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-rw-r--r--engines/agos/agos.cpp87
-rw-r--r--engines/agos/agos.h48
-rw-r--r--engines/agos/animation.cpp10
-rw-r--r--engines/agos/charset-fontdata.cpp3
-rw-r--r--engines/agos/charset.cpp4
-rw-r--r--engines/agos/contain.cpp2
-rw-r--r--engines/agos/cursor.cpp4
-rw-r--r--engines/agos/debug.cpp1
-rw-r--r--engines/agos/debug.h1
-rw-r--r--engines/agos/debugger.cpp8
-rw-r--r--engines/agos/detection.cpp29
-rw-r--r--engines/agos/detection_tables.h178
-rw-r--r--engines/agos/draw.cpp3
-rw-r--r--engines/agos/event.cpp2
-rw-r--r--engines/agos/feeble.cpp3
-rw-r--r--engines/agos/gfx.cpp3
-rw-r--r--engines/agos/icons.cpp2
-rw-r--r--engines/agos/input.cpp11
-rw-r--r--engines/agos/input_pn.cpp2
-rw-r--r--engines/agos/installshield_cab.cpp221
-rw-r--r--engines/agos/installshield_cab.h41
-rw-r--r--engines/agos/intern.h6
-rw-r--r--engines/agos/items.cpp2
-rw-r--r--engines/agos/menus.cpp2
-rw-r--r--engines/agos/midi.cpp4
-rw-r--r--engines/agos/midiparser_s1d.cpp207
-rw-r--r--engines/agos/module.mk1
-rw-r--r--engines/agos/oracle.cpp1
-rw-r--r--engines/agos/res.cpp111
-rw-r--r--engines/agos/res_ami.cpp2
-rw-r--r--engines/agos/res_snd.cpp66
-rw-r--r--engines/agos/rooms.cpp4
-rw-r--r--engines/agos/saveload.cpp9
-rw-r--r--engines/agos/script.cpp3
-rw-r--r--engines/agos/script_dp.cpp2
-rw-r--r--engines/agos/script_pn.cpp1
-rw-r--r--engines/agos/script_s1.cpp33
-rw-r--r--engines/agos/script_s2.cpp5
-rw-r--r--engines/agos/script_ww.cpp2
-rw-r--r--engines/agos/sound.cpp14
-rw-r--r--engines/agos/sound.h4
-rw-r--r--engines/agos/subroutine.cpp22
-rw-r--r--engines/agos/verb.cpp1
-rw-r--r--engines/agos/vga.cpp1
-rw-r--r--engines/agos/vga_e2.cpp1
-rw-r--r--engines/agos/vga_s2.cpp17
-rw-r--r--engines/agos/window.cpp1
-rw-r--r--engines/agos/zones.cpp2
48 files changed, 821 insertions, 366 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 4d879909c4..465b6e0786 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -24,13 +24,13 @@
#include "common/file.h"
#include "common/fs.h"
#include "common/textconsole.h"
-#include "common/system.h"
#include "engines/util.h"
#include "agos/debugger.h"
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "backends/audiocd/audiocd.h"
@@ -41,18 +41,51 @@
namespace AGOS {
static const GameSpecificSettings simon1_settings = {
+ "", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
"EFFECTS", // effects_filename
"SIMON", // speech_filename
};
static const GameSpecificSettings simon2_settings = {
+ "", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
"", // effects_filename
"SIMON2", // speech_filename
};
-static const GameSpecificSettings puzzlepack_settings = {
+static const GameSpecificSettings dimp_settings = {
+ "Gdimp", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
"", // effects_filename
- "MUSIC", // speech_filename
+ "MUSIC", // speech_filename
+};
+
+static const GameSpecificSettings jumble_settings = {
+ "Gjumble", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
+ "", // effects_filename
+ "MUSIC", // speech_filename
+};
+
+static const GameSpecificSettings puzzle_settings = {
+ "Gpuzzle", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
+ "", // effects_filename
+ "MUSIC", // speech_filename
+};
+
+static const GameSpecificSettings swampy_settings = {
+ "Gswampy", // base_filename
+ "", // restore_filename
+ "", // tbl_filename
+ "", // effects_filename
+ "MUSIC", // speech_filename
};
#ifdef ENABLE_AGOS2
@@ -541,16 +574,18 @@ Common::Error AGOSEngine::init() {
initGraphics(_screenWidth, _screenHeight, getGameType() == GType_FF || getGameType() == GType_PP);
+ _midi = new MidiPlayer();
+
if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) ||
(getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||
((getFeatures() & GF_TALKIE) && getPlatform() == Common::kPlatformAcorn) ||
(getPlatform() == Common::kPlatformPC)) {
- int ret = _midi.open(getGameType());
+ int ret = _midi->open(getGameType());
if (ret)
warning("MIDI Player init failed: \"%s\"", MidiDriver::getErrorName(ret));
- _midi.setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
+ _midi->setVolume(ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"));
_midiEnabled = true;
}
@@ -597,14 +632,14 @@ Common::Error AGOSEngine::init() {
if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1) {
_musicPaused = true;
if (_midiEnabled) {
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
}
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, 0);
}
if (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute") == 1) {
if (getGameId() == GID_SIMON1DOS)
- _midi._enable_sfx = !_midi._enable_sfx;
+ _midi->_enable_sfx = !_midi->_enable_sfx;
else {
_effectsPaused = !_effectsPaused;
_sound->effectsPause(_effectsPaused);
@@ -640,14 +675,12 @@ Common::Error AGOSEngine::init() {
// TODO: Use special debug levels instead of the following hack.
_debugMode = (gDebugLevel >= 0);
- if (gDebugLevel == 2)
- _dumpOpcodes = true;
- if (gDebugLevel == 3)
- _dumpVgaOpcodes = true;
- if (gDebugLevel == 4)
- _dumpScripts = true;
- if (gDebugLevel == 5)
- _dumpVgaScripts = true;
+ switch (gDebugLevel) {
+ case 2: _dumpOpcodes = true; break;
+ case 3: _dumpVgaOpcodes = true; break;
+ case 4: _dumpScripts = true; break;
+ case 5: _dumpVgaScripts = true; break;
+ }
return Common::kNoError;
}
@@ -678,7 +711,15 @@ static const uint16 initialVideoWindows_PN[20] = {
#ifdef ENABLE_AGOS2
void AGOSEngine_PuzzlePack::setupGame() {
- gss = &puzzlepack_settings;
+ if (getGameId() == GID_DIMP) {
+ gss = &dimp_settings;
+ } else if (getGameId() == GID_JUMBLE) {
+ gss = &jumble_settings;
+ } else if (getGameId() == GID_PUZZLE) {
+ gss = &puzzle_settings;
+ } else if (getGameId() == GID_SWAMPY) {
+ gss = &swampy_settings;
+ }
_numVideoOpcodes = 85;
_vgaMemSize = 7500000;
_itemMemSize = 20000;
@@ -708,7 +749,7 @@ void AGOSEngine_Simon2::setupGame() {
_itemMemSize = 20000;
_tableMemSize = 100000;
// Check whether to use MT-32 MIDI tracks in Simon the Sorcerer 2
- if (getGameType() == GType_SIMON2 && _midi.hasNativeMT32())
+ if (getGameType() == GType_SIMON2 && _midi->hasNativeMT32())
_musicIndexBase = (1128 + 612) / 4;
else
_musicIndexBase = 1128 / 4;
@@ -911,6 +952,8 @@ AGOSEngine::~AGOSEngine() {
_window6BackScn->free();
delete _window6BackScn;
+ delete _midi;
+
free(_firstTimeStruct);
free(_pendingDeleteTimeEvent);
@@ -938,12 +981,12 @@ void AGOSEngine::pauseEngineIntern(bool pauseIt) {
_keyPressed.reset();
_pause = true;
- _midi.pause(true);
+ _midi->pause(true);
_mixer->pauseAll(true);
} else {
_pause = false;
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
_mixer->pauseAll(false);
}
}
@@ -961,6 +1004,10 @@ void AGOSEngine::pause() {
}
Common::Error AGOSEngine::go() {
+#ifdef ENABLE_AGOS2
+ loadArchives();
+#endif
+
loadGamePcFile();
addTimeEvent(0, 1);
@@ -1027,7 +1074,7 @@ void AGOSEngine::syncSoundSettings() {
int soundVolumeSFX = ConfMan.getInt("sfx_volume");
if (_midiEnabled)
- _midi.setVolume((mute ? 0 : soundVolumeMusic), (mute ? 0 : soundVolumeSFX));
+ _midi->setVolume((mute ? 0 : soundVolumeMusic), (mute ? 0 : soundVolumeSFX));
}
} // End of namespace AGOS
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index aa68a05eee..ec979abc20 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -25,6 +25,7 @@
#include "engines/engine.h"
+#include "common/archive.h"
#include "common/array.h"
#include "common/error.h"
#include "common/keyboard.h"
@@ -33,7 +34,6 @@
#include "common/stack.h"
#include "common/util.h"
-#include "agos/midi.h"
#include "agos/sound.h"
#include "agos/vga.h"
@@ -50,6 +50,16 @@
* - Simon the Sorcerer 2
* - Simon the Sorcerer Puzzle Pack
*/
+
+namespace Common {
+class File;
+class SeekableReadStream;
+}
+
+namespace Graphics {
+struct Surface;
+}
+
namespace AGOS {
uint fileReadItemID(Common::SeekableReadStream *in);
@@ -60,6 +70,8 @@ uint fileReadItemID(Common::SeekableReadStream *in);
class MoviePlayer;
#endif
+class MidiPlayer;
+
struct Child;
struct SubObject;
@@ -175,6 +187,22 @@ class Debugger;
# define _OPCODE(ver, x) { &ver::x, "" }
#endif
+class ArchiveMan : public Common::SearchSet {
+public:
+ ArchiveMan();
+
+ void enableFallback(bool val) { _fallBack = val; }
+
+#ifdef ENABLE_AGOS2
+ void registerArchive(const Common::String &filename, int priority);
+#endif
+
+ Common::SeekableReadStream *open(const Common::String &filename);
+
+private:
+ bool _fallBack;
+};
+
class AGOSEngine : public Engine {
protected:
friend class Debugger;
@@ -313,7 +341,7 @@ protected:
bool _backFlag;
uint16 _debugMode;
- uint16 _language;
+ Common::Language _language;
bool _copyProtection;
bool _pause;
bool _dumpScripts;
@@ -548,7 +576,7 @@ protected:
byte _lettersToPrintBuf[80];
- MidiPlayer _midi;
+ MidiPlayer *_midi;
bool _midiEnabled;
int _vgaTickCounter;
@@ -588,6 +616,8 @@ public:
AGOSEngine(OSystem *system, const AGOSGameDescription *gd);
virtual ~AGOSEngine();
+ ArchiveMan _archives;
+
byte *_curSfxFile;
uint32 _curSfxFileSize;
uint16 _sampleEnd, _sampleWait;
@@ -597,6 +627,10 @@ protected:
virtual uint16 readUint16Wrapper(const void *src);
virtual uint32 readUint32Wrapper(const void *src);
+#ifdef ENABLE_AGOS2
+ void loadArchives();
+#endif
+
int allocGamePcVars(Common::SeekableReadStream *in);
void createPlayer();
void allocateStringTable(int num);
@@ -781,14 +815,14 @@ protected:
void loadTextIntoMem(uint16 stringId);
uint loadTextFile(const char *filename, byte *dst);
- Common::File *openTablesFile(const char *filename);
- void closeTablesFile(Common::File *in);
+ Common::SeekableReadStream *openTablesFile(const char *filename);
+ void closeTablesFile(Common::SeekableReadStream *in);
uint loadTextFile_simon1(const char *filename, byte *dst);
- Common::File *openTablesFile_simon1(const char *filename);
+ Common::SeekableReadStream *openTablesFile_simon1(const char *filename);
uint loadTextFile_gme(const char *filename, byte *dst);
- Common::File *openTablesFile_gme(const char *filename);
+ Common::SeekableReadStream *openTablesFile_gme(const char *filename);
void invokeTimeEvent(TimeEvent *te);
bool kickoffTimeEvents();
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index d9a585bd05..b05623525f 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -251,8 +251,11 @@ bool MoviePlayerDXA::load() {
}
Common::String videoName = Common::String::format("%s.dxa", baseName);
- if (!loadFile(videoName))
+ Common::SeekableReadStream *videoStream = _vm->_archives.open(videoName);
+ if (!videoStream)
error("Failed to load video file %s", videoName.c_str());
+ if (!loadStream(videoStream))
+ error("Failed to load video stream from file %s", videoName.c_str());
debug(0, "Playing video %s", videoName.c_str());
@@ -412,8 +415,11 @@ MoviePlayerSMK::MoviePlayerSMK(AGOSEngine_Feeble *vm, const char *name)
bool MoviePlayerSMK::load() {
Common::String videoName = Common::String::format("%s.smk", baseName);
- if (!loadFile(videoName))
+ Common::SeekableReadStream *videoStream = _vm->_archives.open(videoName);
+ if (!videoStream)
error("Failed to load video file %s", videoName.c_str());
+ if (!loadStream(videoStream))
+ error("Failed to load video stream from file %s", videoName.c_str());
debug(0, "Playing video %s", videoName.c_str());
diff --git a/engines/agos/charset-fontdata.cpp b/engines/agos/charset-fontdata.cpp
index b708b4890b..e6b81f54ee 100644
--- a/engines/agos/charset-fontdata.cpp
+++ b/engines/agos/charset-fontdata.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/system.h"
#include "common/textconsole.h"
@@ -2454,4 +2452,3 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) {
}
} // End of namespace AGOS
-
diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp
index 9d27afaa27..54aef99a47 100644
--- a/engines/agos/charset.cpp
+++ b/engines/agos/charset.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "agos/agos.h"
@@ -655,4 +654,3 @@ void AGOSEngine::windowScroll(WindowBlock *window) {
_videoLockOut &= ~0x8000;
}
} // End of namespace AGOS
-
diff --git a/engines/agos/contain.cpp b/engines/agos/contain.cpp
index ba60c65ff3..173194d45e 100644
--- a/engines/agos/contain.cpp
+++ b/engines/agos/contain.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
diff --git a/engines/agos/cursor.cpp b/engines/agos/cursor.cpp
index ef4a1406c9..7c64d68048 100644
--- a/engines/agos/cursor.cpp
+++ b/engines/agos/cursor.cpp
@@ -20,10 +20,8 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/events.h"
-#include "common/system.h"
#include "graphics/cursorman.h"
diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp
index 9c44342975..18c4736031 100644
--- a/engines/agos/debug.cpp
+++ b/engines/agos/debug.cpp
@@ -22,7 +22,6 @@
// AGOS debug functions
-
#include "common/file.h"
#include "common/textconsole.h"
diff --git a/engines/agos/debug.h b/engines/agos/debug.h
index fd5908997f..fe14ae4860 100644
--- a/engines/agos/debug.h
+++ b/engines/agos/debug.h
@@ -2843,4 +2843,3 @@ const char *const feeblefiles_videoOpcodeNameTable[] = {
} // End of namespace AGOS
#endif
-
diff --git a/engines/agos/debugger.cpp b/engines/agos/debugger.cpp
index a313dbbd1e..fc24c6d363 100644
--- a/engines/agos/debugger.cpp
+++ b/engines/agos/debugger.cpp
@@ -20,12 +20,11 @@
*
*/
-
-
#include "common/config-manager.h"
#include "agos/debugger.h"
#include "agos/agos.h"
+#include "agos/midi.h"
namespace AGOS {
@@ -58,7 +57,7 @@ bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
} else { // set level
gDebugLevel = atoi(argv[1]);
- if (gDebugLevel >= 0 && gDebugLevel < 10) {
+ if (0 <= gDebugLevel && gDebugLevel < 11) {
_vm->_debugMode = true;
DebugPrintf("Debug level set to level %d\n", gDebugLevel);
} else if (gDebugLevel < 0) {
@@ -79,7 +78,7 @@ bool Debugger::Cmd_PlayMusic(int argc, const char **argv) {
// TODO
} else if (_vm->getGameType() == GType_SIMON2) {
_vm->loadMusic(music);
- _vm->_midi.startTrack(0);
+ _vm->_midi->startTrack(0);
} else {
_vm->playMusic(music, 0);
}
@@ -287,4 +286,3 @@ bool Debugger::Cmd_dumpScript(int argc, const char **argv) {
}
} // End of namespace AGOS
-
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp
index 2be888b92a..861aa08851 100644
--- a/engines/agos/detection.cpp
+++ b/engines/agos/detection.cpp
@@ -240,6 +240,22 @@ Common::Platform AGOSEngine::getPlatform() const {
}
const char *AGOSEngine::getFileName(int type) const {
+ // Required if the InstallShield cab is been used
+ if (getGameType() == GType_PP) {
+ if (type == GAME_BASEFILE)
+ return gss->base_filename;
+ }
+
+ // Required if the InstallShield cab is been used
+ if (getGameType() == GType_FF && getPlatform() == Common::kPlatformWindows) {
+ if (type == GAME_BASEFILE)
+ return gss->base_filename;
+ if (type == GAME_RESTFILE)
+ return gss->restore_filename;
+ if (type == GAME_TBLFILE)
+ return gss->tbl_filename;
+ }
+
for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileType; i++) {
if (_gameDescription->desc.filesDescriptions[i].fileType == type)
return _gameDescription->desc.filesDescriptions[i].fileName;
@@ -247,4 +263,17 @@ const char *AGOSEngine::getFileName(int type) const {
return NULL;
}
+#ifdef ENABLE_AGOS2
+void AGOSEngine::loadArchives() {
+ const ADGameFileDescription *ag;
+
+ if (getFeatures() & GF_PACKED) {
+ for (ag = _gameDescription->desc.filesDescriptions; ag->fileName; ag++) {
+ if (!_archives.hasArchive(ag->fileName))
+ _archives.registerArchive(ag->fileName, ag->fileType);
+ }
+ }
+}
+#endif
+
} // End of namespace AGOS
diff --git a/engines/agos/detection_tables.h b/engines/agos/detection_tables.h
index a43d581173..a7a384a496 100644
--- a/engines/agos/detection_tables.h
+++ b/engines/agos/detection_tables.h
@@ -1040,7 +1040,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAcorn,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES
},
@@ -1208,7 +1208,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES | GUIO_NOMIDI
},
@@ -1232,7 +1232,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES | GUIO_NOMIDI
},
@@ -1546,7 +1546,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES
},
@@ -1571,7 +1571,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES
},
@@ -1596,7 +1596,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1621,7 +1621,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1671,7 +1671,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::HE_ISR,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1696,7 +1696,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1722,7 +1722,7 @@ static const AGOSGameDescription gameDescriptions[] = {
// FIXME: DOS version which uses WAV format
Common::IT_ITA,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1747,7 +1747,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -1772,7 +1772,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES
},
@@ -1797,7 +1797,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NOSUBTITLES
},
@@ -2022,7 +2022,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2047,7 +2047,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2072,7 +2072,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2097,7 +2097,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2122,7 +2122,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2147,7 +2147,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::HE_ISR,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2173,7 +2173,7 @@ static const AGOSGameDescription gameDescriptions[] = {
// FIXME: DOS version which uses WAV format
Common::IT_ITA,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2198,7 +2198,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2223,7 +2223,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::CZ_CZE,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2248,7 +2248,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2273,7 +2273,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2298,7 +2298,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2323,7 +2323,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::PL_POL,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_CD,
GUIO_NONE
},
@@ -2519,6 +2519,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_ZLIBCOMP | GF_TALKIE
},
+ // The Feeble Files - English Windows 2CD (with InstallShield cab)
+ {
+ {
+ "feeble",
+ "2CD",
+
+ {
+ { "data1.cab", 0, "600db08891e7a21badc8215e604cd88f", 28845430},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES | GUIO_NOMUSIC
+ },
+
+ GType_FF,
+ GID_FEEBLEFILES,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// The Feeble Files - English Windows 2CD
{
{
@@ -2565,6 +2586,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_TALKIE
},
+ // The Feeble Files - English Windows 4CD (with InstallShield cab)
+ {
+ {
+ "feeble",
+ "4CD",
+
+ {
+ { "data1.cab", 0, "65804cbc9036ac4b1275d97e0de3be2f", 28943062},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES | GUIO_NOMUSIC
+ },
+
+ GType_FF,
+ GID_FEEBLEFILES,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// The Feeble Files - English Windows 4CD
{
{
@@ -2703,6 +2745,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_TALKIE
},
+ // Simon the Sorcerer's Puzzle Pack - Demon in my Pocket (with InstallShield cab)
+ {
+ {
+ "dimp",
+ "CD",
+
+ {
+ { "data1.cab", 0, "36dd86c1d872cea81ac1de7753dd684a", 40394693},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES | GUIO_NOMUSIC
+ },
+
+ GType_PP,
+ GID_DIMP,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// Simon the Sorcerer's Puzzle Pack - Demon in my Pocket
{
{
@@ -2724,6 +2787,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_TALKIE
},
+ // Simon the Sorcerer's Puzzle Pack - Jumble (with InstallShield cab)
+ {
+ {
+ "jumble",
+ "CD",
+
+ {
+ { "data1.cab", 0, "36dd86c1d872cea81ac1de7753dd684a", 40394693},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES
+ },
+
+ GType_PP,
+ GID_JUMBLE,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// Simon the Sorcerer's Puzzle Pack - Jumble
{
{
@@ -2745,6 +2829,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_TALKIE
},
+ // Simon the Sorcerer's Puzzle Pack - NoPatience (with InstallShield cab)
+ {
+ {
+ "puzzle",
+ "CD",
+
+ {
+ { "data1.cab", 0, "36dd86c1d872cea81ac1de7753dd684a", 40394693},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES
+ },
+
+ GType_PP,
+ GID_PUZZLE,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// Simon the Sorcerer's Puzzle Pack - NoPatience
{
{
@@ -2766,6 +2871,27 @@ static const AGOSGameDescription gameDescriptions[] = {
GF_OLD_BUNDLE | GF_TALKIE
},
+ // Simon the Sorcerer's Puzzle Pack - Swampy Adventures - English (with InstallShield cab)
+ {
+ {
+ "swampy",
+ "CD",
+
+ {
+ { "data1.cab", 0, "36dd86c1d872cea81ac1de7753dd684a", 40394693},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO_NOSUBTITLES
+ },
+
+ GType_PP,
+ GID_SWAMPY,
+ GF_OLD_BUNDLE | GF_TALKIE | GF_PACKED
+ },
+
// Simon the Sorcerer's Puzzle Pack - Swampy Adventures - English
{
{
diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp
index 4d66b56a96..9fc5cedbf9 100644
--- a/engines/agos/draw.cpp
+++ b/engines/agos/draw.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 3411e6d632..ed26b96381 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/animation.h"
#include "agos/debugger.h"
diff --git a/engines/agos/feeble.cpp b/engines/agos/feeble.cpp
index 4c82b7e19d..e9a91e3b76 100644
--- a/engines/agos/feeble.cpp
+++ b/engines/agos/feeble.cpp
@@ -45,6 +45,9 @@ AGOSEngine_Feeble::~AGOSEngine_Feeble() {
}
static const GameSpecificSettings feeblefiles_settings = {
+ "game22", // base_filename
+ "save.999", // restore_filename
+ "tbllist", // tbl_filename
"", // effects_filename
"VOICES", // speech_filename
};
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 0b045bae01..fbf7f416ed 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -20,8 +20,7 @@
*
*/
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/icons.cpp b/engines/agos/icons.cpp
index ead4e49ebb..7db2d85f21 100644
--- a/engines/agos/icons.cpp
+++ b/engines/agos/icons.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index 2ab543a943..24e5339420 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -20,13 +20,12 @@
*
*/
-
-
#include "common/config-manager.h"
#include "common/file.h"
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "agos/vga.h"
namespace AGOS {
@@ -582,14 +581,14 @@ bool AGOSEngine::processSpecialKeys() {
break;
case '+':
if (_midiEnabled) {
- _midi.setVolume(_midi.getMusicVolume() + 16, _midi.getSFXVolume() + 16);
+ _midi->setVolume(_midi->getMusicVolume() + 16, _midi->getSFXVolume() + 16);
}
ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16);
syncSoundSettings();
break;
case '-':
if (_midiEnabled) {
- _midi.setVolume(_midi.getMusicVolume() - 16, _midi.getSFXVolume() - 16);
+ _midi->setVolume(_midi->getMusicVolume() - 16, _midi->getSFXVolume() - 16);
}
ConfMan.setInt("music_volume", _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16);
syncSoundSettings();
@@ -597,13 +596,13 @@ bool AGOSEngine::processSpecialKeys() {
case 'm':
_musicPaused = !_musicPaused;
if (_midiEnabled) {
- _midi.pause(_musicPaused);
+ _midi->pause(_musicPaused);
}
syncSoundSettings();
break;
case 's':
if (getGameId() == GID_SIMON1DOS) {
- _midi._enable_sfx = !_midi._enable_sfx;
+ _midi->_enable_sfx = !_midi->_enable_sfx;
} else {
_effectsPaused = !_effectsPaused;
_sound->effectsPause(_effectsPaused);
diff --git a/engines/agos/input_pn.cpp b/engines/agos/input_pn.cpp
index 9cc97ff10f..b3a44f2b2f 100644
--- a/engines/agos/input_pn.cpp
+++ b/engines/agos/input_pn.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
diff --git a/engines/agos/installshield_cab.cpp b/engines/agos/installshield_cab.cpp
new file mode 100644
index 0000000000..f7b49a64c5
--- /dev/null
+++ b/engines/agos/installshield_cab.cpp
@@ -0,0 +1,221 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// The following code is based on unshield
+// Original copyright:
+
+// Copyright (c) 2003 David Eriksson <twogood@users.sourceforge.net>
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of
+// this software and associated documentation files (the "Software"), to deal in
+// the Software without restriction, including without limitation the rights to
+// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+// of the Software, and to permit persons to whom the Software is furnished to do
+// so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#include "agos/installshield_cab.h"
+
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/memstream.h"
+#include "common/zlib.h"
+
+namespace AGOS {
+
+class InstallShieldCabinet : public Common::Archive {
+ Common::String _installShieldFilename;
+
+public:
+ InstallShieldCabinet(const Common::String &filename);
+ ~InstallShieldCabinet();
+
+ // Common::Archive API implementation
+ bool hasFile(const Common::String &name);
+ int listMembers(Common::ArchiveMemberList &list);
+ Common::ArchiveMemberPtr getMember(const Common::String &name);
+ Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
+
+private:
+ struct FileEntry {
+ uint32 uncompressedSize;
+ uint32 compressedSize;
+ uint32 offset;
+ uint16 flags;
+ };
+
+ typedef Common::HashMap<Common::String, FileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
+ FileMap _map;
+};
+
+InstallShieldCabinet::~InstallShieldCabinet() {
+ _map.clear();
+}
+
+InstallShieldCabinet::InstallShieldCabinet(const Common::String &filename) : _installShieldFilename(filename) {
+ Common::File installShieldFile;
+
+ if (!installShieldFile.open(_installShieldFilename)) {
+ warning("InstallShieldCabinet::InstallShieldCabinet(): Could not find the archive file %s", _installShieldFilename.c_str());
+ return;
+ }
+
+ // Note that we only support a limited subset of cabinet files
+ // Only single cabinet files and ones without data shared between
+ // cabinets.
+
+ // Check for the magic uint32
+ if (installShieldFile.readUint32LE() != 0x28635349) {
+ warning("InstallShieldCabinet::InstallShieldCabinet(): Magic ID doesn't match");
+ return;
+ }
+
+ uint32 version = installShieldFile.readUint32LE();
+
+ if (version != 0x01000004) {
+ warning("Unsupported CAB version %08x", version);
+ return;
+ }
+
+ /* uint32 volumeInfo = */ installShieldFile.readUint32LE();
+ uint32 cabDescriptorOffset = installShieldFile.readUint32LE();
+ /* uint32 cabDescriptorSize = */ installShieldFile.readUint32LE();
+
+ installShieldFile.seek(cabDescriptorOffset);
+
+ installShieldFile.skip(12);
+ uint32 fileTableOffset = installShieldFile.readUint32LE();
+ installShieldFile.skip(4);
+ uint32 fileTableSize = installShieldFile.readUint32LE();
+ uint32 fileTableSize2 = installShieldFile.readUint32LE();
+ uint32 directoryCount = installShieldFile.readUint32LE();
+ installShieldFile.skip(8);
+ uint32 fileCount = installShieldFile.readUint32LE();
+
+ if (fileTableSize != fileTableSize2)
+ warning("file table sizes do not match");
+
+ // We're ignoring file groups and components since we
+ // should not need them. Moving on to the files...
+
+ installShieldFile.seek(cabDescriptorOffset + fileTableOffset);
+ uint32 fileTableCount = directoryCount + fileCount;
+ uint32 *fileTableOffsets = new uint32[fileTableCount];
+ for (uint32 i = 0; i < fileTableCount; i++)
+ fileTableOffsets[i] = installShieldFile.readUint32LE();
+
+ for (uint32 i = directoryCount; i < fileCount + directoryCount; i++) {
+ installShieldFile.seek(cabDescriptorOffset + fileTableOffset + fileTableOffsets[i]);
+ uint32 nameOffset = installShieldFile.readUint32LE();
+ /* uint32 directoryIndex = */ installShieldFile.readUint32LE();
+
+ // First read in data needed by us to get at the file data
+ FileEntry entry;
+ entry.flags = installShieldFile.readUint16LE();
+ entry.uncompressedSize = installShieldFile.readUint32LE();
+ entry.compressedSize = installShieldFile.readUint32LE();
+ installShieldFile.skip(20);
+ entry.offset = installShieldFile.readUint32LE();
+
+ // Then let's get the string
+ installShieldFile.seek(cabDescriptorOffset + fileTableOffset + nameOffset);
+ Common::String fileName;
+
+ char c = installShieldFile.readByte();
+ while (c) {
+ fileName += c;
+ c = installShieldFile.readByte();
+ }
+ _map[fileName] = entry;
+ }
+
+ delete[] fileTableOffsets;
+}
+
+bool InstallShieldCabinet::hasFile(const Common::String &name) {
+ warning("hasFile: Filename %s", name.c_str());
+ return _map.contains(name);
+}
+
+int InstallShieldCabinet::listMembers(Common::ArchiveMemberList &list) {
+ for (FileMap::const_iterator it = _map.begin(); it != _map.end(); it++)
+ list.push_back(getMember(it->_key));
+
+ return _map.size();
+}
+
+Common::ArchiveMemberPtr InstallShieldCabinet::getMember(const Common::String &name) {
+ return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
+}
+
+Common::SeekableReadStream *InstallShieldCabinet::createReadStreamForMember(const Common::String &name) const {
+ if (!_map.contains(name))
+ return 0;
+
+ const FileEntry &entry = _map[name];
+
+ Common::File archiveFile;
+ archiveFile.open(_installShieldFilename);
+ archiveFile.seek(entry.offset);
+
+ if (!(entry.flags & 0x04)) {
+ // Not compressed
+ return archiveFile.readStream(entry.uncompressedSize);
+ }
+
+#ifdef USE_ZLIB
+ byte *src = (byte *)malloc(entry.compressedSize);
+ byte *dst = (byte *)malloc(entry.uncompressedSize);
+
+ archiveFile.read(src, entry.compressedSize);
+
+ bool result = Common::inflateZlibHeaderless(dst, entry.uncompressedSize, src, entry.compressedSize);
+ free(src);
+
+ if (!result) {
+ warning("failed to inflate CAB file '%s'", name.c_str());
+ free(dst);
+ return 0;
+ }
+
+ return new Common::MemoryReadStream(dst, entry.uncompressedSize, DisposeAfterUse::YES);
+#else
+ warning("zlib required to extract compressed CAB file '%s'", name.c_str());
+ return 0;
+#endif
+}
+
+Common::Archive *makeInstallShieldArchive(const Common::String &name) {
+ return new InstallShieldCabinet(name);
+}
+
+} // End of namespace AGOS
diff --git a/engines/agos/installshield_cab.h b/engines/agos/installshield_cab.h
new file mode 100644
index 0000000000..f7e8bed277
--- /dev/null
+++ b/engines/agos/installshield_cab.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/archive.h"
+#include "common/str.h"
+
+#ifndef AGOS_INSTALLSHIELD_CAB_H
+#define AGOS_INSTALLSHIELD_CAB_H
+
+namespace AGOS {
+
+/**
+ * This factory method creates an Archive instance corresponding to the content
+ * of the InstallShield compressed file with the given name.
+ *
+ * May return 0 in case of a failure.
+ */
+Common::Archive *makeInstallShieldArchive(const Common::String &name);
+
+} // End of namespace AGOS
+
+#endif
diff --git a/engines/agos/intern.h b/engines/agos/intern.h
index 18f56be4a4..773b9c15bd 100644
--- a/engines/agos/intern.h
+++ b/engines/agos/intern.h
@@ -193,6 +193,9 @@ struct TimeEvent {
};
struct GameSpecificSettings {
+ const char *base_filename;
+ const char *restore_filename;
+ const char *tbl_filename;
const char *effects_filename;
const char *speech_filename;
};
@@ -251,7 +254,8 @@ enum GameFeatures {
GF_32COLOR = 1 << 5,
GF_EGA = 1 << 6,
GF_PLANAR = 1 << 7,
- GF_DEMO = 1 << 8
+ GF_DEMO = 1 << 8,
+ GF_PACKED = 1 << 9
};
enum GameFileTypes {
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
index 0fb873a733..3bb5a132ef 100644
--- a/engines/agos/items.cpp
+++ b/engines/agos/items.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/textconsole.h"
diff --git a/engines/agos/menus.cpp b/engines/agos/menus.cpp
index 4d62e34820..a0d2bdcaa0 100644
--- a/engines/agos/menus.cpp
+++ b/engines/agos/menus.cpp
@@ -20,8 +20,6 @@
*
*/
-
-
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp
index 88f6dd80d1..9a93e0a273 100644
--- a/engines/agos/midi.cpp
+++ b/engines/agos/midi.cpp
@@ -20,14 +20,12 @@
*
*/
-
-
#include "common/config-manager.h"
#include "common/file.h"
-#include "common/system.h"
#include "common/textconsole.h"
#include "agos/agos.h"
+#include "agos/midi.h"
namespace AGOS {
diff --git a/engines/agos/midiparser_s1d.cpp b/engines/agos/midiparser_s1d.cpp
index 01690247f0..9ca87436fc 100644
--- a/engines/agos/midiparser_s1d.cpp
+++ b/engines/agos/midiparser_s1d.cpp
@@ -31,20 +31,22 @@ namespace AGOS {
/**
* Simon 1 Demo version of MidiParser.
- *
- * This parser is the result of eyeballing the one MUS file that's included
- * with simon1demo. So there might be some things missing. I've tried to notate
- * question-mark areas where they occur.
*/
class MidiParser_S1D : public MidiParser {
-protected:
+private:
byte *_data;
bool _no_delta;
+ struct Loop {
+ uint16 timer;
+ byte *start, *end;
+ } _loops[16];
+
+ uint32 readVLQ2(byte *&data);
+ void chainEvent(EventInfo &info);
protected:
void parseNextEvent(EventInfo &info);
void resetTracking();
- uint32 readVLQ2(byte * &data);
public:
MidiParser_S1D() : _data(0), _no_delta(false) {}
@@ -52,145 +54,128 @@ public:
bool loadMusic(byte *data, uint32 size);
};
+uint32 MidiParser_S1D::readVLQ2(byte *&data) {
+ uint32 delta = 0;
-// The VLQs for simon1demo seem to be
-// in Little Endian format.
-uint32 MidiParser_S1D::readVLQ2(byte * &data) {
- byte str;
- uint32 value = 0;
- int i;
-
- for (i = 0; i < 4; ++i) {
- str = data[0];
- ++data;
- value |= (str & 0x7F) << (i * 7);
- if (!(str & 0x80))
- break;
+ // LE format VLQ, which is 2 bytes long at max.
+ delta = *data++;
+ if (delta & 0x80) {
+ delta &= 0x7F;
+ delta |= *data++ << 7;
}
- return value;
+
+ return delta;
+}
+
+void MidiParser_S1D::chainEvent(EventInfo &info) {
+ // When we chain an event, we add up the old delta.
+ uint32 delta = info.delta;
+ parseNextEvent(info);
+ info.delta += delta;
}
void MidiParser_S1D::parseNextEvent(EventInfo &info) {
info.start = _position._play_pos;
+ info.length = 0;
info.delta = _no_delta ? 0 : readVLQ2(_position._play_pos);
-
_no_delta = false;
- info.event = *(_position._play_pos++);
- if (info.command() < 0x8) {
+
+ info.event = *_position._play_pos++;
+ if (!(info.event & 0x80)) {
_no_delta = true;
- info.event += 0x80;
+ info.event |= 0x80;
}
- switch (info.command()) {
- case 0x8:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- info.length = 0;
- break;
-
- case 0x9:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = *(_position._play_pos++); // I'm ASSUMING this byte is velocity!
- info.length = 0;
- break;
-
- case 0xA:
- case 0xB:
- // I'm not sure what these are meant to do, or what the
- // parameter is. Elvira 1 needs them, though, and who am I to
- // argue with her?
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- break;
-
- case 0xC:
- info.basic.param1 = *(_position._play_pos++);
- info.basic.param2 = 0;
- ++_position._play_pos; // I have NO IDEA what the second byte is for.
- break;
-
- case 0xD:
- // Triggered by MOD0/MOD1/MOD2/MOD3/MOD4/MOD6/MOD7/MOD8/MOD9 in Elvira 2
- // Triggered by MOD0/MOD2/MOD3/MOD5/MOD6/MOD7/MOD8/MOD9/MOD10/MOD12/MOD14/MOD15/MOD20 in Waxworks
- break;
-
- case 0xE:
- // Triggered by MOD9 in Elvira 1
- // Triggered by MOD3/MOD5 in Elvira 2
- // Triggered by MOD3/MOD7/MOD8/MOD13 in Waxworks
- break;
-
- case 0xF:
- switch (info.event & 0x0F) {
- case 0x0:
- // Trigged by MOD2/MOD6/MOD15 in Waxworks
- // Pure guesswork
- info.ext.type = *(_position._play_pos++);
- info.length = readVLQ(_position._play_pos);
- info.ext.data = _position._play_pos;
- break;
-
- case 0x3: // Not sure, Song Select?
- // Trigged by MOD1/MOD7/MOD10 in Elvira 1
- info.basic.param1 = *(_position._play_pos++);
+ if (info.event == 0xFC) {
+ // This means End of Track.
+ // Rewrite in SMF (MIDI transmission) form.
+ info.event = 0xFF;
+ info.ext.type = 0x2F;
+ } else {
+ switch (info.command()) {
+ case 0x8: // note off
+ info.basic.param1 = *_position._play_pos++;
info.basic.param2 = 0;
break;
- case 0x4:
- // Trigged by MOD8 in Elvira 1
- break;
-
- case 0x7:
- // Trigged by MOD6 in Elvira 2
- // Trigged by MOD5 in Waxworks
+ case 0x9: // note on
+ info.basic.param1 = *_position._play_pos++;
+ info.basic.param2 = *_position._play_pos++;
break;
- case 0x8: // Not sure, ?
- // Trigged by MOD19 in Waxworks
- info.basic.param1 = info.basic.param2 = 0;
+ case 0xA: { // loop control
+ // In case the stop mode(?) is set to 0x80 this will stop the
+ // track over here.
+
+ const int16 loopIterations = int8(*_position._play_pos++);
+ if (!loopIterations) {
+ _loops[info.channel()].start = _position._play_pos;
+ } else {
+ if (!_loops[info.channel()].timer) {
+ if (_loops[info.channel()].start) {
+ _loops[info.channel()].timer = uint16(loopIterations);
+ _loops[info.channel()].end = _position._play_pos;
+
+ // Go to the start of the loop
+ _position._play_pos = _loops[info.channel()].start;
+ }
+ } else {
+ if (_loops[info.channel()].timer)
+ _position._play_pos = _loops[info.channel()].start;
+ --_loops[info.channel()].timer;
+ }
+ }
+
+ // We need to read the next midi event here. Since we can not
+ // safely pass this event to the MIDI event processing.
+ chainEvent(info);
+ } break;
+
+ case 0xB: // auto stop marker(?)
+ // In case the stop mode(?) is set to 0x80 this will stop the
+ // track.
+
+ // We need to read the next midi event here. Since we can not
+ // safely pass this event to the MIDI event processing.
+ chainEvent(info);
break;
- case 0xA:
- // Trigged by MOD5 in Elvira 2
+ case 0xC: // program change
+ info.basic.param1 = *_position._play_pos++;
+ info.basic.param2 = 0;
break;
- case 0xC:
- // This means End of Track.
- // Rewrite in SMF (MIDI transmission) form.
- info.event = 0xFF;
- info.ext.type = 0x2F;
- info.length = 0;
- break;
+ case 0xD: // jump to loop end
+ if (_loops[info.channel()].end)
+ _position._play_pos = _loops[info.channel()].end;
- case 0xF: // Not sure, META event?
- // Trigged by MOD8/MOD9/MOD11/MOD12/MOD13 in Waxworks
- info.ext.type = *(_position._play_pos++);
- info.length = readVLQ(_position._play_pos);
- info.ext.data = _position._play_pos;
- _position._play_pos += info.length;
+ // We need to read the next midi event here. Since we can not
+ // safely pass this event to the MIDI event processing.
+ chainEvent(info);
break;
default:
- error("MidiParser_S1D: Unexpected type 0x%02X found", (int) info.event);
+ // The original called some other function from here, which seems
+ // not to be MIDI related.
+ warning("MidiParser_S1D: default case %d", info.channel());
+
+ // We need to read the next midi event here. Since we can not
+ // safely pass this event to the MIDI event processing.
+ chainEvent(info);
break;
}
- break;
- default:
- error("MidiParser_S1D: Unexpected event 0x%02X found", (int) info.command());
- break;
}
}
bool MidiParser_S1D::loadMusic(byte *data, uint32 size) {
unloadMusic();
+ // The original actually just ignores the first two bytes.
byte *pos = data;
if (*(pos++) != 0xFC)
debug(1, "Expected 0xFC header but found 0x%02X instead", (int) *pos);
- // The next 3 bytes MIGHT be tempo, but we skip them and use the default.
-// setTempo (*(pos++) | (*(pos++) << 8) | (*(pos++) << 16));
- pos += 3;
+ pos += 1;
// And now we're at the actual data. Only one track.
_num_tracks = 1;
@@ -208,7 +193,9 @@ bool MidiParser_S1D::loadMusic(byte *data, uint32 size) {
void MidiParser_S1D::resetTracking() {
MidiParser::resetTracking();
- _no_delta = false;
+ // The first event never contains any delta.
+ _no_delta = true;
+ memset(_loops, 0, sizeof(_loops));
}
MidiParser *MidiParser_createS1D() { return new MidiParser_S1D; }
diff --git a/engines/agos/module.mk b/engines/agos/module.mk
index 7069d8005b..7ae5e17bf2 100644
--- a/engines/agos/module.mk
+++ b/engines/agos/module.mk
@@ -51,6 +51,7 @@ ifdef ENABLE_AGOS2
MODULE_OBJS += \
animation.o \
feeble.o \
+ installshield_cab.o \
oracle.o \
script_dp.o \
script_ff.o \
diff --git a/engines/agos/oracle.cpp b/engines/agos/oracle.cpp
index 2a3c668c08..025a833b77 100644
--- a/engines/agos/oracle.cpp
+++ b/engines/agos/oracle.cpp
@@ -25,7 +25,6 @@
#ifdef ENABLE_AGOS2
#include "common/savefile.h"
-#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index a71d4d8150..0baae11e89 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -31,11 +31,30 @@
#include "agos/agos.h"
#include "agos/intern.h"
#include "agos/sound.h"
+#include "agos/installshield_cab.h"
#include "common/zlib.h"
namespace AGOS {
+ArchiveMan::ArchiveMan() {
+ _fallBack = true;
+}
+
+#ifdef ENABLE_AGOS2
+void ArchiveMan::registerArchive(const Common::String &filename, int priority) {
+ add(filename, makeInstallShieldArchive(filename), priority);
+}
+#endif
+
+Common::SeekableReadStream *ArchiveMan::open(const Common::String &filename) {
+ if (_fallBack && SearchMan.hasFile(filename)) {
+ return SearchMan.createReadStreamForMember(filename);
+ }
+
+ return createReadStreamForMember(filename);
+}
+
#ifdef ENABLE_AGOS2
uint16 AGOSEngine_Feeble::to16Wrapper(uint value) {
return TO_LE_16(value);
@@ -150,21 +169,21 @@ int AGOSEngine::allocGamePcVars(Common::SeekableReadStream *in) {
}
void AGOSEngine_PN::loadGamePcFile() {
- Common::File in;
+ Common::SeekableReadStream *in;
if (getFileName(GAME_BASEFILE) != NULL) {
// Read dataBase
- in.open(getFileName(GAME_BASEFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_BASEFILE));
+ if (!in) {
error("loadGamePcFile: Can't load database file '%s'", getFileName(GAME_BASEFILE));
}
- _dataBaseSize = in.size();
+ _dataBaseSize = in->size();
_dataBase = (byte *)malloc(_dataBaseSize);
if (_dataBase == NULL)
error("loadGamePcFile: Out of memory for dataBase");
- in.read(_dataBase, _dataBaseSize);
- in.close();
+ in->read(_dataBase, _dataBaseSize);
+ delete in;
if (_dataBase[31] != 0)
error("Later version of system requested");
@@ -172,17 +191,17 @@ void AGOSEngine_PN::loadGamePcFile() {
if (getFileName(GAME_TEXTFILE) != NULL) {
// Read textBase
- in.open(getFileName(GAME_TEXTFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_TEXTFILE));
+ if (!in) {
error("loadGamePcFile: Can't load textbase file '%s'", getFileName(GAME_TEXTFILE));
}
- _textBaseSize = in.size();
+ _textBaseSize = in->size();
_textBase = (byte *)malloc(_textBaseSize);
if (_textBase == NULL)
error("loadGamePcFile: Out of memory for textBase");
- in.read(_textBase, _textBaseSize);
- in.close();
+ in->read(_textBase, _textBaseSize);
+ delete in;
if (_textBase[getlong(30L)] != 128)
error("Unknown compression format");
@@ -190,20 +209,20 @@ void AGOSEngine_PN::loadGamePcFile() {
}
void AGOSEngine::loadGamePcFile() {
- Common::File in;
+ Common::SeekableReadStream *in;
int fileSize;
if (getFileName(GAME_BASEFILE) != NULL) {
/* Read main gamexx file */
- in.open(getFileName(GAME_BASEFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_BASEFILE));
+ if (!in) {
error("loadGamePcFile: Can't load gamexx file '%s'", getFileName(GAME_BASEFILE));
}
if (getFeatures() & GF_CRUNCHED_GAMEPC) {
- uint srcSize = in.size();
+ uint srcSize = in->size();
byte *srcBuf = (byte *)malloc(srcSize);
- in.read(srcBuf, srcSize);
+ in->read(srcBuf, srcSize);
uint dstSize = READ_BE_UINT32(srcBuf + srcSize - 4);
byte *dstBuf = (byte *)malloc(dstSize);
@@ -214,25 +233,25 @@ void AGOSEngine::loadGamePcFile() {
readGamePcFile(&stream);
free(dstBuf);
} else {
- readGamePcFile(&in);
+ readGamePcFile(in);
}
- in.close();
+ delete in;
}
if (getFileName(GAME_TBLFILE) != NULL) {
/* Read list of TABLE resources */
- in.open(getFileName(GAME_TBLFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_TBLFILE));
+ if (!in) {
error("loadGamePcFile: Can't load table resources file '%s'", getFileName(GAME_TBLFILE));
}
- fileSize = in.size();
+ fileSize = in->size();
_tblList = (byte *)malloc(fileSize);
if (_tblList == NULL)
error("loadGamePcFile: Out of memory for strip table list");
- in.read(_tblList, fileSize);
- in.close();
+ in->read(_tblList, fileSize);
+ delete in;
/* Remember the current state */
_subroutineListOrg = _subroutineList;
@@ -242,71 +261,71 @@ void AGOSEngine::loadGamePcFile() {
if (getFileName(GAME_STRFILE) != NULL) {
/* Read list of TEXT resources */
- in.open(getFileName(GAME_STRFILE));
- if (in.isOpen() == false)
+ in = _archives.open(getFileName(GAME_STRFILE));
+ if (!in)
error("loadGamePcFile: Can't load text resources file '%s'", getFileName(GAME_STRFILE));
- fileSize = in.size();
+ fileSize = in->size();
_strippedTxtMem = (byte *)malloc(fileSize);
if (_strippedTxtMem == NULL)
error("loadGamePcFile: Out of memory for strip text list");
- in.read(_strippedTxtMem, fileSize);
- in.close();
+ in->read(_strippedTxtMem, fileSize);
+ delete in;
}
if (getFileName(GAME_STATFILE) != NULL) {
/* Read list of ROOM STATE resources */
- in.open(getFileName(GAME_STATFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_STATFILE));
+ if (!in) {
error("loadGamePcFile: Can't load state resources file '%s'", getFileName(GAME_STATFILE));
}
- _numRoomStates = in.size() / 8;
+ _numRoomStates = in->size() / 8;
_roomStates = (RoomState *)calloc(_numRoomStates, sizeof(RoomState));
if (_roomStates == NULL)
error("loadGamePcFile: Out of memory for room state list");
for (uint s = 0; s < _numRoomStates; s++) {
- uint16 num = in.readUint16BE() - (_itemArrayInited - 2);
+ uint16 num = in->readUint16BE() - (_itemArrayInited - 2);
- _roomStates[num].state = in.readUint16BE();
- _roomStates[num].classFlags = in.readUint16BE();
- _roomStates[num].roomExitStates = in.readUint16BE();
+ _roomStates[num].state = in->readUint16BE();
+ _roomStates[num].classFlags = in->readUint16BE();
+ _roomStates[num].roomExitStates = in->readUint16BE();
}
- in.close();
+ delete in;
}
if (getFileName(GAME_RMSLFILE) != NULL) {
/* Read list of ROOM ITEMS resources */
- in.open(getFileName(GAME_RMSLFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_RMSLFILE));
+ if (!in) {
error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_RMSLFILE));
}
- fileSize = in.size();
+ fileSize = in->size();
_roomsList = (byte *)malloc(fileSize);
if (_roomsList == NULL)
error("loadGamePcFile: Out of memory for room items list");
- in.read(_roomsList, fileSize);
- in.close();
+ in->read(_roomsList, fileSize);
+ delete in;
}
if (getFileName(GAME_XTBLFILE) != NULL) {
/* Read list of XTABLE resources */
- in.open(getFileName(GAME_XTBLFILE));
- if (in.isOpen() == false) {
+ in = _archives.open(getFileName(GAME_XTBLFILE));
+ if (!in) {
error("loadGamePcFile: Can't load xtable resources file '%s'", getFileName(GAME_XTBLFILE));
}
- fileSize = in.size();
+ fileSize = in->size();
_xtblList = (byte *)malloc(fileSize);
if (_xtblList == NULL)
error("loadGamePcFile: Out of memory for strip xtable list");
- in.read(_xtblList, fileSize);
- in.close();
+ in->read(_xtblList, fileSize);
+ delete in;
/* Remember the current state */
_xsubroutineListOrg = _subroutineList;
diff --git a/engines/agos/res_ami.cpp b/engines/agos/res_ami.cpp
index b83d10364a..32adfa29e6 100644
--- a/engines/agos/res_ami.cpp
+++ b/engines/agos/res_ami.cpp
@@ -26,6 +26,8 @@
#include "agos/agos.h"
#include "agos/intern.h"
+#include "common/endian.h"
+
namespace AGOS {
enum {
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp
index 819af4fa40..1d4e2d1060 100644
--- a/engines/agos/res_snd.cpp
+++ b/engines/agos/res_snd.cpp
@@ -27,12 +27,12 @@
#include "agos/intern.h"
#include "agos/agos.h"
+#include "agos/midi.h"
#include "agos/vga.h"
#include "backends/audiocd/audiocd.h"
#include "audio/audiostream.h"
-#include "audio/mididrv.h"
#include "audio/mods/protracker.h"
namespace AGOS {
@@ -125,10 +125,10 @@ void AGOSEngine::loadMusic(uint16 music) {
_gameFile->read(buf, 4);
if (!memcmp(buf, "FORM", 4)) {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
- _midi.loadXMIDI(_gameFile);
+ _midi->loadXMIDI(_gameFile);
} else {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
- _midi.loadMultipleSMF(_gameFile);
+ _midi->loadMultipleSMF(_gameFile);
}
_lastMusicPlayed = music;
@@ -242,20 +242,20 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
if (music == 35)
return;
- _midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
+ _midi->setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
_gameFile->read(buf, 4);
if (!memcmp(buf, "GMF\x1", 4)) {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
- _midi.loadSMF(_gameFile, music);
+ _midi->loadSMF(_gameFile, music);
} else {
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
- _midi.loadMultipleSMF(_gameFile);
+ _midi->loadMultipleSMF(_gameFile);
}
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
} else if (getPlatform() == Common::kPlatformAcorn) {
// TODO: Add support for Desktop Tracker format in Acorn disk version
} else {
@@ -266,15 +266,15 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
if (f.isOpen() == false)
error("playMusic: Can't load music from '%s'", filename);
- _midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
+ _midi->setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
if (getFeatures() & GF_DEMO)
- _midi.loadS1D(&f);
+ _midi->loadS1D(&f);
else
- _midi.loadSMF(&f, music);
+ _midi->loadSMF(&f, music);
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
}
}
@@ -286,7 +286,7 @@ void AGOSEngine::playMusic(uint16 music, uint16 track) {
} else if (getPlatform() == Common::kPlatformAtariST) {
// TODO: Add support for music formats used
} else {
- _midi.setLoop(true); // Must do this BEFORE loading music.
+ _midi->setLoop(true); // Must do this BEFORE loading music.
char filename[15];
Common::File f;
@@ -295,21 +295,21 @@ void AGOSEngine::playMusic(uint16 music, uint16 track) {
if (f.isOpen() == false)
error("playMusic: Can't load music from '%s'", filename);
- _midi.loadS1D(&f);
- _midi.startTrack(0);
- _midi.startTrack(track);
+ _midi->loadS1D(&f);
+ _midi->startTrack(0);
+ _midi->startTrack(track);
}
}
void AGOSEngine::stopMusic() {
if (_midiEnabled) {
- _midi.stop();
+ _midi->stop();
}
_mixer->stopHandle(_modHandle);
}
void AGOSEngine::playSting(uint16 soundId) {
- if (!_midi._enable_sfx)
+ if (!_midi->_enable_sfx)
return;
char filename[15];
@@ -328,8 +328,8 @@ void AGOSEngine::playSting(uint16 soundId) {
error("playSting: Can't read sting %d offset", soundId);
mus_file.seek(mus_offset, SEEK_SET);
- _midi.loadSMF(&mus_file, soundId, true);
- _midi.startTrack(0);
+ _midi->loadSMF(&mus_file, soundId, true);
+ _midi->startTrack(0);
}
static const byte elvira1_soundTable[100] = {
@@ -450,17 +450,17 @@ static const char *dimpSoundList[32] = {
void AGOSEngine::loadSoundFile(const char* filename) {
- Common::File in;
+ Common::SeekableReadStream *in;
- in.open(filename);
- if (in.isOpen() == false)
+ in = _archives.open(filename);
+ if (!in)
error("loadSound: Can't load %s", filename);
- uint32 dstSize = in.size();
+ uint32 dstSize = in->size();
byte *dst = (byte *)malloc(dstSize);
- if (in.read(dst, dstSize) != dstSize)
+ if (in->read(dst, dstSize) != dstSize)
error("loadSound: Read failed");
- in.close();
+ delete in;
_sound->playSfxData(dst, 0, 0, 0);
}
@@ -469,21 +469,21 @@ void AGOSEngine::loadSound(uint16 sound, int16 pan, int16 vol, uint16 type) {
byte *dst;
if (getGameId() == GID_DIMP) {
- Common::File in;
+ Common::SeekableReadStream *in;
char filename[15];
assert(sound >= 1 && sound <= 32);
sprintf(filename, "%s.wav", dimpSoundList[sound - 1]);
- in.open(filename);
- if (in.isOpen() == false)
+ in = _archives.open(filename);
+ if (!in)
error("loadSound: Can't load %s", filename);
- uint32 dstSize = in.size();
+ uint32 dstSize = in->size();
dst = (byte *)malloc(dstSize);
- if (in.read(dst, dstSize) != dstSize)
+ if (in->read(dst, dstSize) != dstSize)
error("loadSound: Read failed");
- in.close();
+ delete in;
} else if (getFeatures() & GF_ZLIBCOMP) {
char filename[15];
diff --git a/engines/agos/rooms.cpp b/engines/agos/rooms.cpp
index f2629e419e..fb7b313e9c 100644
--- a/engines/agos/rooms.cpp
+++ b/engines/agos/rooms.cpp
@@ -401,9 +401,9 @@ bool AGOSEngine::loadRoomItems(uint16 room) {
filename[i] = 0;
p++;
- for (;;) {
- _roomsListPtr = p;
+ _roomsListPtr = p;
+ for (;;) {
minNum = READ_BE_UINT16(p); p += 2;
if (minNum == 0)
break;
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index e6cce36b22..6779eabdbf 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -22,7 +22,6 @@
#include "common/file.h"
#include "common/savefile.h"
-#include "common/system.h"
#include "common/textconsole.h"
#include "common/translation.h"
@@ -1020,9 +1019,7 @@ bool AGOSEngine::loadGame(const char *filename, bool restartMode) {
if (restartMode) {
// Load restart state
- Common::File *file = new Common::File();
- file->open(filename);
- f = file;
+ f = _archives.open(filename);
} else {
f = _saveFileMan->openForLoading(filename);
}
@@ -1196,9 +1193,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) {
if (restartMode) {
// Load restart state
- Common::File *file = new Common::File();
- file->open(filename);
- f = file;
+ f = _archives.open(filename);
} else {
f = _saveFileMan->openForLoading(filename);
}
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index 68a90e405b..1c36454278 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -22,8 +22,7 @@
// Item script opcodes for Simon1/Simon2
-
-
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/script_dp.cpp b/engines/agos/script_dp.cpp
index a4ee249f47..f51e15dc67 100644
--- a/engines/agos/script_dp.cpp
+++ b/engines/agos/script_dp.cpp
@@ -24,8 +24,6 @@
#ifdef ENABLE_AGOS2
-#include "common/system.h"
-
#include "agos/agos.h"
namespace AGOS {
diff --git a/engines/agos/script_pn.cpp b/engines/agos/script_pn.cpp
index 3bd8ce19a3..196350b9bf 100644
--- a/engines/agos/script_pn.cpp
+++ b/engines/agos/script_pn.cpp
@@ -23,6 +23,7 @@
#include "agos/agos.h"
#include "agos/vga.h"
+#include "common/endian.h"
#include "common/textconsole.h"
namespace AGOS {
diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp
index 0e7e66778e..a07c05b4fc 100644
--- a/engines/agos/script_s1.cpp
+++ b/engines/agos/script_s1.cpp
@@ -20,8 +20,8 @@
*
*/
-
#include "common/system.h"
+#include "common/localization.h"
#include "graphics/palette.h"
@@ -308,34 +308,9 @@ void AGOSEngine_Simon1::os1_pauseGame() {
// 135: pause game
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
- // If all else fails, use English as fallback.
- Common::KeyCode keyYes = Common::KEYCODE_y;
- Common::KeyCode keyNo = Common::KEYCODE_n;
-
- switch (_language) {
- case Common::RU_RUS:
- break;
- case Common::PL_POL:
- keyYes = Common::KEYCODE_t;
- break;
- case Common::HE_ISR:
- keyYes = Common::KEYCODE_f;
- break;
- case Common::ES_ESP:
- keyYes = Common::KEYCODE_s;
- break;
- case Common::IT_ITA:
- keyYes = Common::KEYCODE_s;
- break;
- case Common::FR_FRA:
- keyYes = Common::KEYCODE_o;
- break;
- case Common::DE_DEU:
- keyYes = Common::KEYCODE_j;
- break;
- default:
- break;
- }
+ Common::KeyCode keyYes, keyNo;
+
+ Common::getLanguageYesNo(_language, keyYes, keyNo);
while (!shouldQuit()) {
delay(1);
diff --git a/engines/agos/script_s2.cpp b/engines/agos/script_s2.cpp
index c646397ac3..c35771f8ec 100644
--- a/engines/agos/script_s2.cpp
+++ b/engines/agos/script_s2.cpp
@@ -23,6 +23,7 @@
#include "agos/agos.h"
+#include "agos/midi.h"
#include "common/textconsole.h"
@@ -342,11 +343,11 @@ void AGOSEngine_Simon2::os2_playTune() {
// effectively preloaded so there's no latency when
// starting playback).
- _midi.setLoop(loop != 0);
+ _midi->setLoop(loop != 0);
if (_lastMusicPlayed != music)
_nextMusicToPlay = music;
else
- _midi.startTrack(track);
+ _midi->startTrack(track);
}
void AGOSEngine_Simon2::os2_screenTextPObj() {
diff --git a/engines/agos/script_ww.cpp b/engines/agos/script_ww.cpp
index 29a91a15aa..873f258743 100644
--- a/engines/agos/script_ww.cpp
+++ b/engines/agos/script_ww.cpp
@@ -22,8 +22,6 @@
-#include "common/system.h"
-
#include "agos/agos.h"
namespace AGOS {
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 03932aa4de..11a1cd792e 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -22,6 +22,7 @@
#include "common/file.h"
#include "common/memstream.h"
+#include "common/ptr.h"
#include "common/textconsole.h"
#include "common/util.h"
@@ -43,11 +44,10 @@ namespace AGOS {
class BaseSound : Common::NonCopyable {
protected:
- Common::File *_file;
+ Common::DisposablePtr<Common::File> _file;
uint32 *_offsets;
Audio::Mixer *_mixer;
bool _freeOffsets;
- DisposeAfterUse::Flag _disposeFile;
public:
BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool bigEndian, DisposeAfterUse::Flag disposeFileAfterUse = DisposeAfterUse::YES);
@@ -62,7 +62,7 @@ public:
};
BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool bigEndian, DisposeAfterUse::Flag disposeFileAfterUse)
- : _mixer(mixer), _file(file), _disposeFile(disposeFileAfterUse) {
+ : _mixer(mixer), _file(file, disposeFileAfterUse) {
uint res = 0;
uint32 size;
@@ -96,7 +96,7 @@ BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 base, bool
}
BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 *offsets, DisposeAfterUse::Flag disposeFileAfterUse)
- : _mixer(mixer), _file(file), _disposeFile(disposeFileAfterUse) {
+ : _mixer(mixer), _file(file, disposeFileAfterUse) {
_offsets = offsets;
_freeOffsets = false;
@@ -105,8 +105,6 @@ BaseSound::BaseSound(Audio::Mixer *mixer, Common::File *file, uint32 *offsets, D
BaseSound::~BaseSound() {
if (_freeOffsets)
free(_offsets);
- if (_disposeFile == DisposeAfterUse::YES)
- delete _file;
}
///////////////////////////////////////////////////////////////////////////////
@@ -234,7 +232,7 @@ Audio::AudioStream *WavSound::makeAudioStream(uint sound) {
return NULL;
_file->seek(_offsets[sound], SEEK_SET);
- return Audio::makeWAVStream(_file, DisposeAfterUse::NO);
+ return Audio::makeWAVStream(_file.get(), DisposeAfterUse::NO);
}
void WavSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) {
@@ -257,7 +255,7 @@ public:
Audio::AudioStream *VocSound::makeAudioStream(uint sound) {
assert(_offsets);
_file->seek(_offsets[sound], SEEK_SET);
- return Audio::makeVOCStream(_file, _flags);
+ return Audio::makeVOCStream(_file.get(), _flags);
}
void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) {
diff --git a/engines/agos/sound.h b/engines/agos/sound.h
index a7c4cd73db..ab4a3a963d 100644
--- a/engines/agos/sound.h
+++ b/engines/agos/sound.h
@@ -28,6 +28,10 @@
#include "agos/intern.h"
#include "common/str.h"
+namespace Common {
+class File;
+}
+
namespace AGOS {
class BaseSound;
diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp
index bd9abb16b5..10c1c1aaf9 100644
--- a/engines/agos/subroutine.cpp
+++ b/engines/agos/subroutine.cpp
@@ -258,22 +258,21 @@ void AGOSEngine::endCutscene() {
_runScriptReturn1 = true;
}
-Common::File *AGOSEngine::openTablesFile(const char *filename) {
+Common::SeekableReadStream *AGOSEngine::openTablesFile(const char *filename) {
if (getFeatures() & GF_OLD_BUNDLE)
return openTablesFile_simon1(filename);
else
return openTablesFile_gme(filename);
}
-Common::File *AGOSEngine::openTablesFile_simon1(const char *filename) {
- Common::File *fo = new Common::File();
- fo->open(filename);
- if (fo->isOpen() == false)
+Common::SeekableReadStream *AGOSEngine::openTablesFile_simon1(const char *filename) {
+ Common::SeekableReadStream *in = _archives.open(filename);
+ if (!in)
error("openTablesFile: Can't open '%s'", filename);
- return fo;
+ return in;
}
-Common::File *AGOSEngine::openTablesFile_gme(const char *filename) {
+Common::SeekableReadStream *AGOSEngine::openTablesFile_gme(const char *filename) {
uint res;
uint32 offs;
@@ -287,7 +286,7 @@ Common::File *AGOSEngine::openTablesFile_gme(const char *filename) {
bool AGOSEngine::loadTablesIntoMem(uint16 subrId) {
byte *p;
uint16 min_num, max_num, file_num;
- Common::File *in;
+ Common::SeekableReadStream *in;
char filename[30];
if (_tblList == NULL)
@@ -336,7 +335,7 @@ bool AGOSEngine::loadTablesIntoMem(uint16 subrId) {
bool AGOSEngine_Waxworks::loadTablesIntoMem(uint16 subrId) {
byte *p;
uint min_num, max_num;
- Common::File *in;
+ Common::SeekableReadStream *in;
p = _tblList;
if (p == NULL)
@@ -403,7 +402,7 @@ bool AGOSEngine::loadXTablesIntoMem(uint16 subrId) {
int i;
uint min_num, max_num;
char filename[30];
- Common::File *in;
+ Common::SeekableReadStream *in;
p = _xtblList;
if (p == NULL)
@@ -453,9 +452,8 @@ bool AGOSEngine::loadXTablesIntoMem(uint16 subrId) {
return 0;
}
-void AGOSEngine::closeTablesFile(Common::File *in) {
+void AGOSEngine::closeTablesFile(Common::SeekableReadStream *in) {
if (getFeatures() & GF_OLD_BUNDLE) {
- in->close();
delete in;
}
}
diff --git a/engines/agos/verb.cpp b/engines/agos/verb.cpp
index abc45c1ace..dec05f6703 100644
--- a/engines/agos/verb.cpp
+++ b/engines/agos/verb.cpp
@@ -22,7 +22,6 @@
// Verb and hitarea handling
-
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp
index de6a6976e5..8541f579d6 100644
--- a/engines/agos/vga.cpp
+++ b/engines/agos/vga.cpp
@@ -27,6 +27,7 @@
#include "agos/intern.h"
#include "agos/vga.h"
+#include "common/endian.h"
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/vga_e2.cpp b/engines/agos/vga_e2.cpp
index 1bde6945f0..d4aafd3d7b 100644
--- a/engines/agos/vga_e2.cpp
+++ b/engines/agos/vga_e2.cpp
@@ -26,6 +26,7 @@
#include "agos/agos.h"
#include "agos/intern.h"
+#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
diff --git a/engines/agos/vga_s2.cpp b/engines/agos/vga_s2.cpp
index 1021ea8f94..9b9ed4e297 100644
--- a/engines/agos/vga_s2.cpp
+++ b/engines/agos/vga_s2.cpp
@@ -20,10 +20,9 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
+#include "agos/midi.h"
#include "graphics/surface.h"
@@ -146,8 +145,8 @@ void AGOSEngine::vc69_playSeq() {
// specifying a non-valid track number (999 or -1)
// as a means of stopping what music is currently
// playing.
- _midi.setLoop(loop != 0);
- _midi.startTrack(track);
+ _midi->setLoop(loop != 0);
+ _midi->startTrack(track);
}
void AGOSEngine::vc70_joinSeq() {
@@ -161,9 +160,9 @@ void AGOSEngine::vc70_joinSeq() {
// track and, if not, whether to switch to
// a different track upon completion.
if (track != 0xFFFF && track != 999)
- _midi.queueTrack(track, loop != 0);
+ _midi->queueTrack(track, loop != 0);
else
- _midi.setLoop(loop != 0);
+ _midi->setLoop(loop != 0);
}
void AGOSEngine::vc71_ifSeqWaiting() {
@@ -171,7 +170,7 @@ void AGOSEngine::vc71_ifSeqWaiting() {
// This command skips the next instruction
// unless (1) there is a track playing, AND
// (2) there is a track queued to play after it.
- if (!_midi.isPlaying(true))
+ if (!_midi->isPlaying(true))
vcSkipNextInstruction();
}
@@ -195,8 +194,8 @@ void AGOSEngine::vc72_segue() {
if (track == -1 || track == 999) {
stopMusic();
} else {
- _midi.setLoop(loop != 0);
- _midi.startTrack(track);
+ _midi->setLoop(loop != 0);
+ _midi->startTrack(track);
}
}
diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp
index c55e3dcdda..0365c736d8 100644
--- a/engines/agos/window.cpp
+++ b/engines/agos/window.cpp
@@ -21,7 +21,6 @@
*/
-
#include "common/system.h"
#include "common/textconsole.h"
diff --git a/engines/agos/zones.cpp b/engines/agos/zones.cpp
index 61efbcb89a..483b9949eb 100644
--- a/engines/agos/zones.cpp
+++ b/engines/agos/zones.cpp
@@ -214,5 +214,3 @@ void AGOSEngine::checkZonePtrs() {
}
} // End of namespace AGOS
-
-