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-rw-r--r--engines/avalanche/bakchunk.cpp59
1 files changed, 0 insertions, 59 deletions
diff --git a/engines/avalanche/bakchunk.cpp b/engines/avalanche/bakchunk.cpp
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index 94e00da557..0000000000
--- a/engines/avalanche/bakchunk.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-#include "graph.h"
-/*#include "Celer.h"*/
-/*#include "Lucerna.h"*/
-
-namespace Avalanche {
-
-integer gd, gm;
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- gd = 3;
- gm = 0;
- initgraph(gd, gm, "");
- setvisualpage(3);
- load_chunks('1');
-
- for (gd = 0; gd <= num_chunks; gd ++)
- show_one_at(gd, 0, gd * 40);
-
- mblit(0, 0, 79, 200, 3, 0);
-
- gd = getpixel(0, 0);
- setvisualpage(0);
- setactivepage(0);
-
- settextstyle(0, 0, 4);
- setcolor(15);
- outtextxy(100, 50, "Chunk1");
- input >> NL;
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file