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-rw-r--r--engines/avalanche/shootemup.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/avalanche/shootemup.h b/engines/avalanche/shootemup.h
index b3561aceae..9162282e65 100644
--- a/engines/avalanche/shootemup.h
+++ b/engines/avalanche/shootemup.h
@@ -91,16 +91,17 @@ private:
byte _timeThisSecond;
bool _cp;
byte _wasFacing;
+ byte _escapeStock;
bool overlap(uint16 a1x, uint16 a1y, uint16 a2x, uint16 a2y, uint16 b1x, uint16 b1y, uint16 b2x, uint16 b2y);
- byte getStockNumber(byte x);
+ byte getStockNumber(byte index);
void blankIt();
void moveThem();
void blank(Common::Rect rect);
void plotThem();
void define(int16 x, int16 y, byte p, int8 ix, int8 iy, int16 time, bool isAMissile, bool doWeWipe);
void defineCameo(int16 xx, int16 yy, byte pp, int16 time);
- void showStock(byte x);
+ void showStock(byte index);
void drawNumber(int number, int size, int x);
void showScore();
void showTime();