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Diffstat (limited to 'engines/avalanche/avalot.cpp')
-rw-r--r--engines/avalanche/avalot.cpp63
1 files changed, 31 insertions, 32 deletions
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 8feec3f03e..b1c2edd10b 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -357,7 +357,7 @@ void Avalot::setup() {
drawToolbar();
_vm->_dialogs->setReadyLight(2);
- _vm->_animation->_direction = Animation::kDirStopped;
+ _vm->_animation->setDirection(kDirStopped);
_vm->_animation->loadAnims();
dawn();
@@ -565,7 +565,7 @@ void Avalot::loadAlso(byte num) {
PedType *curPed = &_peds[i];
curPed->_x = file.readSint16LE();
curPed->_y = file.readSint16LE();
- curPed->_direction = file.readByte();
+ curPed->_direction = (Direction)file.readByte();
}
_fieldNum = file.readByte();
@@ -792,7 +792,7 @@ void Avalot::enterRoom(byte room, byte ped) {
spr1->walkTo(4); // Walks up to greet you.
} else {
_vm->_animation->appearPed(1, 4); // Starts where he was before.
- spr1->_facingDir = Animation::kDirLeft;
+ spr1->_facingDir = kDirLeft;
}
spr1->_callEachStepFl = true;
@@ -852,7 +852,7 @@ void Avalot::enterRoom(byte room, byte ped) {
} else {
// You've been here before.
_vm->_animation->appearPed(1, 3); // He's standing in your way straight away...
- spr1->_facingDir = Animation::kDirLeft;
+ spr1->_facingDir = kDirLeft;
}
}
break;
@@ -919,7 +919,7 @@ void Avalot::enterRoom(byte room, byte ped) {
default: // You've answered SOME of his questions.
spr1->init(9, false, _vm->_animation);
_vm->_animation->appearPed(1, 2);
- spr1->_facingDir = Animation::kDirRight;
+ spr1->_facingDir = kDirRight;
_vm->_timer->addTimer(3, Timer::kProcCardiffReturn, Timer::kReasonCardiffsurvey);
}
}
@@ -1047,7 +1047,7 @@ void Avalot::enterRoom(byte room, byte ped) {
spr1->walkTo(3); // Walks up to greet you.
} else {
_vm->_animation->appearPed(1, 3); // Starts where she was before.
- spr1->_facingDir = Animation::kDirLeft;
+ spr1->_facingDir = kDirLeft;
}
spr1->_callEachStepFl = true;
@@ -1230,7 +1230,7 @@ void Avalot::drawToolbar() {
file.close();
CursorMan.showMouse(true);
- _vm->_animation->_oldDirection = 177;
+ _vm->_animation->setOldDirection(kDirNone);
drawDirection();
}
@@ -1279,23 +1279,23 @@ void Avalot::useCompass(const Common::Point &cursorPos) {
switch (color) {
case kColorGreen:
- _vm->_animation->_direction = Animation::kDirUp;
- _vm->_animation->changeDirection(0, Animation::kDirUp);
+ _vm->_animation->setDirection(kDirUp);
+ _vm->_animation->setMoveSpeed(0, kDirUp);
drawDirection();
break;
case kColorBrown:
- _vm->_animation->_direction = Animation::kDirDown;
- _vm->_animation->changeDirection(0, Animation::kDirDown);
+ _vm->_animation->setDirection(kDirDown);
+ _vm->_animation->setMoveSpeed(0, kDirDown);
drawDirection();
break;
case kColorCyan:
- _vm->_animation->_direction = Animation::kDirLeft;
- _vm->_animation->changeDirection(0, Animation::kDirLeft);
+ _vm->_animation->setDirection(kDirLeft);
+ _vm->_animation->setMoveSpeed(0, kDirLeft);
drawDirection();
break;
case kColorLightmagenta:
- _vm->_animation->_direction = Animation::kDirRight;
- _vm->_animation->changeDirection(0, Animation::kDirRight);
+ _vm->_animation->setDirection(kDirRight);
+ _vm->_animation->setMoveSpeed(0, kDirRight);
drawDirection();
break;
case kColorRed:
@@ -1354,28 +1354,28 @@ void Avalot::guideAvvy(Common::Point cursorPos) {
_vm->_animation->stopWalking();
break; // Clicked on Avvy: no movement.
case 1:
- _vm->_animation->changeDirection(0, Animation::kDirLeft);
+ _vm->_animation->setMoveSpeed(0, kDirLeft);
break;
case 2:
- _vm->_animation->changeDirection(0, Animation::kDirRight);
+ _vm->_animation->setMoveSpeed(0, kDirRight);
break;
case 3:
- _vm->_animation->changeDirection(0, Animation::kDirUp);
+ _vm->_animation->setMoveSpeed(0, kDirUp);
break;
case 4:
- _vm->_animation->changeDirection(0, Animation::kDirUpLeft);
+ _vm->_animation->setMoveSpeed(0, kDirUpLeft);
break;
case 5:
- _vm->_animation->changeDirection(0, Animation::kDirUpRight);
+ _vm->_animation->setMoveSpeed(0, kDirUpRight);
break;
case 6:
- _vm->_animation->changeDirection(0, Animation::kDirDown);
+ _vm->_animation->setMoveSpeed(0, kDirDown);
break;
case 7:
- _vm->_animation->changeDirection(0, Animation::kDirDownLeft);
+ _vm->_animation->setMoveSpeed(0, kDirDownLeft);
break;
case 8:
- _vm->_animation->changeDirection(0, Animation::kDirDownRight);
+ _vm->_animation->setMoveSpeed(0, kDirDownRight);
break;
} // No other values are possible.
@@ -1480,13 +1480,13 @@ void Avalot::dawn() {
}
void Avalot::drawDirection() { // It's data is loaded in load_digits().
- if (_vm->_animation->_oldDirection == _vm->_animation->_direction)
+ if (_vm->_animation->getOldDirection() == _vm->_animation->getDirection())
return;
- _vm->_animation->_oldDirection = _vm->_animation->_direction;
+ _vm->_animation->setOldDirection(_vm->_animation->getDirection());
CursorMan.showMouse(false);
- _vm->_graphics->drawPicture(_vm->_graphics->_surface, _directions[_vm->_animation->_direction], 0, 161);
+ _vm->_graphics->drawPicture(_vm->_graphics->_surface, _directions[_vm->_animation->getDirection()], 0, 161);
CursorMan.showMouse(true);
}
@@ -1501,7 +1501,7 @@ void Avalot::gameOver() {
avvy->remove();
avvy->init(12, true, _vm->_animation); // 12 = Avalot falls
avvy->_stepNum = 0;
- avvy->appear(sx, sy, 0);
+ avvy->appear(sx, sy, kDirUp);
_vm->_timer->addTimer(3, Timer::kProcAvalotFalls, Timer::kReasonFallingOver);
_alive = false;
@@ -1548,7 +1548,7 @@ void Avalot::spriteRun() {
void Avalot::fixFlashers() {
_ledStatus = 177;
- _vm->_animation->_oldDirection = 177;
+ _vm->_animation->setOldDirection(kDirNone);
_vm->_dialogs->setReadyLight(2);
drawDirection();
}
@@ -1582,8 +1582,7 @@ void Avalot::drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::Strin
}
void Avalot::resetVariables() {
-// Replaces memset(&_dna, 0, sizeof(DnaType));
- _vm->_animation->_direction = 0;
+ _vm->_animation->setDirection(kDirUp);
_carryNum = 0;
for (int i = 0; i < kObjectNum; i++)
_objects[i] = false;
@@ -1683,7 +1682,7 @@ void Avalot::newGame() {
_spareEvening = "answer a questionnaire";
_favouriteDrink = "beer";
_money = 30; // 2/6
- _vm->_animation->_direction = Animation::kDirStopped;
+ _vm->_animation->setDirection(kDirStopped);
_vm->_parser->_wearing = kObjectClothes;
_objects[kObjectMoney - 1] = true;
_objects[kObjectBodkin - 1] = true;
@@ -1696,7 +1695,7 @@ void Avalot::newGame() {
_onToolbar = false;
_seeScroll = false;
- avvy->appear(300, 117, Animation::kDirRight); // Needed to initialize Avalot.
+ avvy->appear(300, 117, kDirRight); // Needed to initialize Avalot.
//for (gd = 0; gd <= 30; gd++) for (gm = 0; gm <= 1; gm++) also[gd][gm] = nil;
// fillchar(previous^,sizeof(previous^),#0); { blank out array }
_him = Parser::kPardon;