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Diffstat (limited to 'engines/avalanche/highscore.h')
-rw-r--r-- | engines/avalanche/highscore.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/engines/avalanche/highscore.h b/engines/avalanche/highscore.h new file mode 100644 index 0000000000..de7ec36ed5 --- /dev/null +++ b/engines/avalanche/highscore.h @@ -0,0 +1,59 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* This code is based on the original source code of Lord Avalot d'Argent version 1.3. +* Copyright (c) 1994-1995 Mike: Mark and Thomas Thurman. +*/ + +#ifndef AVALANCHE_HIGHSCORE_H +#define AVALANCHE_HIGHSCORE_H + +namespace Avalanche { +class AvalancheEngine; + +struct HighScoreData { + Common::String _name; + uint16 _score; + Common::String _rank; +}; + +class HighScore { +public: + HighScore(AvalancheEngine *vm); + + void displayHighScores(); + void saveHighScores(); + void loadHighScroes(); + +private: + AvalancheEngine *_vm; + + HighScoreData _data[12]; + + void produceDefaultHighScores(); + void syncHighScores(Common::Serializer &sz); +}; + +} // End of namespace Avalanche + +#endif // AVALANCHE_HIGHSCORE_H |