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Diffstat (limited to 'engines/avalanche/bakchunk.cpp')
-rw-r--r-- | engines/avalanche/bakchunk.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/engines/avalanche/bakchunk.cpp b/engines/avalanche/bakchunk.cpp deleted file mode 100644 index 94e00da557..0000000000 --- a/engines/avalanche/bakchunk.cpp +++ /dev/null @@ -1,59 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -#include "graph.h" -/*#include "Celer.h"*/ -/*#include "Lucerna.h"*/ - -namespace Avalanche { - -integer gd, gm; -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - gd = 3; - gm = 0; - initgraph(gd, gm, ""); - setvisualpage(3); - load_chunks('1'); - - for (gd = 0; gd <= num_chunks; gd ++) - show_one_at(gd, 0, gd * 40); - - mblit(0, 0, 79, 200, 3, 0); - - gd = getpixel(0, 0); - setvisualpage(0); - setactivepage(0); - - settextstyle(0, 0, 4); - setcolor(15); - outtextxy(100, 50, "Chunk1"); - input >> NL; - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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