diff options
Diffstat (limited to 'engines/avalanche/celer2.cpp')
-rw-r--r-- | engines/avalanche/celer2.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/avalanche/celer2.cpp b/engines/avalanche/celer2.cpp index 143725a92c..7e2891e691 100644 --- a/engines/avalanche/celer2.cpp +++ b/engines/avalanche/celer2.cpp @@ -112,7 +112,7 @@ void Celer::updateBackgroundSprites() { drawBackgroundSprite(-1, -1, 7); break; case 199: - _vm->_gyro->_dogFoodPos = 177; // Impossible value for this. + _vm->_gyro->_npcFacing = 177; // Impossible value for this. break; } @@ -125,9 +125,9 @@ void Celer::updateBackgroundSprites() { else if ((_vm->_lucerna->bearing(2) >= 271) && (_vm->_lucerna->bearing(2) <= 292)) direction = 4; - if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed. + if (direction != _vm->_gyro->_npcFacing) { // Dogfood. drawBackgroundSprite(-1, -1, direction); - _vm->_gyro->_dogFoodPos = direction; + _vm->_gyro->_npcFacing = direction; } } break; @@ -163,9 +163,9 @@ void Celer::updateBackgroundSprites() { else if ((angle >= 181) && (angle <= 314)) direction = 3; // Right. - if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed. + if (direction != _vm->_gyro->_npcFacing) { // du Lustie. drawBackgroundSprite(-1, -1, direction); - _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not? + _vm->_gyro->_npcFacing = direction; } } break; @@ -207,9 +207,9 @@ void Celer::updateBackgroundSprites() { if ((_vm->_gyro->_roomTime % 60) > 57) direction--; // Blinks. - if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed. + if (direction != _vm->_gyro->_npcFacing) { // Port. drawBackgroundSprite(-1, -1, direction); - _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not? + _vm->_gyro->_npcFacing = direction; } switch (_vm->_gyro->_roomTime % 50) { @@ -239,9 +239,9 @@ void Celer::updateBackgroundSprites() { if ((_vm->_gyro->_roomTime % 45) > 42) direction++; // Duck blinks. - if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed. + if (direction != _vm->_gyro->_npcFacing) { // Duck. drawBackgroundSprite(-1, -1, direction); - _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not? + _vm->_gyro->_npcFacing = direction; } break; } |