diff options
Diffstat (limited to 'engines/avalanche/nim.cpp')
| -rw-r--r-- | engines/avalanche/nim.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/avalanche/nim.cpp b/engines/avalanche/nim.cpp index 7b944c166a..6b36ab8b17 100644 --- a/engines/avalanche/nim.cpp +++ b/engines/avalanche/nim.cpp @@ -150,7 +150,7 @@ void Nim::chalk(int x, int y, Common::String text) { void Nim::setup() { _vm->fadeIn(); - _vm->_graphics->loadNim(); + _vm->_graphics->nimLoad(); _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Upper left rectangle. @@ -160,8 +160,8 @@ void Nim::setup() { _vm->_graphics->drawRectangle(Common::Rect(394, 50, 635, 198), kColorRed); _vm->_graphics->drawFilledRectangle(Common::Rect(395, 51, 634, 197), kColorBrown); - _vm->_graphics->drawNimLogo(); - _vm->_graphics->drawNimInitials(); + _vm->_graphics->nimDrawLogo(); + _vm->_graphics->nimDrawInitials(); _vm->_graphics->drawNormalText("SCOREBOARD:", _vm->_font, 8, 475, 45, kColorWhite); _vm->_graphics->drawNormalText("Turn:", _vm->_font, 8, 420, 55, kColorYellow); @@ -194,7 +194,7 @@ void Nim::board() { _vm->_graphics->drawFilledRectangle(Common::Rect(57, 72, 393, 200), kColorBlack); for (int i = 0; i < 3; i++) for (int j = 0; j < _stones[i]; j++) - _vm->_graphics->drawNimStone(64 + j * 8 * 8, 75 + i * 35); + _vm->_graphics->nimDrawStone(64 + j * 8 * 8, 75 + i * 35); // It's practically the body of the Pascal function "plotstone()", reimplemented. // It's the only place where we use it, so there's no reason to keep it separated as a function. _vm->_graphics->refreshScreen(); |
