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-rw-r--r--engines/avalanche/plottest.cpp70
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diff --git a/engines/avalanche/plottest.cpp b/engines/avalanche/plottest.cpp
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--- a/engines/avalanche/plottest.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-#include "graph.h"
-
-namespace Avalanche {
-
-integer gd, gm;
-byte fv;
-matrix<1, 35, 0, 39, byte> a;
-array<0, 3, 0, 4, 1, 35, byte> b;
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- gd = 3;
- gm = 0;
- initgraph(gd, gm, "");
- for (gd = 0; gd <= 39; gd ++)
- for (gm = 1; gm <= 35; gm ++)
- a[gm][gd] = (gd + gm) % 16;
- for (gd = 0; gd <= 39; gd ++)
- for (gm = 1; gm <= 35; gm ++)
- putpixel(gd + 100, gm + 100, a[gm][gd]);
-
- fillchar(b, sizeof(b), '\0');
- for (gm = 1; gm <= 35; gm ++)
- for (gd = 0; gd <= 39; gd ++) {
- for (fv = 0; fv <= 3; fv ++) {
- b[fv][gd / 8][gm] = (b[fv][gd / 8][gm] << 1);
- b[fv][gd / 8][gm] += ((cardinal)(a[gm][gd] & (1 << fv)) >> fv);
- }
- }
-
- for (gd = 1; gd <= 35; gd ++)
- for (gm = 0; gm <= 4; gm ++) {
- for (fv = 0; fv <= 3; fv ++) {
- port[0x3c4] = 2;
- port[0x3ce] = 4;
- port[0x3c5] = 1 << fv;
- port[0x3cf] = fv;
- mem[0xa000 * gd * 80 + gm] = b[fv][gm][gd];
- }
- }
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file