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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+ */
+
+#ifndef AVALANCHE_GRAPHICS_H
+#define AVALANCHE_GRAPHICS_H
+
+#include "common/file.h"
+
+#include "graphics/surface.h"
+#include "common/rect.h"
+
+namespace Avalanche {
+class AvalancheEngine;
+
+typedef byte FontType[256][16]; // raw font type
+
+typedef byte ManiType[2049]; // manitype = array[5..2053] of byte;
+// Be aware!!!
+
+typedef byte SilType[51][11]; // 35, 4
+
+class SpriteInfo {
+public:
+ byte _xWidth;
+ byte _xLength, _yLength;
+ ManiType *_mani[24];
+ SilType *_sil[24];
+ uint16 _size; // The size of one picture.
+};
+
+class Graphics {
+public:
+ static const int16 kScreenWidth = 640;
+ static const int16 kScreenHeight = 200;
+ static const uint16 kBackgroundWidth = kScreenWidth;
+ static const byte kBackgroundHeight = 8 * 12080 / kScreenWidth; // With 640 width it's 151.
+ // The 8 = number of bits in a byte, and 12080 comes from Lucerna::load().
+
+ ::Graphics::Surface _surface;
+ ::Graphics::Surface _background;
+ ::Graphics::Surface _magics; // Lucerna::draw_also_lines() draws the "magical" lines here. Further information: https://github.com/urukgit/avalot/wiki/Also
+ ::Graphics::Surface _scrolls;
+
+ Graphics(AvalancheEngine *vm);
+ ~Graphics();
+ void init();
+ void fleshColors();
+
+ // Taken from Free Pascal's Procedure InternalEllipseDefault. Used to replace Pascal's procedure arc.
+ // Returns the end point of the arc. (Needed in Lucerna::lucerna_clock().)
+ // TODO: Make it more accurate later.
+ Common::Point drawArc(::Graphics::Surface &surface, int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, byte color);
+
+ void drawPieSlice(::Graphics::Surface &surface, int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, byte color);
+ void drawTriangle(::Graphics::Surface &surface, Common::Point *p, byte color);
+ void drawText(::Graphics::Surface &surface, const Common::String &text, FontType font, byte fontHeight, int16 x, int16 y, byte color);
+
+ // The caller has to .free() the returned Surfaces!!!
+ // Further information about these two: http://www.shikadi.net/moddingwiki/Raw_EGA_data
+ ::Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data.
+ ::Graphics::Surface loadPictureRow(Common::File &file, uint16 width, uint16 height); // Reads Row-planar EGA data.
+
+ void drawSprite(const SpriteInfo &sprite, byte picnum, int16 x, int16 y);
+ void drawPicture(::Graphics::Surface &target, ::Graphics::Surface &picture, uint16 destX, uint16 destY); // Can't call .free() here. See Lucerna::showscore() for example.
+ void refreshScreen();
+ void refreshBackground();
+
+private:
+ AvalancheEngine *_vm;
+
+ static const byte kEgaPaletteIndex[16];
+
+ byte _egaPalette[64][3];
+ ::Graphics::Surface _screen; // Only used in refreshScreen() to make it more optimized. (No recreation of it at every call of the function.)
+};
+
+} // End of namespace Avalanche
+
+#endif // AVALANCHE_GRAPHICS_H