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Diffstat (limited to 'engines/avalanche/scr_5.cpp')
-rw-r--r-- | engines/avalanche/scr_5.cpp | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/engines/avalanche/scr_5.cpp b/engines/avalanche/scr_5.cpp deleted file mode 100644 index a61bf86e9f..0000000000 --- a/engines/avalanche/scr_5.cpp +++ /dev/null @@ -1,143 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/*#include "Crt.h"*/ - -namespace Avalanche { - -const varying_string<4> codes = " ßÜÛ"; - -typedef matrix < '\0', '\377', 0, 15, byte > fonttype; - -byte x, xx, y; -string qq; -file<fonttype> f; -fonttype font; -byte code; - - -typedef array<1, 3840, byte> atype; - -void save() { - file<atype> f; - word fv; - atype a /*absolute $B800:0*/; - assign(f, "TEXT5.SCR"); - rewrite(f); - f << a; - close(f); -} - -void line(byte cx, byte cy, string title) { - for (y = 0; y <= 4; y ++) { - qq = ""; - for (x = 1; x <= length(title); x ++) { - for (xx = 7; xx >= 0; xx --) { - code = (byte)(((1 << xx) & font[title[x]][y * 2]) > 0) + - (byte)(((1 << xx) & font[title[x]][y * 2 + 1]) > 0) * 2; - qq = qq + codes[code + 1 - 1]; - } - } - gotoxy(cx, cy + y); - output << qq; - } -} - -void uline() { - byte fv, ff; - for (fv = 1; fv <= 10; fv ++) { - gotoxy(16 - fv, 21 - fv); - textattr = fv; - for (ff = 1; ff <= fv; ff ++) output << "ÄÍÍ-"; - } -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - textattr = 0; - clrscr; - assign(f, "c:\\thomas\\ttsmall.fnt"); - reset(f); - f >> font; - close(f); - textattr = 11; - line(1, 3, "Two at"); - line(3, 7, "once?!"); - textattr = 9; - gotoxy(55, 4); - output << string('\4') + '\377'; - textattr = 3; - output << "You're trying to run"; - gotoxy(54, 5); - output << "two copies of Avalot"; - gotoxy(54, 6); - output << "at once."; - gotoxy(57, 8); - output << "Although this "; - textattr = 9; - output << "is"; - textattr = 3; - gotoxy(54, 9); - output << "usually possible, it's"; - gotoxy(54, 10); - output << "probably more sensible"; - gotoxy(54, 11); - output << "to type "; - textattr = 7; - output << "EXIT "; - textattr = 3; - output << "now, which"; - gotoxy(54, 12); - output << "should return you to the"; - gotoxy(54, 13); - output << "first copy in memory."; - - textattr = 11; - gotoxy(55, 15); - output << "BUT:"; - textattr = 9; - gotoxy(40, 16); - output << "If you want to run two copies anyway,"; - gotoxy(40, 17); - output << "or you think that I've got it wrong,"; - gotoxy(40, 18); - output << "(even computers can make mistakes!) then"; - gotoxy(40, 19); - output << "try running the game again, but this time"; - gotoxy(40, 20); - output << "use "; - textattr = 7; - output << "/i "; - textattr = 9; - output << "on the command line."; - uline(); - - save(); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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