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-rw-r--r--engines/avalanche/ghostroom.cpp16
-rw-r--r--engines/avalanche/graphics.cpp14
-rw-r--r--engines/avalanche/graphics.h4
-rw-r--r--engines/avalanche/help.cpp10
4 files changed, 22 insertions, 22 deletions
diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp
index b67df878ee..6bd0da7834 100644
--- a/engines/avalanche/ghostroom.cpp
+++ b/engines/avalanche/ghostroom.cpp
@@ -239,7 +239,7 @@ void GhostRoom::run() {
_vm->_graphics->ghostDrawPicture(_eyes[0], x, 135);
_vm->_graphics->drawDot(x + 16, 136, kColorBlack); // Eyes would leave a trail 1 pixel high behind them.
}
-
+
// Plot the Glerk:
if ((x % 10) == 0) {
if (_glerkStage > 25)
@@ -255,12 +255,12 @@ void GhostRoom::run() {
wait(15);
}
-
+
// Blank out the Glerk's space.
_vm->_graphics->drawFilledRectangle(Common::Rect(456, 14, 530, 50), kColorBlack);
_vm->_graphics->refreshScreen();
-
+
// Here comes the descending ghost:
for (int y = -64; y <= 103; y++) {
_vm->_graphics->ghostDrawGhost(_ghost[1 + (abs(y / 7) % 2) * 3], 0, y);
@@ -298,7 +298,7 @@ void GhostRoom::run() {
wait(777);
// Erase "aargh":
- _vm->_graphics->drawFilledRectangle(Common::Rect(172, 78, 348, 112), kColorBlack);
+ _vm->_graphics->drawFilledRectangle(Common::Rect(172, 78, 348, 112), kColorBlack);
_vm->_graphics->refreshScreen();
for (int i = 4; i >= 0; i--) {
@@ -307,14 +307,14 @@ void GhostRoom::run() {
}
// Erase the exclamation mark:
- _vm->_graphics->drawFilledRectangle(Common::Rect(246, 127, 252, 134), kColorBlack);
+ _vm->_graphics->drawFilledRectangle(Common::Rect(246, 127, 252, 134), kColorBlack);
_vm->_graphics->refreshScreen();
// Avvy hurries back:
_glerkStage = 0;
_greldetCount = 18;
_redGreldet = false;
-
+
for (int x = 217; x <= 479; x++) {
// The floating eyeballs again:
int xBound = x % 30;
@@ -343,7 +343,7 @@ void GhostRoom::run() {
_greldetCount = 0;
_redGreldet = !_redGreldet;
}
-
+
_vm->_graphics->ghostDrawPicture(_greldet[kGreldetFade[_greldetCount]][_redGreldet], _greldetX, _greldetY);
_greldetCount++;
@@ -353,7 +353,7 @@ void GhostRoom::run() {
}
CursorMan.showMouse(true);
-
+
_vm->fadeOut();
_vm->_graphics->restoreScreen();
_vm->_graphics->removeBackup();
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp
index 672a61d8a2..ab1a108194 100644
--- a/engines/avalanche/graphics.cpp
+++ b/engines/avalanche/graphics.cpp
@@ -363,8 +363,8 @@ void GraphicManager::drawBigText(const Common::String text, FontType font, byte
for (int bit = 0; bit < 16; bit++) {
if ((bit % 2) == 0)
pixelBit = (pixel >> (bit / 2)) & 1;
- for (int k = 0; k < 2; k++)
- if (pixelBit)
+ for (int k = 0; k < 2; k++)
+ if (pixelBit)
*(byte *)_surface.getBasePtr(x + i * 16 + 16 - bit, y + j * 2 + k) = color;
}
}
@@ -552,7 +552,7 @@ void GraphicManager::ghostDrawGhost(byte ghostArr[2][66][26], uint16 destX, int1
}
}
}
-
+
drawPicture(_surface, ghostPic, destX, destY);
ghostPic.free();
@@ -592,11 +592,11 @@ Graphics::Surface GraphicManager::ghostLoadPicture(Common::File &file, Common::P
coord.x = cb._x;
coord.y = cb._y;
-
+
Graphics::Surface picture = loadPictureGraphic(file);
skipDifference(cb._size, picture, file);
-
+
return picture;
}
@@ -728,7 +728,7 @@ void GraphicManager::seuLoad() {
if (!file.open("notts.avd"))
error("AVALANCHE: ShootEmUp: File not found: notts.avd");
-
+
for (int i = 0; i < 99; i++) {
int size = file.readUint16LE();
_seuPictures[i] = loadPictureGraphic(file);
@@ -778,7 +778,7 @@ Graphics::Surface GraphicManager::loadPictureGraphic(Common::File &file) {
Graphics::Surface picture; // We make a Surface object for the picture itself.
picture.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
-
+
// Produce the picture. We read it in row-by-row, and every row has 4 planes.
for (int y = 0; y < height; y++) {
for (int8 plane = 3; plane >= 0; plane--) { // The planes are in the opposite way.
diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h
index 73e2899226..e5538bca7a 100644
--- a/engines/avalanche/graphics.h
+++ b/engines/avalanche/graphics.h
@@ -162,7 +162,7 @@ private:
Graphics::Surface _surface;
// For the mini-game "Nim".
- Graphics::Surface _nimStone;
+ Graphics::Surface _nimStone;
Graphics::Surface _nimInitials[3];
Graphics::Surface _nimLogo;
@@ -178,7 +178,7 @@ private:
// Further information about these two: http://www.shikadi.net/moddingwiki/Raw_EGA_data
Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data.
Graphics::Surface loadPictureSign(Common::File &file, int xl, int yl); // Reads a tricky type of picture used for the "game over"/"about" scrolls and in the mini-game Nim.
-
+
void drawText(Graphics::Surface &surface, const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color);
void drawPicture(Graphics::Surface &target, const Graphics::Surface picture, uint16 destX, uint16 destY);
diff --git a/engines/avalanche/help.cpp b/engines/avalanche/help.cpp
index 0d4eff9c23..0e60f5fadb 100644
--- a/engines/avalanche/help.cpp
+++ b/engines/avalanche/help.cpp
@@ -52,7 +52,7 @@ Help::Help(AvalancheEngine *vm) {
*/
void Help::switchPage(byte which) {
// Help icons are 80x20.
-
+
_highlightWas = 177; // Forget where the highlight was.
Common::File file;
@@ -78,7 +78,7 @@ void Help::switchPage(byte which) {
_vm->_graphics->drawBigText("help!", _vm->_font, 8, 549, 1, kColorBlack);
_vm->_graphics->drawBigText("help!", _vm->_font, 8, 550, 0, kColorCyan);
-
+
byte y = 0;
do {
Common::String line = getLine(file);
@@ -143,7 +143,7 @@ void Help::switchPage(byte which) {
_vm->_graphics->drawBigText(text, _vm->_font, 8, 589 - (text.size() * 8), 18 + (y + 1) * 27, kColorBlack);
_vm->_graphics->drawBigText(text, _vm->_font, 8, 590 - (text.size() * 8), 17 + (y + 1) * 27, kColorCyan);
-
+
y++;
_buttonNum++;
}
@@ -175,7 +175,7 @@ bool Help::handleMouse(const Common::Event &event) {
if ((mousePos.x < 470) || (mousePos.x > 550) || (((mousePos.y - 13) % 27) > 20))
index = -1;
- else // Clicked on a button.
+ else // Clicked on a button.
index = ((mousePos.y - 13) / 27) - 1;
} else { // LBUTTONDOWN or MOUSEMOVE
int highlightIs = 0;
@@ -244,7 +244,7 @@ void Help::run() {
_vm->fadeIn();
_vm->_graphics->loadMouse(kCurHelp);
-
+
// Originally it was the body of 'continue_help':
bool close = false;
while (!_vm->shouldQuit() && !close) {