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Diffstat (limited to 'engines/avalanche/avalot.h')
-rw-r--r-- | engines/avalanche/avalot.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/engines/avalanche/avalot.h b/engines/avalanche/avalot.h new file mode 100644 index 0000000000..ab78f5c385 --- /dev/null +++ b/engines/avalanche/avalot.h @@ -0,0 +1,104 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +/* AVALOT The kernel of the program. */ + +#ifndef AVALANCHE_AVALOT_H +#define AVALANCHE_AVALOT_H + +#include "avalanche/animation.h" + +namespace Avalanche { +class AvalancheEngine; + +class Clock { +public: + Clock(AvalancheEngine *vm); + + void update(); + +private: + static const int kCenterX = 510; + static const int kCenterY = 183; + + AvalancheEngine *_vm; + + uint16 _hour, _minute, _second, _hourAngle, _oldHour, _oldMinute, _oldHourAngle; + Common::Point _clockHandHour, _clockHandMinute; + + Common::Point calcHand(uint16 angle, uint16 length, Color color); + void drawHand(const Common::Point &endPoint, Color color); + void plotHands(); + void chime(); +}; + +static const byte kObjectNum = 18; // always preface with a # +static const int16 kCarryLimit = 12; // carry limit + +static const int16 kNumlockCode = 32; // Code for Num Lock +static const int16 kMouseSize = 134; + +struct PedType { + int16 _x, _y; + Direction _direction; +}; + +struct MagicType { + byte _operation; // one of the operations + uint16 _data; // data for them +}; + +struct FieldType { + int16 _x1, _y1, _x2, _y2; +}; + +struct LineType : public FieldType { + Color _color; +}; + +typedef int8 TuneType[31]; + +struct QuasipedType { + byte _whichPed; + Color _textColor; + Room _room; + Color _backgroundColor; + People _who; +}; + +#if 0 +struct Sundry { // Things which must be saved over a backtobootstrap, outside DNA. + Common::String _qEnidFilename; + bool _qSoundFx; + byte _qThinks; + bool _qThinkThing; +}; +#endif + +} // End of namespace Avalanche + +#endif // AVALANCHE_AVALOT_H |