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-rw-r--r--engines/avalanche/graphics.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h
index 73e2899226..e5538bca7a 100644
--- a/engines/avalanche/graphics.h
+++ b/engines/avalanche/graphics.h
@@ -162,7 +162,7 @@ private:
Graphics::Surface _surface;
// For the mini-game "Nim".
- Graphics::Surface _nimStone;
+ Graphics::Surface _nimStone;
Graphics::Surface _nimInitials[3];
Graphics::Surface _nimLogo;
@@ -178,7 +178,7 @@ private:
// Further information about these two: http://www.shikadi.net/moddingwiki/Raw_EGA_data
Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data.
Graphics::Surface loadPictureSign(Common::File &file, int xl, int yl); // Reads a tricky type of picture used for the "game over"/"about" scrolls and in the mini-game Nim.
-
+
void drawText(Graphics::Surface &surface, const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color);
void drawPicture(Graphics::Surface &target, const Graphics::Surface picture, uint16 destX, uint16 destY);