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Diffstat (limited to 'engines/avalanche/timeout2.cpp')
-rw-r--r--engines/avalanche/timeout2.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/avalanche/timeout2.cpp b/engines/avalanche/timeout2.cpp
index dbb4f80acd..59c7ed45fb 100644
--- a/engines/avalanche/timeout2.cpp
+++ b/engines/avalanche/timeout2.cpp
@@ -332,7 +332,7 @@ void Timeout::hang_around2() {
_vm->_trip->tr[0].done();
_vm->_trip->tr[1].done(); // Get rid of Robin Hood and Friar Tuck.
- set_up_timer(1, procafter_the_shootemup, reason_hanging_around);
+ set_up_timer(1, procafter_the_shootemup, reason_hanging_around);
// Immediately call the following proc (when you have a chance).
_vm->_gyro->_dna._tiedUp = false;
@@ -341,7 +341,7 @@ void Timeout::hang_around2() {
}
void Timeout::after_the_shootemup() {
-
+
_vm->_trip->fliproom(_vm->_gyro->_dna._room, 0);
// Only placed this here to replace the minigame. TODO: Remove it when the shoot em' up is implemented!
@@ -614,7 +614,7 @@ void Timeout::arkata_shouts() {
return;
_vm->_visa->dixi('q', 76);
-
+
set_up_timer(160, procarkata_shouts, reason_arkata_shouts);
}
@@ -627,7 +627,7 @@ void Timeout::winning() {
do {
_vm->_lucerna->checkclick();
} while (!(_vm->_gyro->mrelease == 0));
-#endif
+#endif
// TODO: To be implemented with Pingo::winning_pic().
_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeScore);