diff options
Diffstat (limited to 'engines/avalanche/avalanche.h')
-rw-r--r-- | engines/avalanche/avalanche.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index 146065ad63..6eb5e675cc 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -46,6 +46,7 @@ #include "avalanche/help.h" #include "avalanche/shootemup.h" #include "avalanche/mainmenu.h" +#include "avalanche/highscore.h" #include "common/serializer.h" @@ -91,6 +92,7 @@ public: Nim *_nim; GhostRoom *_ghostroom; Help *_help; + HighScore *_highscore; OSystem *_system; @@ -150,7 +152,7 @@ public: // Former DNA structure byte _carryNum; // How many objects you're carrying... bool _objects[kObjectNum]; // ...and which ones they are. - int16 _dnascore; // your score, of course + int16 _score; // your score, of course int32 _money; // your current amount of dosh Room _room; // your current room bool _wonNim; // Have you *won* Nim? (That's harder.) @@ -210,7 +212,7 @@ public: bool _letMeOut; byte _thinks; bool _thinkThing; - bool _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll? + bool _animationsEnabled; // If set to TRUE, it stops the animation system working. This prevents display of the new sprites before the new picture is loaded or during the display of a scroll. Original name: seescroll. char _objectList[10]; // Called .free() for them in ~Gyro(). |