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Diffstat (limited to 'engines/avalanche/pingo.cpp')
-rw-r--r-- | engines/avalanche/pingo.cpp | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp deleted file mode 100644 index 433924f594..0000000000 --- a/engines/avalanche/pingo.cpp +++ /dev/null @@ -1,106 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* PINGO Full-screen sub-parts of the game. */ - -#include "avalanche/avalanche.h" -#include "avalanche/pingo.h" - -namespace Avalanche { - -Pingo::Pingo(AvalancheEngine *vm) { - _vm = vm; -} - -void Pingo::dPlot(int16 x, int16 y, Common::String z) { - warning("STUB: Pingo::dPlot()"); -} - -void Pingo::bossKey() { - warning("STUB: Pingo::bossKey()"); -} - -void Pingo::copy02() { // taken from Wobble (below) - warning("STUB: Pingo::copy02()"); -} - -void Pingo::copy03() { // taken from Wobble (below) - warning("STUB: Pingo::copy03()"); -} - -void Pingo::copyPage(byte frp, byte top) { // taken from Copy02 (above) - warning("STUB: Pingo::copyPage()"); -} - -void Pingo::wobble() { - warning("STUB: Pingo::wobble()"); -} - -void Pingo::zl(int16 x1, int16 y1, int16 x2, int16 y2) { - warning("STUB: Pingo::zl()"); -} - -void Pingo::zonk() { - warning("STUB: Pingo::zonk()"); -} - -void Pingo::winningPic() { - Common::File f; - _vm->fadeOut(); - - if (!f.open("finale.avd")) - error("AVALANCHE: File not found: finale.avd"); - -#if 0 - for (int bit = 0; bit <= 3; bit++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockread(f, mem[0xa000 * 0], 16000); - } -#endif - - f.close(); - - warning("STUB: Pingo::winningPic()"); - - _vm->fadeIn(); - -#if 0 - do { - _vm->check(); - } while (!(keypressed() || (mrelease > 0))); - while (keypressed()) - char r = readkey(); - major_redraw(); -#endif - - warning("STUB: Pingo::winningPic()"); -} - -} // End of namespace Avalanche. |