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-rw-r--r--engines/agos/sound.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index c8ff9a6732..b281f4ecc1 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -271,6 +271,7 @@ void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ
///////////////////////////////////////////////////////////////////////////////
#pragma mark -
+// This class is only used by speech in Simon1 Amiga CD32
class RawSound : public BaseSound {
const byte _flags;
public:
@@ -295,10 +296,8 @@ Audio::AudioStream *RawSound::makeAudioStream(uint sound) {
}
void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) {
- // FIXME: We ignore loopSound and vol. Is this on purpose?
+ // Sound looping and volume are ignored.
_mixer->playInputStream(type, handle, makeAudioStream(sound));
-// convertVolume(vol);
-// _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, loop), -1, vol);
}
///////////////////////////////////////////////////////////////////////////////