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-rw-r--r--engines/agos/script_e1.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/engines/agos/script_e1.cpp b/engines/agos/script_e1.cpp
index 97716bf3ee..6767afaba7 100644
--- a/engines/agos/script_e1.cpp
+++ b/engines/agos/script_e1.cpp
@@ -52,31 +52,23 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
op[21] = &AGOSEngine::o_gtf;
op[22] = &AGOSEngine::oe1_isIn;
op[23] = &AGOSEngine::oe1_isNotIn;
-
op[29] = &AGOSEngine::o_chance;
op[30] = &AGOSEngine::oe1_isPlayer;
-
op[32] = &AGOSEngine::o_isRoom;
op[33] = &AGOSEngine::o_isObject;
op[34] = &AGOSEngine::o_state;
-
op[36] = &AGOSEngine::o_oflag;
op[37] = &AGOSEngine::oe1_canPut;
-
op[47] = &AGOSEngine::oe1_create;
op[48] = &AGOSEngine::o_destroy;
-
op[51] = &AGOSEngine::o_place;
-
op[54] = &AGOSEngine::oe1_copyof;
op[55] = &AGOSEngine::oe1_copyfo;
op[56] = &AGOSEngine::o_copyff;
op[57] = &AGOSEngine::oe1_whatO;
-
op[59] = &AGOSEngine::oe1_weigh;
op[60] = &AGOSEngine::oe1_setFF;
op[61] = &AGOSEngine::o_clear;
-
op[64] = &AGOSEngine::o_let;
op[65] = &AGOSEngine::o_add;
op[66] = &AGOSEngine::o_sub;
@@ -89,68 +81,47 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
op[73] = &AGOSEngine::o_mod;
op[74] = &AGOSEngine::o_modf;
op[75] = &AGOSEngine::o_random;
-
op[76] = &AGOSEngine::oe1_moveDirn;
op[77] = &AGOSEngine::o_goto;
-
op[80] = &AGOSEngine::o_oset;
op[81] = &AGOSEngine::o_oclear;
-
op[84] = &AGOSEngine::o_putBy;
op[85] = &AGOSEngine::o_inc;
op[86] = &AGOSEngine::o_dec;
op[87] = &AGOSEngine::o_setState;
-
op[89] = &AGOSEngine::o_print;
op[90] = &AGOSEngine::oe1_score;
op[91] = &AGOSEngine::o_message;
op[92] = &AGOSEngine::o_msg;
-
op[96] = &AGOSEngine::oe1_look;
op[97] = &AGOSEngine::o_end;
op[98] = &AGOSEngine::o_done;
-
op[105] = &AGOSEngine::o_process;
op[106] = &AGOSEngine::oe1_doClass;
-
op[112] = &AGOSEngine::oe1_pObj;
-
op[114] = &AGOSEngine::oe1_pName;
op[115] = &AGOSEngine::oe1_pcName;
-
op[119] = &AGOSEngine::o_when;
-
op[128] = &AGOSEngine::o_if1;
op[129] = &AGOSEngine::o_if2;
-
op[135] = &AGOSEngine::oe1_isCalled;
op[136] = &AGOSEngine::o_is;
-
op[152] = &AGOSEngine::o_debug;
-
op[162] = &AGOSEngine::oe1_cFlag;
-
op[164] = &AGOSEngine::oe1_rescan;
-
op[176] = &AGOSEngine::oe1_setUserItem;
op[177] = &AGOSEngine::oe1_getUserItem;
op[178] = &AGOSEngine::oe1_clearUserItem;
-
op[180] = &AGOSEngine::oe1_whereTo;
op[181] = &AGOSEngine::oe1_doorExit;
-
op[198] = &AGOSEngine::o_comment;
-
op[201] = &AGOSEngine::oe1_saveGame;
op[202] = &AGOSEngine::oe1_loadGame;
-
op[206] = &AGOSEngine::o_getParent;
op[207] = &AGOSEngine::o_getNext;
op[208] = &AGOSEngine::o_getChildren;
-
op[219] = &AGOSEngine::oe1_findMaster;
op[220] = &AGOSEngine::oe1_nextMaster;
-
op[224] = &AGOSEngine::o_picture;
op[225] = &AGOSEngine::o_loadZone;
op[226] = &AGOSEngine::oe1_animate;
@@ -161,27 +132,21 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
op[231] = &AGOSEngine::o_cls;
op[232] = &AGOSEngine::o_closeWindow;
op[233] = &AGOSEngine::oe1_menu;
-
op[235] = &AGOSEngine::o_addBox;
op[236] = &AGOSEngine::o_delBox;
op[237] = &AGOSEngine::o_enableBox;
op[238] = &AGOSEngine::o_disableBox;
op[239] = &AGOSEngine::o_moveBox;
-
op[242] = &AGOSEngine::o_doIcons;
op[243] = &AGOSEngine::o_isClass;
-
op[249] = &AGOSEngine::o_setClass;
op[250] = &AGOSEngine::o_unsetClass;
-
op[251] = &AGOSEngine::oe1_bitClear;
op[252] = &AGOSEngine::oe1_bitSet;
op[253] = &AGOSEngine::oe1_bitTest;
-
op[255] = &AGOSEngine::o_waitSync;
op[256] = &AGOSEngine::o_sync;
op[257] = &AGOSEngine::o_defObj;
-
op[258] = &AGOSEngine::oe1_enableInput;
op[259] = &AGOSEngine::oe1_setTime;
op[260] = &AGOSEngine::oe1_ifTime;