diff options
Diffstat (limited to 'engines/avalanche/background.cpp')
-rw-r--r-- | engines/avalanche/background.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/avalanche/background.cpp b/engines/avalanche/background.cpp index 5d168a20af..f49d103df3 100644 --- a/engines/avalanche/background.cpp +++ b/engines/avalanche/background.cpp @@ -279,24 +279,24 @@ void Background::load(byte number) { sprite._type = (PictureType)(f.readByte()); sprite._x = f.readSint16LE(); sprite._y = f.readSint16LE(); - sprite._xl = f.readSint16LE(); - sprite._yl = f.readSint16LE(); + sprite._width = f.readSint16LE(); + sprite._height = f.readSint16LE(); sprite._size = f.readSint32LE(); bool natural = f.readByte(); bool memorize = f.readByte(); if (memorize) { _sprites[i]._x = sprite._x; - _sprites[i]._xl = sprite._xl; + _sprites[i]._width = sprite._width; _sprites[i]._y = sprite._y; - _sprites[i]._yl = sprite._yl; + _sprites[i]._height = sprite._height; _sprites[i]._type = sprite._type; if (natural) _vm->_graphics->getNaturalPicture(_sprites[i]); else { _sprites[i]._size = sprite._size; - _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._xl * 8, _sprites[i]._yl + 1); + _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._width * 8, _sprites[i]._height + 1); } } else _sprites[i]._x = kOnDisk; @@ -335,11 +335,11 @@ void Background::draw(int16 destX, int16 destY, byte sprId) { sprite._type = (PictureType)(f.readByte()); sprite._x = f.readSint16LE(); sprite._y = f.readSint16LE(); - sprite._xl = f.readSint16LE(); - sprite._yl = f.readSint16LE(); + sprite._width = f.readSint16LE(); + sprite._height = f.readSint16LE(); sprite._size = f.readSint32LE(); f.skip(2); // Natural and Memorize are used in Load() - sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._xl * 8, sprite._yl + 1); + sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._width * 8, sprite._height + 1); if (destX < 0) { destX = sprite._x * 8; |