diff options
Diffstat (limited to 'engines/avalanche/help.h')
-rw-r--r-- | engines/avalanche/help.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/engines/avalanche/help.h b/engines/avalanche/help.h new file mode 100644 index 0000000000..7543d87047 --- /dev/null +++ b/engines/avalanche/help.h @@ -0,0 +1,65 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* +* This code is based on the original source code of Lord Avalot d'Argent version 1.3. +* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. +*/ + +/* Original name: HELPER The help system unit. */ + +#ifndef AVALANCHE_HELP_H +#define AVALANCHE_HELP_H + +namespace Avalanche { +class AvalancheEngine; + +class Help { +public: + Help(AvalancheEngine *vm); + + void run(); + +private: + struct Button { + Common::KeyCode _trigger; + byte _whither; + }; + + AvalancheEngine *_vm; + + Button _buttons[10]; + byte _highlightWas; + byte _buttonNum; // How many buttons do we have on the screen at the moment? + bool _holdLeft; // Is the left mouse button is still being held? + + void switchPage(byte which); + Common::String getLine(Common::File &file); // It was a nested function in getMe(). + + // These two return true if we have to leave the Help: + bool handleMouse(const Common::Event &event); + bool handleKeyboard(const Common::Event &event); +}; + +} // End of namespace Avalanche + +#endif // AVALANCHE_HELP_H |