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Diffstat (limited to 'engines/avalanche/make!.cpp')
-rw-r--r-- | engines/avalanche/make!.cpp | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/engines/avalanche/make!.cpp b/engines/avalanche/make!.cpp deleted file mode 100644 index 4a4b274009..0000000000 --- a/engines/avalanche/make!.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* Phew! */ -#include "graph.h" - -namespace Avalanche { - -/*$S-*/ -integer gd, gm; -untyped_file f; -text t; -string x; - -boolean subpix(integer x, integer y) { - boolean subpix_result; - subpix_result = getpixel(x, y) == 15; - return subpix_result; -} - -byte pixel(integer x, integer y) { - byte pixel_result; - pixel_result = (byte)( - subpix(x * 4, y * 2) || - subpix(x * 4 + 1, y * 2) || - subpix(x * 4 + 2, y * 2) || - subpix(x * 4 + 3, y * 2) || - subpix(x * 4, y * 2 + 1) || - subpix(x * 4 + 1, y * 2 + 1) || - subpix(x * 4 + 2, y * 2 + 1) || - subpix(x * 4 + 3, y * 2 + 1) - ) * 15; - return pixel_result; -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - gd = 3; - gm = 1; - initgraph(gd, gm, "o:"); - assign(f, "v:logo.avd"); - reset(f, 1); - for (gd = 0; gd <= 180; gd ++) - blockread(f, mem[0xa000 * (gd * 80)], 53); - close(f); - for (gd = 1; gd <= 106; gd ++) - for (gm = 0; gm <= 145; gm ++) - putpixel(gd, gm + 181, pixel(gd, gm)); - assign(t, "d:avalot.txt"); - rewrite(t); - for (gm = 1; gm <= 36; gm ++) { - x = ""; - for (gd = 1; gd <= 106; gd ++) - switch (getpixel(gd, gm * 2 + 181) * 2 + getpixel(gd, gm * 2 + 182)) { - case 0: - x = x + ' '; - break; - case 15: - x = x + 'Ü'; - break; - case 30: - x = x + 'ß'; - break; - case 45: - x = x + 'Û'; - break; - } - t << x << NL; - } - close(t); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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