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Diffstat (limited to 'engines/avalanche/background.cpp')
-rw-r--r--engines/avalanche/background.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/avalanche/background.cpp b/engines/avalanche/background.cpp
index 5d168a20af..f49d103df3 100644
--- a/engines/avalanche/background.cpp
+++ b/engines/avalanche/background.cpp
@@ -279,24 +279,24 @@ void Background::load(byte number) {
sprite._type = (PictureType)(f.readByte());
sprite._x = f.readSint16LE();
sprite._y = f.readSint16LE();
- sprite._xl = f.readSint16LE();
- sprite._yl = f.readSint16LE();
+ sprite._width = f.readSint16LE();
+ sprite._height = f.readSint16LE();
sprite._size = f.readSint32LE();
bool natural = f.readByte();
bool memorize = f.readByte();
if (memorize) {
_sprites[i]._x = sprite._x;
- _sprites[i]._xl = sprite._xl;
+ _sprites[i]._width = sprite._width;
_sprites[i]._y = sprite._y;
- _sprites[i]._yl = sprite._yl;
+ _sprites[i]._height = sprite._height;
_sprites[i]._type = sprite._type;
if (natural)
_vm->_graphics->getNaturalPicture(_sprites[i]);
else {
_sprites[i]._size = sprite._size;
- _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._xl * 8, _sprites[i]._yl + 1);
+ _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._width * 8, _sprites[i]._height + 1);
}
} else
_sprites[i]._x = kOnDisk;
@@ -335,11 +335,11 @@ void Background::draw(int16 destX, int16 destY, byte sprId) {
sprite._type = (PictureType)(f.readByte());
sprite._x = f.readSint16LE();
sprite._y = f.readSint16LE();
- sprite._xl = f.readSint16LE();
- sprite._yl = f.readSint16LE();
+ sprite._width = f.readSint16LE();
+ sprite._height = f.readSint16LE();
sprite._size = f.readSint32LE();
f.skip(2); // Natural and Memorize are used in Load()
- sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._xl * 8, sprite._yl + 1);
+ sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._width * 8, sprite._height + 1);
if (destX < 0) {
destX = sprite._x * 8;