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Diffstat (limited to 'engines/avalanche/xfghost.cpp')
-rw-r--r-- | engines/avalanche/xfghost.cpp | 299 |
1 files changed, 0 insertions, 299 deletions
diff --git a/engines/avalanche/xfghost.cpp b/engines/avalanche/xfghost.cpp deleted file mode 100644 index 2ad6a43db5..0000000000 --- a/engines/avalanche/xfghost.cpp +++ /dev/null @@ -1,299 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -#include "graph.h" -/*#include "Crt.h"*/ - -namespace Avalanche { - -const array<1, 44, char> chunkheader = - string("Spooky file! Nearly a Chunk... (c) MT.") + '\32' + '\261' + '\x30' + '\x1' + '\x75' + '\261'; - -const integer n = -1; /* "No change" in new-whatever */ - -const integer aa = -2; /* This is an aargh. */ - -const integer aargh_x_ofs = -177; -const integer aargh_y_ofs = 52; - -enum flavourtype {ch_ega, ch_bgi, ch_natural, ch_two, ch_one, last_flavourtype}; - -struct chunkblocktype { - flavourtype flavour; - integer x, y; - integer xl, yl; - longint size; -}; - -integer gd, gm, x, y; -untyped_file f; -byte bit; -byte a; /*absolute $A000:0;*/ -palettetype cc; -char r; -text t; -word s; -pointer p; - -untyped_file chunkfile; -chunkblocktype cb; - -pointer a_p; -word a_s; - -void open_chunk() { - assign(chunkfile, "v:spooky.avd"); - rewrite(chunkfile, 1); - blockwrite(chunkfile, chunkheader, sizeof(chunkheader)); -} - -void close_chunk() { - close(chunkfile); -} - -void grab(integer x1, integer y1, integer x2, integer y2, flavourtype how, integer newx, integer newy) { - pointer p; - word s; - integer y; - byte bit; - -#ifndef DRYRUN - { - cb.flavour = how; - switch (newx) { - case n: - cb.x = x1; - break; - case aa: - cb.x = x1 + aargh_x_ofs; - break; - default: - cb.x = newx; - } - - switch (newy) { - case n: - cb.y = y1; - break; - case aa: - cb.y = y1 + aargh_y_ofs; - break; - default: - cb.y = newy; - } - - cb.xl = x2 - x1; - if (set_of_enum(flavourtype)::of(ch_ega, ch_one, ch_two, eos).has(how)) cb.xl = ((cb.xl + 7) / 8) * 8; - cb.yl = y2 - y1; - } - - if (how != ch_natural) { - s = imagesize(x1, y1, x2, y2); - getmem(p, s); - getimage(x1, y1, x2, y2, p); - } - - rectangle(x1, y1, x2, y2); - - switch (how) { - case ch_bgi: - cb.size = s; - break; - } - - blockwrite(chunkfile, cb, sizeof(cb)); - - switch (how) { - case ch_bgi: - blockwrite(chunkfile, p, s); - break; - case ch_ega: { - setactivepage(1); - cleardevice(); - putimage(0, 0, p, 0); - setactivepage(0); - - for (bit = 0; bit <= 3; bit ++) - for (y = 0; y <= cb.yl; y ++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockwrite(chunkfile, mem[0xa400 * y * 80], cb.xl / 8); - } - - y = getpixel(0, 0); - } - break; - case ch_two: { - ; /* Same as EGA, but with only 2 planes. */ - setactivepage(1); - cleardevice(); - putimage(0, 0, p, 0); - setactivepage(0); - - for (bit = 2; bit <= 3; bit ++) /* << Bit to grab? */ - for (y = 0; y <= cb.yl; y ++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockwrite(chunkfile, mem[0xa400 * y * 80], cb.xl / 8); - } - - y = getpixel(0, 0); - } - break; - case ch_one: { - ; /* ...but with only one plane! */ - setactivepage(1); - cleardevice(); - putimage(0, 0, p, 0); - setactivepage(0); - - for (bit = 3; bit <= 3; bit ++) - for (y = 0; y <= cb.yl; y ++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockwrite(chunkfile, mem[0xa400 * y * 80], cb.xl / 8); - } - - y = getpixel(0, 0); - } - break; - } - - freemem(p, s); -#endif - rectangle(x1, y1, x2, y2); - -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); -#ifndef DRYRUN - open_chunk(); -#endif - - gd = 3; - gm = 0; - initgraph(gd, gm, "c:\\bp\\bgi"); - assign(f, "c:\\sleep4\\colour.ptx"); - reset(f, 1); - for (bit = 0; bit <= 3; bit ++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockread(f, a, 16000); /* 28000 */ - } - close(f); - - setwritemode(xorput); - - /* Grab the big ghost. */ - - grab(0, 0, 160, 65, ch_two, n, n); /* First column, */ - grab(0, 67, 172, 127, ch_two, n, n); - grab(0, 132, 158, 190, ch_two, n, n); - - a_s = imagesize(349, 36, 361, 43); - getmem(a_p, a_s); - getimage(349, 36, 361, 43, a_p); - setfillstyle(1, 0); - bar(349, 36, 361, 43); - - grab(173, 66, 347, 124, ch_two, n, n); /* Second column. */ - grab(173, 6, 352, 64, ch_two, n, n); - - putimage(349, 36, a_p, 0); - - /* Grab Avvy's eyes and the exclamation mark. */ - - grab(605, 10, 620, 12, ch_bgi, n, n); /* Eyes looking left */ - grab(622, 10, 638, 12, ch_bgi, n, n); /* Ditto looking right (eye eye, sir) */ - grab(611, 0, 616, 5, ch_bgi, n, n); /* ! */ - - /* Grab the cobweb. */ - - grab(535, 25, 639, 75, ch_one, n, 0); - /* ^^^ Interesting point here: the ch_EGA save routine pads with black - space to the RIGHT of the object. Since this cobweb needs to be right- - justified, we must decrease x1 until xl is a multiple of 8. */ - - /* Grab Mark's signature. */ - - grab(462, 61, 525, 65, ch_ega, 576, 195); - - /* Grab the open door. */ - - grab(180, 132, 294, 180, ch_ega, 520, 127); - - /* Grab the bat. */ - - grab(354, 0, 474, 28, ch_bgi, n, n); - grab(484, 0, 526, 23, ch_bgi, n, n); - grab(542, 2, 564, 22, ch_bgi, n, n); - - /* Grab the big fade-in face. */ - - grab(350, 71, 420, 105, ch_ega, n, n); /* Top line. */ - grab(421, 71, 491, 105, ch_ega, n, n); - - grab(350, 107, 419, 141, ch_ega, n, n); /* Second line. */ - grab(421, 107, 490, 141, ch_ega, n, n); - - grab(350, 143, 420, 177, ch_ega, n, n); /* Third line. */ - grab(422, 143, 489, 177, ch_ega, n, n); - - /* Grab the "AARGH!" */ - - grab(349, 36, 361, 43, ch_bgi, aa, aa); /* A */ - grab(366, 31, 385, 46, ch_bgi, aa, aa); /* Aa */ - grab(394, 34, 415, 52, ch_bgi, aa, aa); /* Aar */ - grab(428, 33, 457, 57, ch_bgi, aa, aa); /* Aarg */ - grab(471, 30, 508, 59, ch_bgi, aa, aa); /* Aargh */ - grab(524, 30, 524, 58, ch_bgi, aa, aa); /* Aargh! */ - - for (gd = 0; gd <= 4; gd ++) - grab(509, 76 + gd * 22, 551, 96 + gd * 22, ch_bgi, n, n); /* The big green eyes. */ - - for (gd = 5; gd >= 0; gd --) - grab(181 + gd * 34, 186, 214 + gd * 34, 199, ch_bgi, n, n); /* The red greldet. */ - - for (gd = 0; gd <= 5; gd ++) - grab(390 + gd * 34, 186, 423 + gd * 34, 199, ch_bgi, n, n); /* The blue greldet. */ - -#ifndef DRYRUN - close_chunk(); -#endif - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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