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-rw-r--r--engines/avalanche/dropdown2.cpp815
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diff --git a/engines/avalanche/dropdown2.cpp b/engines/avalanche/dropdown2.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+ */
+
+ /* DROPDOWN A customised version of Oopmenu (qv). */
+
+#include "avalanche/avalanche.h"
+
+#include "avalanche/dropdown2.h"
+#include "avalanche/lucerna2.h"
+#include "avalanche/gyro2.h"
+#include "avalanche/acci2.h"
+#include "avalanche/animation.h"
+#include "avalanche/enid2.h"
+
+#include "common/textconsole.h"
+
+namespace Avalanche {
+
+void HeadType::init(char trig, char altTrig, Common::String title, byte pos, DropdownFunc setupFunc, DropdownFunc chooseFunc, Dropdown *dr) {
+ _trigger = trig;
+ _altTrigger = altTrig;
+ _title = title;
+ _position = pos;
+ _xpos = _position * _dr->kSpacing + _dr->kIndent;
+ _xright = (_position + 1) * _dr->kSpacing + _dr->kIndent;
+ _setupFunc = setupFunc;
+ _chooseFunc = chooseFunc;
+
+ _dr = dr;
+}
+
+void HeadType::draw() {
+ CursorMan.showMouse(false);
+ _dr->drawMenuText(_xpos, 1, _trigger, _title, true, false);
+ CursorMan.showMouse(true);
+}
+
+void HeadType::highlight() {
+ CursorMan.showMouse(false);
+
+ //nosound();
+ //setactivepage(cp);
+ warning("STUB: Dropdown::headytpe::highlight()");
+
+ _dr->drawMenuText(_xpos, 1, _trigger, _title, true, true);
+
+ _dr->_activeMenuItem._left = _xpos;
+ _dr->_activeMenuItem._activeNow = true;
+ _dr->_vm->_gyro->_dropdownActive = true;
+ _dr->_activeMenuItem._activeNum = _position;
+
+ _dr->_vm->_gyro->_currentMouse = 177; // Force redraw of cursor.
+}
+
+bool HeadType::parseAltTrigger(char key) {
+ if (key != _altTrigger)
+ return true;
+ return false;
+}
+
+
+
+void MenuItem::init(Dropdown *dr) {
+ _dr = dr;
+ _activeNow = false;
+ _dr->_vm->_gyro->_dropdownActive = false;
+ _activeNum = 1;
+}
+
+void MenuItem::reset() {
+ _optionNum = 0;
+ _width = 0;
+ _firstlix = false;
+ _oldY = 0;
+ _highlightNum = 0;
+}
+
+void MenuItem::setupOption(Common::String title, char trigger, Common::String shortcut, bool valid) {
+ uint16 width = (title + shortcut).size() + 3;
+ if (_width < width)
+ _width = width;
+
+ _options[_optionNum]._title = title;
+ _options[_optionNum]._trigger = trigger;
+ _options[_optionNum]._shortcut = shortcut;
+ _options[_optionNum]._valid = valid;
+ _optionNum++;
+}
+
+void MenuItem::displayOption(byte y, bool highlit) {
+ byte backgroundColor;
+ if (highlit)
+ backgroundColor = 0;
+ else
+ backgroundColor = 7;
+ _dr->_vm->_graphics->_surface.fillRect(Common::Rect((_flx1 + 1) * 8, 3 + (y + 1) * 10, (_flx2 + 1) * 8, 13 + (y + 1) * 10), backgroundColor);
+
+ Common::String text = _options[y]._title;
+ while (text.size() + _options[y]._shortcut.size() < _width)
+ text += ' '; // Pad _options[y] with spaces.
+ text += _options[y]._shortcut;
+
+ _dr->drawMenuText(_left, 4 + (y + 1) * 10, _options[y]._trigger, text, _options[y]._valid, highlit);
+}
+
+void MenuItem::display() {
+ CursorMan.showMouse(false);
+ //setactivepage(cp);
+ //setvisualpage(cp);
+ //setfillstyle(1, menu_b);
+ //setcolor(menu_border);
+ _firstlix = true;
+ _flx1 = _left - 2;
+ _flx2 = _left + _width;
+ fly = 15 + _optionNum * 10;
+ _activeNow = true;
+ _dr->_vm->_gyro->_dropdownActive = true;
+
+ _dr->_vm->_graphics->_surface.fillRect(Common::Rect((_flx1 + 1) * 8, 12, (_flx2 + 1) * 8, fly), _dr->kMenuBackgroundColor);
+ _dr->_vm->_graphics->_surface.frameRect(Common::Rect((_flx1 + 1) * 8 - 1, 11, (_flx2 + 1) * 8 + 1, fly + 1), _dr->kMenuBorderColor);
+
+ displayOption(0, true);
+ for (byte y = 1; y < _optionNum; y++)
+ displayOption(y, false);
+
+ _dr->_vm->_gyro->_defaultLed = 1;
+ _dr->_vm->_gyro->_currentMouse = 177;
+ //mousepage(cp);
+ CursorMan.showMouse(true); // 4 = fletch
+}
+
+void MenuItem::wipe() {
+ //setactivepage(cp);
+ CursorMan.showMouse(false);
+
+ _dr->drawMenuText(_dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._xpos, 1, _dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._trigger, _dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._title, true, false);
+
+ _activeNow = false;
+ _dr->_vm->_gyro->_dropdownActive = false;
+ _firstlix = false;
+ _dr->_vm->_gyro->_defaultLed = 2;
+
+ CursorMan.showMouse(true);
+}
+
+void MenuItem::moveHighlight(int8 inc) {
+ if (inc != 0) {
+ int8 highlightNum = _highlightNum + inc;
+ if ((highlightNum < 0) || (highlightNum >= _optionNum))
+ return;
+ _highlightNum = highlightNum;
+ }
+ //setactivepage(cp);
+ CursorMan.showMouse(false);
+ displayOption(_oldY, false);
+ displayOption(_highlightNum, true);
+ //setactivepage(1 - cp);
+ _oldY = _highlightNum;
+ CursorMan.showMouse(true);
+}
+
+void MenuItem::lightUp(Common::Point cursorPos) {
+ if ((cursorPos.x < _flx1 * 8) || (cursorPos.x > _flx2 * 8) || (cursorPos.y <= 25) || (cursorPos.y > ((fly - 3) * 2 + 1)))
+ return;
+ _highlightNum = (cursorPos.y - 26) / 20;
+ if (_highlightNum == _oldY)
+ return;
+ moveHighlight(0);
+}
+
+void MenuItem::select(byte which) {
+ if (!_options[which]._valid)
+ return;
+
+ _choiceNum = which;
+ wipe();
+
+ if (_choiceNum == _optionNum)
+ _choiceNum--; // Off the bottom.
+ if (_choiceNum > _optionNum)
+ _choiceNum = 0; // Off the top, I suppose.
+
+ (_dr->*_dr->_menuBar._menuItems[_activeNum]._chooseFunc)();
+}
+
+void MenuItem::parseKey(char c) {
+ c = toupper(c);
+ bool found = false;
+ for (byte i = 0; i < _optionNum; i++) {
+ if ((toupper(_options[i]._trigger) == c) && _options[i]._valid) {
+ select(i);
+ found = true;
+ }
+ }
+ if (!found)
+ _dr->_vm->_gyro->blip();
+}
+
+void MenuBar::init(Dropdown *dr) {
+ _dr = dr;
+ _menuNum = 0;
+}
+
+void MenuBar::createMenuItem(char trig, Common::String title, char altTrig, DropdownFunc setupFunc, DropdownFunc chooseFunc) {
+ _menuItems[_menuNum].init(trig, altTrig, title, _menuNum, setupFunc, chooseFunc, _dr);
+ _menuNum++;
+}
+
+void MenuBar::draw() {
+ //setactivepage(3);
+
+ _dr->_vm->_graphics->_surface.fillRect(Common::Rect(0, 0, 640, 10), _dr->kMenuBackgroundColor);
+
+ byte savecp = _dr->_vm->_gyro->_cp;
+ _dr->_vm->_gyro->_cp = 3;
+
+ for (byte i = 0; i < _menuNum; i++)
+ _menuItems[i].draw();
+
+ _dr->_vm->_gyro->_cp = savecp;
+}
+
+void MenuBar::parseAltTrigger(char c) {
+ byte i = 0;
+ while ((i < _menuNum) && (_menuItems[i].parseAltTrigger(c)))
+ i++;
+ if (i == _menuNum)
+ return;
+ setupMenuItem(i);
+}
+
+void MenuBar::setupMenuItem(byte which) {
+ if (_dr->_activeMenuItem._activeNow) {
+ _dr->_activeMenuItem.wipe(); // Get rid of menu.
+ if (_dr->_activeMenuItem._activeNum == _menuItems[which]._position)
+ return; // Clicked on own highlight.
+ }
+ _menuItems[which].highlight();
+ (_dr->*_menuItems[which]._setupFunc)();
+}
+
+void MenuBar::chooseMenuItem(int16 x) {
+ byte i = 0;
+ do {
+ if ((x > _menuItems[i]._xpos * 8) && (x < _menuItems[i]._xright * 8)) {
+ setupMenuItem(i);
+ return;
+ }
+ i++;
+ } while (i < _menuNum);
+}
+
+Dropdown::Dropdown(AvalancheEngine *vm) {
+ _vm = vm;
+ _activeMenuItem.init(this);
+ _menuBar.init(this);
+}
+
+void Dropdown::findWhatYouCanDoWithIt() {
+ switch (_vm->_gyro->_thinks) {
+ case Gyro::kObjectWine:
+ case Gyro::kObjectPotion:
+ case Gyro::kObjectInk:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeDrink;
+ break;
+ case Gyro::kObjectBell:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeRing;
+ break;
+ case Gyro::kObjectChastity:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeWear;
+ break;
+ case Gyro::kObjectLute:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodePlay;
+ break;
+ case Gyro::kObjectMushroom:
+ case Gyro::kObjectOnion:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeEat;
+ break;
+ case Gyro::kObjectClothes:
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeWear;
+ break;
+ default:
+ _vm->_gyro->_verbStr = _vm->_acci->kVerbCodeExam; // Anything else.
+ }
+}
+
+void Dropdown::drawMenuText(int16 x, int16 y, char trigger, Common::String text, bool valid, bool highlighted) {
+ byte fontColor;
+ byte backgroundColor;
+ if (highlighted) {
+ fontColor = kColorWhite;
+ backgroundColor = kColorBlack;
+ } else {
+ fontColor = kColorBlack;
+ backgroundColor = kColorLightgray;
+ }
+
+ byte ander;
+ if (valid)
+ ander = 255;
+ else
+ ander = 170;
+
+ FontType font;
+ for (byte i = 0; i < text.size(); i++) {
+ for (byte j = 0; j < 8; j++) {
+ byte idx = text[i];
+ font[idx][j] = _vm->_gyro->_font[idx][j] & ander; // Set the font.
+ // And set the background of the text to the desired color.
+ for (byte k = 0; k < 8; k++)
+ *(byte *)_vm->_graphics->_surface.getBasePtr(x * 8 + i * 8 + k, y + j) = backgroundColor;
+ }
+ }
+
+ _vm->_graphics->drawText(_vm->_graphics->_surface, text, font, 8, x * 8, y, fontColor);
+
+ // Underline the selected character.
+ if (!text.contains(trigger))
+ return;
+ else {
+ byte i;
+ for (i = 0; text[i] != trigger; i++)
+ ; // Search for the character in the string.
+
+ byte pixel = ander;
+ for (byte bit = 0; bit < 8; bit++) {
+ byte pixelBit = (pixel >> bit) & 1;
+ if (pixelBit)
+ *(byte *)_vm->_graphics->_surface.getBasePtr(x * 8 + i * 8 + 7 - bit, y + 8) = fontColor;
+ }
+ }
+
+ _vm->_graphics->refreshScreen();
+}
+
+void Dropdown::bleep() {
+ warning("STUB: Dropdown::bleep()");
+}
+
+void Dropdown::parseKey(char r, char re) {
+ //switch (r) {
+ //case 0:
+ //case 224: {
+ // switch (re) {
+ // case 'K':
+ // if (_activeMenuItem._activeNum > 1) {
+ // _activeMenuItem.wipe();
+ // _menuBar.setupMenuItem(_activeMenuItem._activeNum - 1);
+ // } else {
+ // // Get menu on the left-hand side.
+ // _activeMenuItem.wipe();
+ // _menuBar.chooseMenuItem((_menuBar._menuNum - 1) * kSpacing + kIndent);
+ // }
+ // break;
+ // case 'M':
+ // if (_activeMenuItem._activeNum < _menuBar._menuNum) {
+ // _activeMenuItem.wipe();
+ // _menuBar.setupMenuItem(_activeMenuItem._activeNum + 1);
+ // } else {
+ // // Get menu on the far right-hand side.
+ // _activeMenuItem.wipe();
+ // _menuBar.chooseMenuItem(kIndent);
+ // }
+ // break;
+ // case 'H':
+ // _activeMenuItem.moveHighlight(-1);
+ // break;
+ // case 'P':
+ // _activeMenuItem.moveHighlight(1);
+ // break;
+ // default:
+ // _menuBar.parseAltTrigger(re);
+ // }
+ //}
+ //break;
+ //case 13:
+ // _activeMenuItem.select(_activeMenuItem._highlightNum);
+ // break;
+ //default: {
+ // if (_activeMenuItem._activeNow)
+ // _activeMenuItem.parseKey(r);
+ // }
+ //}
+ warning("STUB: Dropdown::parseKey()"); // To be implemented properly later! Don't remove the comment above!
+}
+
+Common::String Dropdown::selectGender(byte x) {
+ if (x < 175)
+ return "im";
+ else
+ return "er";
+}
+
+void Dropdown::setupMenuGame() {
+ _activeMenuItem.reset();
+ _activeMenuItem.setupOption("Help...", 'H', "f1", true);
+ _activeMenuItem.setupOption("Boss Key", 'B', "alt-B", true);
+ _activeMenuItem.setupOption("Untrash screen", 'U', "ctrl-f7", true);
+ _activeMenuItem.setupOption("Score and rank", 'S', "f9", true);
+ _activeMenuItem.setupOption("About Avvy...", 'A', "shift-f10", true);
+ _activeMenuItem.display();
+}
+
+void Dropdown::setupMenuFile() {
+ _activeMenuItem.reset();
+ _activeMenuItem.setupOption("New game", 'N', "f4", true);
+ _activeMenuItem.setupOption("Load...", 'L', "^f3", true);
+ _activeMenuItem.setupOption("Save", 'S', "^f2", _vm->_gyro->_alive);
+ _activeMenuItem.setupOption("Save As...", 'v', "", _vm->_gyro->_alive);
+ _activeMenuItem.setupOption("DOS Shell", 'D', _vm->_gyro->_atKey + '1', true);
+ _activeMenuItem.setupOption("Quit", 'Q', "alt-X", true);
+ _activeMenuItem.display();
+}
+
+void Dropdown::setupMenuAction() {
+ _activeMenuItem.reset();
+
+ Common::String f5Does = _vm->_gyro->f5Does();
+ for (byte i = 0; i < 2; i++)
+ if (!f5Does.empty())
+ f5Does.deleteChar(0);
+ if (f5Does.empty())
+ _activeMenuItem.setupOption("Do something", 'D', "f5", false);
+ else
+ _activeMenuItem.setupOption(f5Does, f5Does[0], "f5", true);
+ _activeMenuItem.setupOption("Pause game", 'P', "f6", true);
+ if (_vm->_gyro->_dna._room == 99)
+ _activeMenuItem.setupOption("Journey thither", 'J', "f7", _vm->_animation->nearDoor());
+ else
+ _activeMenuItem.setupOption("Open the door", 'O', "f7", _vm->_animation->nearDoor());
+ _activeMenuItem.setupOption("Look around", 'L', "f8", true);
+ _activeMenuItem.setupOption("Inventory", 'I', "Tab", true);
+ if (_vm->_animation->_sprites[0]._speedX == _vm->_gyro->kWalk)
+ _activeMenuItem.setupOption("Run fast", 'R', "^R", true);
+ else
+ _activeMenuItem.setupOption("Walk slowly", 'W', "^W", true);
+
+ _activeMenuItem.display();
+}
+
+void Dropdown::setupMenuPeople() {
+ if (!people.empty())
+ people.clear();
+
+ _activeMenuItem.reset();
+
+ for (byte i = 150; i <= 178; i++)
+ if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->_dna._room) {
+ _activeMenuItem.setupOption(_vm->_gyro->getName(i), _vm->_gyro->getNameChar(i), "", true);
+ people = people + i;
+ }
+
+ _activeMenuItem.display();
+}
+
+void Dropdown::setupMenuObjects() {
+ _activeMenuItem.reset();
+ for (byte i = 0; i < kObjectNum; i++) {
+ if (_vm->_gyro->_dna._objects[i])
+ _activeMenuItem.setupOption(_vm->_gyro->getThing(i + 1), _vm->_gyro->getThingChar(i + 1), "", true);
+ }
+ _activeMenuItem.display();
+}
+
+void Dropdown::setupMenuWith() {
+ _activeMenuItem.reset();
+
+ if (_vm->_gyro->_thinkThing) {
+ findWhatYouCanDoWithIt();
+
+ for (byte i = 0; i < _vm->_gyro->_verbStr.size(); i++) {
+ char vbchar;
+ Common::String verb;
+
+ _vm->_acci->verbOpt(_vm->_gyro->_verbStr[i], verb, vbchar);
+ _activeMenuItem.setupOption(verb, vbchar, "", true);
+ }
+
+ // We disable the "give" option if: (a), you haven't selected anybody, (b), the _person you've selected isn't in the room,
+ // or (c), the _person you've selected is YOU!
+
+ if ((_vm->_gyro->_lastPerson == _vm->_gyro->kPeopleAvalot) || (_vm->_gyro->_lastPerson == _vm->_acci->kNothing)
+ || (_vm->_gyro->_whereIs[_vm->_gyro->_lastPerson - 150] != _vm->_gyro->_dna._room))
+ _activeMenuItem.setupOption("Give to...", 'G', "", false); // Not here.
+ else {
+ _activeMenuItem.setupOption(Common::String("Give to ") + _vm->_gyro->getName(_vm->_gyro->_lastPerson), 'G', "", true);
+ _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodeGive;
+ }
+ } else {
+ _activeMenuItem.setupOption("Examine", 'x', "", true);
+ _activeMenuItem.setupOption(Common::String("Talk to h") + selectGender(_vm->_gyro->_thinks), 'T', "", true);
+ _vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeTalk;
+ switch (_vm->_gyro->_thinks) {
+ case Gyro::kPeopleGeida:
+ case Gyro::kPeopleArkata: {
+ _activeMenuItem.setupOption("Kiss her", 'K', "", true);
+ _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodeKiss;
+ }
+ break;
+ case Gyro::kPeopleDogfood: {
+ _activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_gyro->_dna._wonNim); // True if you HAVEN'T won.
+ _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodePlay;
+ }
+ break;
+ case Gyro::kPeopleMalagauche: {
+ bool isSober = !_vm->_gyro->_dna._teetotal;
+ _activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_gyro->_dna._objects[_vm->_gyro->kObjectWine - 1]);
+ _activeMenuItem.setupOption("Buy some beer", 'b', "", isSober);
+ _activeMenuItem.setupOption("Buy some whisky", 'h', "", isSober);
+ _activeMenuItem.setupOption("Buy some cider", 'c', "", isSober);
+ _activeMenuItem.setupOption("Buy some mead", 'm', "", isSober);
+ _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 101 + 100 + 102 + 103 + 104;
+ }
+ break;
+ case Gyro::kPeopleTrader: {
+ _activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1]);
+ _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 105;
+ }
+ break;
+ }
+ }
+ _activeMenuItem.display();
+}
+
+void Dropdown::runMenuGame() {
+ // Help, boss, untrash screen.
+ switch (_activeMenuItem._choiceNum) {
+ case 0:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeHelp);
+ break;
+ case 1:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBoss);
+ break;
+ case 2:
+ _vm->_lucerna->majorRedraw();
+ break;
+ case 3:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeScore);
+ break;
+ case 4:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeInfo);
+ break;
+ }
+}
+
+void Dropdown::runMenuFile() {
+ // New game, load, save, save as, DOS shell, about, quit.
+ switch (_activeMenuItem._choiceNum) {
+ case 0:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeRestart);
+ break;
+ case 1: {
+ if (!_vm->_acci->_realWords[1].empty())
+ _vm->_acci->_realWords[1].clear();
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeLoad);
+ }
+ break;
+ case 2: {
+ if (!_vm->_acci->_realWords[1].empty())
+ _vm->_acci->_realWords[1].clear();
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeSave);
+ }
+ break;
+ case 3:
+ //_vm->_basher->filename_edit();
+ warning("STUB: Dropdown::runMenuFile()");
+ break;
+ case 4:
+ _vm->_enid->backToBootstrap(2);
+ break;
+ case 5:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeQuit);
+ break;
+ }
+}
+
+void Dropdown::runMenuAction() {
+ Common::String f5Does;
+ // Get up, pause game, open door, look, inventory, walk/run.
+ switch (_activeMenuItem._choiceNum) {
+ case 0: {
+ _vm->_acci->_person = _vm->_acci->kPardon;
+ _vm->_acci->_thing = _vm->_acci->kPardon;
+ f5Does = _vm->_gyro->f5Does();
+ _vm->_lucerna->callVerb(f5Does[0]);
+ }
+ break;
+ case 1:
+ _vm->_acci->_thing = _vm->_acci->kPardon;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodePause);
+ break;
+ case 2:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeOpen);
+ break;
+ case 3:
+ _vm->_acci->_thing = _vm->_acci->kPardon;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeLook);
+ break;
+ case 4:
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeInv);
+ break;
+ case 5: {
+ if (_vm->_animation->_sprites[0]._speedX == _vm->_gyro->kWalk)
+ _vm->_animation->_sprites[0]._speedX = _vm->_gyro->kRun;
+ else
+ _vm->_animation->_sprites[0]._speedX = _vm->_gyro->kWalk;
+ _vm->_animation->updateSpeed();
+ }
+ break;
+ }
+}
+
+void Dropdown::runMenuObjects() {
+ _vm->_lucerna->thinkAbout(_vm->_gyro->_objectList[_activeMenuItem._choiceNum + 1], Gyro::kThing);
+}
+
+void Dropdown::runMenuPeople() {
+ _vm->_lucerna->thinkAbout(people[_activeMenuItem._choiceNum], Gyro::kPerson);
+ _vm->_gyro->_lastPerson = people[_activeMenuItem._choiceNum];
+}
+
+void Dropdown::runMenuWith() {
+ _vm->_acci->_thing = _vm->_gyro->_thinks;
+
+ if (_vm->_gyro->_thinkThing) {
+
+ _vm->_acci->_thing += 49;
+
+ if (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum] == _vm->_acci->kVerbCodeGive)
+ _vm->_acci->_person = _vm->_gyro->_lastPerson;
+ else
+ _vm->_acci->_person = 254;
+
+ } else {
+ switch (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]) {
+ case 100: { // Beer
+ _vm->_acci->_thing = 100;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ case 101: { // Wine
+ _vm->_acci->_thing = 50;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ case 102: { // Whisky
+ _vm->_acci->_thing = 102;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ case 103: { // Cider
+ _vm->_acci->_thing = 103;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ case 104: { // Mead
+ _vm->_acci->_thing = 107;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ case 105: { // Onion (trader)
+ _vm->_acci->_thing = 67;
+ _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
+ return;
+ }
+ break;
+ default: {
+ _vm->_acci->_person = _vm->_acci->_thing;
+ _vm->_acci->_thing = 254;
+ _vm->_gyro->_subjectNum = 0;
+ }
+ }
+ }
+ _vm->_lucerna->callVerb(_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]);
+}
+
+void Dropdown::setupMenu() {
+ _menuBar.init(this);
+ _activeMenuItem.init(this);
+
+ _menuBar.createMenuItem('F', "File", '!', &Avalanche::Dropdown::setupMenuFile, &Avalanche::Dropdown::runMenuFile);
+ _menuBar.createMenuItem('G', "Game", 34, &Avalanche::Dropdown::setupMenuGame, &Avalanche::Dropdown::runMenuGame);
+ _menuBar.createMenuItem('A', "Action", 30, &Avalanche::Dropdown::setupMenuAction, &Avalanche::Dropdown::runMenuAction);
+ _menuBar.createMenuItem('O', "Objects", 24, &Avalanche::Dropdown::setupMenuObjects, &Avalanche::Dropdown::runMenuObjects);
+ _menuBar.createMenuItem('P', "People", 25, &Avalanche::Dropdown::setupMenuPeople, &Avalanche::Dropdown::runMenuPeople);
+ _menuBar.createMenuItem('W', "With", 17, &Avalanche::Dropdown::setupMenuWith, &Avalanche::Dropdown::runMenuWith);
+
+ _menuBar.draw();
+}
+
+void Dropdown::updateMenu() { // TODO: Optimize it ASAP!!! It really needs it...
+ Common::Point cursorPos = _vm->getMousePos();
+ ::Graphics::Surface backup;
+ backup.copyFrom(_vm->_graphics->_surface);
+
+ while (!_activeMenuItem._activeNow && (cursorPos.y <= 21) && _vm->_lucerna->_holdLeftMouse) {
+ _menuBar.chooseMenuItem(cursorPos.x);
+ do
+ _vm->updateEvents();
+ while (_vm->_lucerna->_holdLeftMouse);
+
+
+ while (!_vm->shouldQuit()) {
+ do {
+ _vm->updateEvents();
+
+ // We updadte the cursor's picture.
+ cursorPos = _vm->getMousePos();
+ // Change arrow...
+ if ((0 <= cursorPos.y) && (cursorPos.y <= 21))
+ _vm->_gyro->newMouse(1); // Up arrow
+ else if ((22 <= cursorPos.y) && (cursorPos.y <= 339)) {
+ if ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8) && (cursorPos.y > 21) && (cursorPos.y <= _activeMenuItem.fly * 2 + 1))
+ _vm->_gyro->newMouse(3); // Right-arrow
+ else
+ _vm->_gyro->newMouse(4); // Fletch
+ } else if ((340 <= cursorPos.y) && (cursorPos.y <= 399))
+ _vm->_gyro->newMouse(2); // Screwdriver
+
+ _activeMenuItem.lightUp(cursorPos);
+
+ _vm->_graphics->refreshScreen();
+ } while (!_vm->_lucerna->_holdLeftMouse);
+
+ if (_vm->_lucerna->_holdLeftMouse) {
+ if (cursorPos.y > 21) {
+ if (!((_activeMenuItem._firstlix) && ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8)
+ && (cursorPos.y >= 24) && (cursorPos.y <= (_activeMenuItem.fly * 2 + 1))))) {
+ // Clicked OUTSIDE the menu.
+ if (_activeMenuItem._activeNow) {
+ _activeMenuItem.wipe();
+ _vm->_lucerna->_holdLeftMouse = false;
+ backup.free();
+ return;
+ } // No "else"- clicking on menu has no effect (only releasing).
+ }
+ } else {
+ // Clicked on menu bar.
+ if (_activeMenuItem._activeNow) {
+ _activeMenuItem.wipe();
+ _vm->_graphics->_surface.copyFrom(backup);
+ _vm->_graphics->refreshScreen();
+
+ if (((_activeMenuItem._left * 8) <= cursorPos.x) && (cursorPos.x <= (_activeMenuItem._left * 8 + 80))) { // 80: the width of one menu item on the bar in pixels.
+ // If we clicked on the same menu item (the one that is already active) on the bar...
+ _vm->_lucerna->_holdLeftMouse = false;
+ backup.free();
+ return;
+ } else {
+ _vm->_lucerna->_holdLeftMouse = true;
+ break;
+ }
+ }
+ }
+
+ // NOT clicked button...
+ if ((_activeMenuItem._firstlix) && ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8)
+ && (cursorPos.y >= 12) && (cursorPos.y <= (_activeMenuItem.fly * 2 + 1)))) {
+
+ // We act only if the button is released over a menu item.
+ while (!_vm->shouldQuit()) {
+ cursorPos = _vm->getMousePos();
+ _activeMenuItem.lightUp(cursorPos);
+ _vm->_graphics->refreshScreen();
+
+ _vm->updateEvents();
+ if (!_vm->_lucerna->_holdLeftMouse)
+ break;
+ }
+
+ uint16 which = (cursorPos.y - 26) / 20;
+ _activeMenuItem.select(which);
+ if (_activeMenuItem._options[which]._valid) { // If the menu item wasn't active, we do nothing.
+ backup.free();
+ return;
+ }
+ }
+ }
+
+ }
+ }
+
+ backup.free();
+}
+
+} // End of namespace Avalanche.