diff options
Diffstat (limited to 'engines/avalanche/avalanche.h')
-rw-r--r-- | engines/avalanche/avalanche.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index 1ef5d5014e..e9d2b1e116 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -274,8 +274,8 @@ public: void fxToggle(); void refreshObjectList(); void errorLed(); - void dusk(); - void dawn(); + void fadeOut(); + void fadeIn(); void drawDirection(); // Draws the little icon at the left end of the text input field. void gameOver(); uint16 bearing(byte whichPed); // Returns the bearing from ped 'whichped' to Avvy, in degrees. @@ -306,6 +306,8 @@ private: // Will be used in dusk() and dawn(). bool _fxHidden; + byte _fxPal[16][16][3]; + bool _spludwickAtHome; // Is Spludwick at home? bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts? bool _holdTheDawn; // If this is true, calling Dawn will do nothing. It's used, for example, at the start, to stop Load from dawning. @@ -328,8 +330,6 @@ private: void findPeople(byte room); void putGeidaAt(byte whichPed, byte ped); void guideAvvy(Common::Point cursorPos); - void fadeOut(byte n); - void fadeIn(byte n); void enterRoom(Room room, byte ped); void exitRoom(byte x); void drawToolbar(); @@ -339,8 +339,6 @@ private: void fixFlashers(); void loadAlso(byte num); void resetVariables(); - - int8 fades(int8 x); }; } // End of namespace Avalanche |