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Diffstat (limited to 'engines/avalanche/dialogs.h')
-rw-r--r-- | engines/avalanche/dialogs.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/engines/avalanche/dialogs.h b/engines/avalanche/dialogs.h new file mode 100644 index 0000000000..43e6a4fec6 --- /dev/null +++ b/engines/avalanche/dialogs.h @@ -0,0 +1,116 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + + /* SCROLLS The scroll driver. */ + +#ifndef AVALANCHE_DIALOGS_H +#define AVALANCHE_DIALOGS_H + +namespace Avalanche { +class AvalancheEngine; + +class Dialogs; + +typedef void (Dialogs::*DialogFunctionType)(); + +class Dialogs { +public: + bool _aboutBox; // Is this the about box? - Used in scrollModeNormal(), not yet fully implemented + FontType _fonts[2]; + + Dialogs(AvalancheEngine *vm); + + void init(); + void reset(); + void setReadyLight(byte state); + void displayText(Common::String text); + bool displayQuestion(Common::String question); + void setTalkPos(int16 x, int16 y); + int16 getTalkPosX(); + void setBubbleStateNatural(); + void displayMusicalScroll(); + void displayScrollChain(char block, byte point, bool report = true, bool bubbling = false); + void talkTo(byte whom); + void sayIt(Common::String str); + Common::String personSpeaks(); + void sayThanks(byte thing); + void sayHello(); + void sayOK(); + void saySilly(); +private: + AvalancheEngine *_vm; + int16 _talkX, _talkY; + + enum FontStyle { + kFontStyleRoman, + kFontStyleItalic + }; + + static const int16 kHalfIconWidth = 19; + static const QuasipedType kQuasipeds[16]; + + Common::String _scroll[15]; + Common::Point _dodgeCoord; + byte _maxLineNum; + bool _scReturn; + bool _noError; + byte _currentFont; + byte _param; // For using arguments code + byte _useIcon; + byte _scrollBells; // no. of times to ring the bell + int16 _underScroll; // Y-coord of just under the scroll text. + int16 _shadowBoxX, _shadowBoxY; + + void drawBubble(DialogFunctionType modeFunc); + void drawScroll(DialogFunctionType modeFunc); + void scrollModeNormal(); + void scrollModeDialogue(); + void scrollModeMusic(); + + // These 2 are used only in musicalScroll(). + void store(byte what, TuneType &played); + bool theyMatch(TuneType &played); + void stripTrailingSpaces(Common::String &str); + void solidify(byte n); + void dodgem(); + void unDodgem(); + + Common::String displayMoney(); + void easterEgg(); + void say(int16 x, int16 y, Common::String text); + void resetScrollDriver(); + void ringBell(); + void loadFont(); + + void unSkrimble(Common::String &text); + void doTheBubble(Common::String &text); + void speak(byte who, byte subject); +}; + +} // End of namespace Avalanche + +#endif // AVALANCHE_DIALOGS_H |