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-rw-r--r--engines/avalanche/help.cpp270
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diff --git a/engines/avalanche/help.cpp b/engines/avalanche/help.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+/* Original name: HELPER The help system unit. */
+
+#include "avalanche/avalanche.h"
+#include "avalanche/help.h"
+
+#include "common/scummsys.h"
+
+namespace Avalanche {
+
+Help::Help(AvalancheEngine *vm) {
+ _vm = vm;
+
+ for (int i = 0; i < 10; i++) {
+ _buttons[i]._trigger = Common::KEYCODE_INVALID;
+ _buttons[i]._whither = 0;
+ }
+ _highlightWas = 0;
+ _buttonNum = 0;
+ _holdLeft = false;
+}
+
+/**
+ * Loads and draws the chosen page of the help.
+ * @remarks Originally called 'getme'
+ */
+void Help::switchPage(byte which) {
+ // Help icons are 80x20.
+
+ _highlightWas = 177; // Forget where the highlight was.
+
+ Common::File file;
+
+ if (!file.open("help.avd"))
+ error("AVALANCHE: Help: File not found: help.avd");
+
+ file.seek(which * 2);
+ uint16 offset = file.readUint16LE();
+ file.seek(offset);
+
+ Common::String title = getLine(file);
+
+ _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlue);
+ _vm->_graphics->drawFilledRectangle(Common::Rect(8, 40, 450, 200), kColorWhite);
+
+ byte index = file.readByte();
+ _vm->_graphics->helpDrawButton(-177, index);
+
+ // Plot the title:
+ _vm->_graphics->drawNormalText(title, _vm->_font, 8, 629 - 8 * title.size(), 26, kColorBlack);
+ _vm->_graphics->drawNormalText(title, _vm->_font, 8, 630 - 8 * title.size(), 25, kColorCyan);
+
+ _vm->_graphics->helpDrawBigText("help!", 549, 1, kColorBlack);
+ _vm->_graphics->helpDrawBigText("help!", 550, 0, kColorCyan);
+
+ byte y = 0;
+ do {
+ Common::String line = getLine(file);
+ if (!line.empty()) {
+ if (line.compareTo(Common::String('!')) == 0) // End of the help text is signalled with a '!'.
+ break;
+ if (line[0] == '\\') {
+ line.deleteChar(0);
+ _vm->_graphics->drawNormalText(line, _vm->_font, 8, 16, 41 + y * 10, kColorRed);
+ }
+ else
+ _vm->_graphics->drawNormalText(line, _vm->_font, 8, 16, 41 + y * 10, kColorBlack);
+ }
+ y++;
+ } while (true);
+
+ // We are now at the end of the text. Next we must read the icons:
+ y = 0;
+ _buttonNum = 0;
+ while (!file.eos()) {
+ int trigger = file.readByte();
+
+ if (trigger == 177)
+ break;
+ switch (trigger) {
+ case 254: // Escape
+ trigger = 27;
+ break;
+ case 214: // PageUp
+ trigger = 280;
+ break;
+ case 216: // PageDown
+ trigger = 281;
+ break;
+ default: // A - Z
+ // The characters are stored in the file in uppercase, but we need the lowercase versions for KeyCode:
+ trigger = tolower(trigger);
+ break;
+ }
+
+ _buttons[y]._trigger = Common::KeyCode(trigger);
+ index = file.readByte();
+ if (_buttons[y]._trigger != Common::KEYCODE_INVALID)
+ _vm->_graphics->helpDrawButton(13 + (y + 1) * 27, index);
+ _buttons[y]._whither = file.readByte(); // This is the position to jump to.
+
+ Common::String text = "";
+ switch (_buttons[y]._trigger) {
+ case Common::KEYCODE_ESCAPE:
+ text = Common::String("Esc");
+ break;
+ case Common::KEYCODE_PAGEUP:
+ text = Common::String(24);
+ break;
+ case Common::KEYCODE_PAGEDOWN:
+ text = Common::String(25);
+ break;
+ default:
+ text = Common::String(toupper(_buttons[y]._trigger));
+ break;
+ }
+
+ _vm->_graphics->helpDrawBigText(text, 589 - (text.size() * 8), 18 + (y + 1) * 27, kColorBlack);
+ _vm->_graphics->helpDrawBigText(text, 590 - (text.size() * 8), 17 + (y + 1) * 27, kColorCyan);
+
+ y++;
+ _buttonNum++;
+ }
+
+ _vm->_graphics->refreshScreen();
+
+ file.close();
+}
+
+Common::String Help::getLine(Common::File &file) {
+ Common::String line;
+ byte length = file.readByte();
+ for (int i = 0; i < length; i++) {
+ char c = file.readByte();
+ line += (c ^ 177);
+ }
+ return line;
+}
+
+bool Help::handleMouse(const Common::Event &event) {
+ Common::Point mousePos;
+ mousePos.x = event.mouse.x;
+ mousePos.y = event.mouse.y / 2;
+
+ int index = -1;
+
+ if (event.type == Common::EVENT_LBUTTONUP) { // Clicked *somewhere*...
+ _holdLeft = false;
+
+ if ((mousePos.x < 470) || (mousePos.x > 550) || (((mousePos.y - 13) % 27) > 20))
+ index = -1;
+ else // Clicked on a button.
+ index = ((mousePos.y - 13) / 27) - 1;
+ } else { // LBUTTONDOWN or MOUSEMOVE
+ int highlightIs = 0;
+
+ // Decide which button we are hovering the cursor over:
+ if ((mousePos.x > 470) && (mousePos.x <= 550) && (((mousePos.y - 13) % 27) <= 20)) { // No click, so highlight.
+ highlightIs = (mousePos.y - 13) / 27 - 1;
+ if ((highlightIs < 0) || (5 < highlightIs))
+ highlightIs = 177; // In case of silly values.
+ } else
+ highlightIs = 177;
+
+ Color highlightColor = kColorLightblue;
+ // If we clicked on a button or we are holding down the button, we have to highlight it with cyan:
+ if (((highlightIs != 177) && (event.type == Common::EVENT_LBUTTONDOWN)) || _holdLeft) {
+ _holdLeft = true;
+ highlightColor = kColorLightcyan;
+ }
+
+ // Erase the previous highlight only if it's needed:
+ if (_highlightWas != highlightIs)
+ _vm->_graphics->helpDrawHighlight(_highlightWas, kColorBlue);
+
+ // Highlight the current one with the proper color:
+ if ((highlightIs != 177) && (_buttons[highlightIs]._trigger != Common::KEYCODE_INVALID)) {
+ _highlightWas = highlightIs;
+ _vm->_graphics->helpDrawHighlight(highlightIs, highlightColor);
+ }
+ }
+
+ if ((index >= 0) && (_buttons[index]._trigger != Common::KEYCODE_INVALID)) {
+ if (_buttons[index]._trigger == Common::KEYCODE_ESCAPE)
+ return true;
+ else {
+ _vm->fadeOut();
+ switchPage(_buttons[index]._whither);
+ _vm->fadeIn();
+ return false;
+ }
+ }
+
+ return false;
+}
+
+bool Help::handleKeyboard(const Common::Event &event) {
+ if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
+ return true;
+
+ for (int i = 0; i < _buttonNum; i++) {
+ if (_buttons[i]._trigger == event.kbd.keycode) {
+ _vm->fadeOut();
+ switchPage(_buttons[i]._whither);
+ _vm->fadeIn();
+ return false;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * @remarks Originally called 'boot_help'
+ */
+void Help::run() {
+ _vm->_graphics->saveScreen();
+ _vm->fadeOut();
+ switchPage(0);
+ _vm->fadeIn();
+
+ _vm->_graphics->loadMouse(kCurHelp);
+
+ // Originally it was the body of 'continue_help':
+ bool close = false;
+ while (!_vm->shouldQuit() && !close) {
+ Common::Event event;
+ _vm->getEvent(event);
+ if (event.type == Common::EVENT_KEYDOWN)
+ close = handleKeyboard(event);
+ else if ((event.type == Common::EVENT_LBUTTONDOWN) || (event.type == Common::EVENT_LBUTTONUP) || (event.type == Common::EVENT_MOUSEMOVE))
+ close = handleMouse(event);
+
+ _vm->_graphics->refreshScreen();
+ }
+ // End of 'continue_help'.
+
+ _vm->fadeOut();
+ _vm->_graphics->restoreScreen();
+ _vm->_graphics->removeBackup();
+ _vm->fadeIn();
+}
+
+} // End of namespace Avalanche