlockY; + uint16 _droppingBlockZ; + int16 _scriptVerb, _scriptNoun1, _scriptNoun2; int16 _scriptAdj1, _scriptAdj2; @@ -398,6 +407,7 @@ protected: uint16 _zoneNumber; uint16 _vgaWaitFor, _lastVgaWaitFor; + uint16 _overlayAnimationZone; uint16 _vgaCurSpriteId, _vgaCurZoneNum; uint16 _vgaCurSpritePriority; @@ -648,11 +658,14 @@ protected: bool block0Supported(int i, int y); bool block1Supported(int i, int y); + void checkTiles(); + void moveBlocks(); + void dropBlock(int a, int b, int c); + void droppingBlock(); void stopBlock(int a, int b); void remove0Block(int i); void remove1Block(int i); void pairCheck(); - void dropBlock(int a, int b, int c); void gravityCheck(); bool hasBlockLanded(int16 yofs, int16 block, int16 priority, int16 type, int16 x, int16 y, int16 z); @@ -1049,7 +1062,6 @@ public: void o3_oracleTextDown(); void o3_oracleTextUp(); void o3_ifTime(); - void o3_playTune(); void o3_setTime(); void o3_saveUserGame(); void o3_loadUserGame(); @@ -1113,6 +1125,9 @@ protected: void checkScrollY(int16 y, int16 ypos); void centreScroll(); + void startOverlayAnims(); + void startAnOverlayAnim(); + bool itemIsSiblingOf(uint16 val); bool itemIsParentOf(uint16 a, uint16 b); bool vc_maybe_skip_proc_1(uint16 a, int16 b); diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 48b246bddc..f0e949b645 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -328,13 +328,13 @@ void AGOSEngine::timer_proc1() { processVgaEvents(); if (getBitFlag(98)) { if (!getBitFlag(97)) { - printf("PairCheck\n"); - printf("GravityCheck\n"); + pairCheck(); + gravityCheck(); } printf("CheckIfClickedOnBlock\n"); if (getBitFlag(99)) { - printf("MoveBlocks\n"); - printf("DroppingBlock\n"); + moveBlocks(); + droppingBlock(); } } } else { diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp index da3f5a756b..49699d4c02 100644 --- a/engines/agos/items.cpp +++ b/engines/agos/items.cpp @@ -400,13 +400,14 @@ void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) { op[122] = &AGOSEngine::o3_oracleTextDown; op[123] = &AGOSEngine::o3_oracleTextUp; op[124] = &AGOSEngine::o3_ifTime; - op[127] = &AGOSEngine::o3_playTune; + op[127] = NULL; op[131] = &AGOSEngine::o3_setTime; op[132] = &AGOSEngine::o3_saveUserGame; op[133] = &AGOSEngine::o3_loadUserGame; op[134] = &AGOSEngine::o3_listSaveGames; op[135] = &AGOSEngine::o3_checkCD; op[161] = &AGOSEngine::o3_screenTextBox; + op[163] = NULL; op[165] = &AGOSEngine::o3_isAdjNoun; op[171] = &AGOSEngine::o3_hyperLinkOn; op[172] = &AGOSEngine::o3_hyperLinkOff; @@ -452,12 +453,13 @@ void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) { op[122] = &AGOSEngine::o3_oracleTextDown; op[123] = &AGOSEngine::o3_oracleTextUp; op[124] = &AGOSEngine::o3_ifTime; - op[127] = &AGOSEngine::o3_playTune; + op[127] = NULL; op[131] = &AGOSEngine::o3_setTime; op[132] = &AGOSEngine::o3_saveUserGame; op[133] = &AGOSEngine::o4_loadUserGame; op[134] = &AGOSEngine::o3_listSaveGames; op[161] = &AGOSEngine::o3_screenTextBox; + op[163] = NULL; op[165] = &AGOSEngine::o3_isAdjNoun; op[166] = NULL; op[167] = NULL; @@ -1051,7 +1053,7 @@ void AGOSEngine::o_defWindow() { if (num == _curWindow) { _textWindow = _windowArray[num]; - if (getGameType() == GType_FF) + if (getGameType() == GType_FF || getGameType() == GType_PP) showmessage_helper_3(_textWindow->textColumn, _textWindow->width); else showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength); @@ -1480,9 +1482,6 @@ void AGOSEngine::o_playEffect() { // 163: play sound uint soundId = getVarOrWord(); - if (getGameType() == GType_FF) - error("o_playEffect: triggered"); - if (getGameId() == GID_SIMON1DOS) playSting(soundId); else @@ -1568,13 +1567,12 @@ void AGOSEngine::o_getPathPosn() { uint prev_i; uint x_diff, y_diff; uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF; - uint maxPath = (getGameType() == GType_FF) ? 100 : 20; + uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20; - if (getGameType() == GType_FF) { + if (getGameType() == GType_FF || getGameType() == GType_PP) { x += _scrollX; y += _scrollY; - } - if (getGameType() == GType_SIMON2) { + } else if (getGameType() == GType_SIMON2) { x += _scrollX * 8; } @@ -1618,7 +1616,7 @@ void AGOSEngine::o_scnTxtLongText() { if (getFeatures() & GF_TALKIE) speechId = _longSound[stringId]; - if (getGameType() == GType_FF) + if (getGameType() == GType_FF || getGameType() == GType_PP) vgaSpriteId = 1; tl = getTextLocation(vgaSpriteId); @@ -2200,13 +2198,6 @@ void AGOSEngine::o3_ifTime() { setScriptCondition(false); } -void AGOSEngine::o3_playTune() { - // 127: usually deals with music, but is a no-op in FF. - getVarOrWord(); - getVarOrWord(); - getVarOrByte(); -} - void AGOSEngine::o3_setTime() { // 131 time(&_timeStore); @@ -2479,6 +2470,7 @@ void AGOSEngine::o4_restoreOopsPosition() { void AGOSEngine::o4_checkTiles() { // 37: for MahJongg game getVarOrByte(); + checkTiles(); } void AGOSEngine::o4_loadMouseImage() { @@ -2642,11 +2634,10 @@ int AGOSEngine::runScript() { } void AGOSEngine::scriptMouseOn() { - if (getGameType() == GType_FF && _mouseCursor != 5) { + if ((getGameType() == GType_FF || getGameType() == GType_PP) && _mouseCursor != 5) { resetVerbs(); _noRightClick = 0; - } - if (getGameType() == GType_SIMON2 && getBitFlag(79)) { + } else if (getGameType() == GType_SIMON2 && getBitFlag(79)) { _mouseCursor = 0; } _mouseHideCount = 0; diff --git a/engines/agos/rules.cpp b/engines/agos/rules.cpp index 92d8d847f1..157ceec748 100644 --- a/engines/agos/rules.cpp +++ b/engines/agos/rules.cpp @@ -29,6 +29,215 @@ namespace AGOS { +static const byte tileDefs[] = { + 2,0,0,0, + 3,0,0,0, + 2,0,4,0, + 3,0,5,0, + 4,0,6,0, + 5,0,7,0, + 6,0,8,0, + 7,0,9,0, + 8,0,10,0, + 9,0,11,0, + 10,0,0,0, + 11,0,0,0, + 14,85,0,0, + 15,86,0,0, + 14,85,16,87, + 15,86,17,88, + 16,87,18,89, + 17,88,19,90, + 18,89,0,0, + 19,90,0,0, + 22,0,0,0, + 23,91,0,0, + 22,0,24,92, + 23,91,25,93, + 24,92,26,94, + 25,93,27,95, + 26,94,28,96, + 27,95,29,0, + 28,96,0,0, + 29,0,0,0, + 32,0,0,0, + 31,0,33,0, + 32,0,34,97, + 33,0,35,98, + 34,97,36,99, + 35,98,37,100, + 36,99,38,101, + 37,100,39,102, + 38,101,40,0, + 39,102,41,0, + 40,0,42,0, + 41,0,0,0, + 44,0,0,0, + 43,0,45,0, + 44,0,46,103, + 45,0,47,104, + 46,103,48,105, + 47,104,49,106, + 48,105,50,107, + 49,106,51,108, + 50,107,52,0, + 51,108,53,0, + 52,0,54,0, + 53,0,0,0, + 56,0,0,0, + 57,109,0,0, + 56,0,58,110, + 57,109,59,111, + 58,110,60,112, + 59,111,61,113, + 60,112,62,114, + 61,113,63,0, + 62,114,0,0, + 63,0,0,0, + 66,115,0,0, + 67,116,0,0, + 66,115,68,117, + 67,116,69,118, + 68,117,70,119, + 69,118,71,120, + 70,119,0,0, + 71,120,0,0, + 74,0,0,0, + 75,0,0,0, + 74,0,76,0, + 75,0,77,0, + 76,0,78,0, + 77,0,79,0, + 78,0,80,0, + 79,0,81,0, + 80,0,82,0, + 81,0,83,0, + 82,0,0,0, + 83,0,0,0, + 86,0,0,0, + 87,0,0,0, + 86,0,88,0, + 87,0,89,0, + 88,0,0,0, + 89,0,0,0, + 92,121,0,0, + 93,122,0,0, + 92,121,94,123, + 93,122,95,124, + 94,123,0,0, + 95,124,0,0, + 98,125,0,0, + 99,126,0,0, + 98,125,100,127, + 99,126,101,128, + 100,127,0,0, + 101,128,0,0, + 104,129,0,0, + 105,130,0,0, + 104,129,106,131, + 105,130,107,132, + 106,131,0,0, + 107,132,0,0, + 110,133,0,0, + 111,134,0,0, + 110,133,112,135, + 111,134,113,136, + 112,135,0,0, + 113,136,0,0, + 116,0,0,0, + 117,0,0,0, + 116,0,118,0, + 117,0,119,0, + 118,0,0,0, + 119,0,0,0, + 122,0,0,0, + 123,0,0,0, + 122,0,0,0, + 123,0,0,0, + 126,137,0,0, + 127,138,0,0, + 126,137,0,0, + 127,138,0,0, + 130,139,0,0, + 131,140,0,0, + 130,139,0,0, + 131,140,0,0, + 134,0,0,0, + 135,0,0,0, + 134,0,0,0, + 135,0,0,0, + 0,0,0,0, + 0,0,0,0, + 0,0,0,0, + 0,0,0,0, + 0,0,0,0, + 31,0,43,0, + 42,0,54,0, + 143,0,0,0, +}; + +static const byte tileDefs1[] = { + 14,13,14,15,0,0,0,0, + 15,14,15,16,0,0,0,0, + 16,15,16,17,0,0,0,0, + 17,16,17,18,0,0,0,0, + 18,17,18,19,0,0,0,0, + 19,18,19,20,0,0,0,0, + 23,22,23,24,0,0,0,0, + 24,23,24,25,0,0,0,0, + 25,24,25,26,0,0,0,0, + 26,25,26,27,0,0,0,0, + 27,26,27,28,0,0,0,0, + 28,27,28,29,0,0,0,0, + 34,33,34,35,0,0,0,0, + 35,34,35,36,0,0,0,0, + 36,35,36,37,0,0,0,0, + 37,36,37,38,0,0,0,0, + 38,37,38,39,0,0,0,0, + 39,38,39,40,0,0,0,0, + 46,45,46,47,0,0,0,0, + 47,46,47,48,0,0,0,0, + 48,47,48,49,0,0,0,0, + 49,48,49,50,0,0,0,0, + 50,49,50,51,0,0,0,0, + 51,50,51,52,0,0,0,0, + 57,56,57,58,0,0,0,0, + 58,57,58,59,0,0,0,0, + 59,58,59,60,0,0,0,0, + 60,59,60,61,0,0,0,0, + 61,60,61,62,0,0,0,0, + 62,61,62,63,0,0,0,0, + 66,65,66,67,0,0,0,0, + 67,66,67,68,0,0,0,0, + 68,67,68,69,0,0,0,0, + 69,68,69,70,0,0,0,0, + 70,69,70,71,0,0,0,0, + 71,70,71,72,0,0,0,0, + 92,91,92,93,0,0,0,0, + 93,92,93,94,0,0,0,0, + 94,93,94,95,0,0,0,0, + 95,94,95,96,0,0,0,0, + 98,97,98,99,0,0,0,0, + 99,98,99,100,0,0,0,0, + 100,99,100,101,0,0,0,0, + 101,100,101,102,0,0,0,0, + 104,103,104,105,0,0,0,0, + 105,104,105,106,0,0,0,0, + 106,105,106,107,0,0,0,0, + 107,106,107,108,0,0,0,0, + 110,109,110,111,0,0,0,0, + 111,110,111,112,0,0,0,0, + 112,111,112,113,0,0,0,0, + 113,112,113,114,0,0,0,0, + 126,125,126,127,0,0,0,0, + 127,126,127,128,0,0,0,0, + 130,129,130,131,0,0,0,0, + 131,130,131,132,0,0,0,0, + 137,0,138,0,139,0,140,0, + 0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0, +}; + bool AGOSEngine::block0Supported(int i, int y) { if (y == 0) { // Always supported at bottom level @@ -52,8 +261,7 @@ bool AGOSEngine::block0Supported(int i, int y) { } } -bool AGOSEngine::block1Supported(int i, int y) -{ +bool AGOSEngine::block1Supported(int i, int y) { if (y == 0) { // Always supported at bottom level return true; @@ -76,11 +284,163 @@ bool AGOSEngine::block1Supported(int i, int y) } } -void AGOSEngine::stopBlock(int a, int b) { +void AGOSEngine::checkTiles() { + const byte *tile; + uint i, slot; + + slot = _variableArray[400] - 1; + + tile = &tileDefs[slot * 4 + 1]; + for (i = 0; i < 2; i++) { + if (tile[1] != 0 && findBox(tile[1]) != 0) + continue; + if (tile[0] != 0) + enableBox(tile[0]); + tile += 2; + } + + tile = &tileDefs1[slot * 8 + 1]; + for (i = 0; i < 4; i++) { + if (tile[1] != 0 && findBox(tile[1]) != 0) + continue; + if (tile[0] != 0) + enableBox(tile[0]); + tile += 2; + } +} + +void AGOSEngine::moveBlocks() { + printf("moveBlocks\n"); + + VgaSprite *vsp; + const byte *vcPtrOrg; + uint16 tmp; + uint num, i; + + num = _variableArray[414] + 1; + + for (i = 0; i < num; i++) { + _vgaCurSpriteId = _variableArray[410]; + _vgaCurZoneNum = 60; + + vsp = findCurSprite(); + vsp->x += _variableArray[411]; + vsp->y += _variableArray[412]; + + tmp = to16Wrapper(_variableArray[413]); + + vcPtrOrg = _vcPtr; + _vcPtr = (byte *)&tmp; + vc23_setSpritePriority(); + _vcPtr = vcPtrOrg; + + _variableArray[410] += 1; + _variableArray[413] -= 8; + } + + setBitFlag(99, false); + _marks |= (1 << 1); +} + +void AGOSEngine::dropBlock(int id, int priority, int num) { + VgaSprite *vsp; + const byte *vcPtrOrg; + uint16 tmp; + int i; + + for (i = 0; i < num; i++) { + _vgaCurSpriteId = id; + _vgaCurZoneNum = 60; + + vsp = findCurSprite(); + vsp->y += 20; + + tmp = to16Wrapper(priority); + + vcPtrOrg = _vcPtr; + _vcPtr = (byte *)&tmp; + vc23_setSpritePriority(); + _vcPtr = vcPtrOrg; + + id += 1; + priority -= 8; + } } -void AGOSEngine::remove0Block(int i) -{ +void AGOSEngine::droppingBlock() { + if (_droppingBlockAnim == 0) + return; + + printf("droppingBlock\n"); + + VgaSprite *vsp; + const byte *vcPtrOrg; + uint i, result, speed; + uint16 tmp; + + speed = (getBitFlag(82) != 0) ? 10 : 5; + for (i = 0; i < _droppingBlockLength; i++) { + _vgaCurSpriteId = _droppingBlockAnim + i; + _vgaCurZoneNum = 60; + vsp = findCurSprite(); + vsp->y += speed; + } + + _vgaCurSpriteId = _droppingBlockAnim; + _vgaCurZoneNum = 60; + vsp = findCurSprite(); + + result = _droppingBlockCount - 1; + if (result == 0 || (speed == 10 && result == 2)) { + result = hasBlockLanded(vsp->y, _droppingBlockAnim, vsp->priority, _droppingBlockType, _droppingBlockX, _droppingBlockY, _droppingBlockZ); + result += 4; + if (result == 0) { + _droppingBlockAnim = 0; + _droppingBlockLand = 0; + setBitFlag(94, 0); + } + } + + _droppingBlockCount = result; + if (result == 3) { + for (i = 0; i < _droppingBlockLength; i++) { + vsp = findCurSprite(); + + tmp = to16Wrapper(vsp->priority - 64); + + vcPtrOrg = _vcPtr; + _vcPtr = (byte *)&tmp; + vc23_setSpritePriority(); + _vcPtr = vcPtrOrg; + + _vgaCurSpriteId += 1; + } + } + + if (_droppingBlockLand == 0) { + droppingBlock(); + } +} + + +void AGOSEngine::stopBlock(int id, int num) { + const byte *vcPtrOrg; + uint16 i, items[2]; + + for (i = 0; i < num; i++) { + items[0] = to16Wrapper(60); + items[1] = to16Wrapper(id); + + vcPtrOrg = _vcPtr; + _vcPtr = (byte *)&items; + vc60_killSprite(); + _vcPtr = vcPtrOrg; + + id++; + } +} + +void AGOSEngine::remove0Block(int i) { int a = _variableArray[i]; if(a == 0) return; @@ -93,8 +453,7 @@ void AGOSEngine::remove0Block(int i) _variableArray[a]--; } -void AGOSEngine::remove1Block(int i) -{ +void AGOSEngine::remove1Block(int i) { int a = _variableArray[i]; int b = -1; if (a == 0) @@ -112,8 +471,9 @@ void AGOSEngine::remove1Block(int i) _variableArray[a]--; } -void AGOSEngine::pairCheck() -{ +void AGOSEngine::pairCheck() { + printf("pairCheck\n"); + int i, j, j1, k; int x, y, z; int flag; @@ -125,7 +485,6 @@ void AGOSEngine::pairCheck() j = 0; // For each level - for (y = 0; y < 16; y++) { // Check Type 0 blocks - blocks totally covered by others // further away along Z axis @@ -331,11 +690,9 @@ void AGOSEngine::pairCheck() } } -void AGOSEngine::dropBlock(int a, int b, int c) { -} +void AGOSEngine::gravityCheck() { + printf("GravityCheck\n"); -void AGOSEngine::gravityCheck() -{ int i, k; int x, y, z; int flag; @@ -419,8 +776,7 @@ void AGOSEngine::gravityCheck() } } -bool AGOSEngine::hasBlockLanded(int16 yofs, int16 block, int16 priority, int16 type, int16 x, int16 y, int16 z) -{ +bool AGOSEngine::hasBlockLanded(int16 yofs, int16 block, int16 priority, int16 type, int16 x, int16 y, int16 z) { if (type == 1) { x++; z--; diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index e336f93e43..059228d35a 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -418,6 +418,11 @@ void AGOSEngine::vc3_loadSprite() { byte *p, *pp; byte *old_file_1; + if (getGameType() == GType_PP && getBitFlag(100)) { + startAnOverlayAnim(); + return; + } + windowNum = vcReadNextWord(); /* 0 */ if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) { @@ -432,10 +437,6 @@ void AGOSEngine::vc3_loadSprite() { y = vcReadNextWord(); /* 6 */ palette = vcReadNextWord(); /* 8 */ - if (getGameType() == GType_PP && getBitFlag(100)) { - printf("StartAnOverlayAnim\n"); - } - if (isSpriteLoaded(vgaSpriteId, zoneNum)) return; @@ -2419,7 +2420,7 @@ void AGOSEngine::vc63_fastFadeIn() { if (getGameType() == GType_PP) { _fastFadeInFlag = 256; if (getBitFlag(100)) { - printf("StartOverlayAnims\n"); + startOverlayAnims(); } else if (getBitFlag(103)) { printf("NameAndTime\n"); } else if (getBitFlag(104)) { @@ -2845,4 +2846,85 @@ void AGOSEngine::centreScroll() { } } +void AGOSEngine::startOverlayAnims() { + printf("StartOverlayAnims\n"); + + VgaSprite *vsp = _vgaSprites; + int i; + + _overlayAnimationZone = _variableArray[999]; + + for (i = 0; i < 600; i++) { + if (_variableArray[1000 + i] < 100) + continue; + + while (vsp->id) + vsp++; + + vsp->windowNum = 4; + vsp->priority = 4; + vsp->flags = 0; + vsp->palette = 0; + vsp->image = _variableArray[i]; + if (i >= 300) + vsp->x = (i - 300) / 20 * 32; + else + vsp->x = i / 20 * 32; + vsp->y = 0; + vsp->id = 1000 + i; + vsp->zoneNum = _overlayAnimationZone; + } +} + +void AGOSEngine::startAnOverlayAnim() { + printf("StartAnOverlayAnim\n"); + + VgaSprite *vsp = _vgaSprites; + const byte *vcPtrOrg; + uint16 a, sprite, file, tmp; + int16 x; + + _overlayAnimationZone = _variableArray[999]; + + _vcPtr += 4; + a = vcReadNextWord(); + _vcPtr += 4; + + while (vsp->id) + vsp++; + + vsp->windowNum = 4; + vsp->priority = 20; + vsp->flags = 0; + vsp->palette = 0; + vsp->image = vcReadVar(vcReadVar(a)); + + x = vcReadVar(a) - 1300; + if (x < 0) { + x += 300; + vsp->priority = 10; + } + + vsp->x = x / 20 * 32; + vsp->y = 0; + vsp->id = vcReadVar(a); + vsp->zoneNum = _overlayAnimationZone; + + sprite = _vgaCurSpriteId; + file = _vgaCurZoneNum; + + _vgaCurZoneNum = vsp->zoneNum; + _vgaCurSpriteId = vsp->id; + + tmp = to16Wrapper(vsp->priority); + + vcPtrOrg = _vcPtr; + _vcPtr = (byte *)&tmp; + vc23_setSpritePriority(); + + _vcPtr = vcPtrOrg; + _vgaCurSpriteId = sprite; + _vgaCurZoneNum = file; +} + } // End of namespace AGOS |