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Diffstat (limited to 'engines/bbvs/detection.cpp')
| -rw-r--r-- | engines/bbvs/detection.cpp | 162 | 
1 files changed, 162 insertions, 0 deletions
| diff --git a/engines/bbvs/detection.cpp b/engines/bbvs/detection.cpp new file mode 100644 index 0000000000..e7383163f5 --- /dev/null +++ b/engines/bbvs/detection.cpp @@ -0,0 +1,162 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bbvs/bbvs.h" + +#include "common/config-manager.h" +#include "engines/advancedDetector.h" +#include "common/savefile.h" +#include "common/system.h" +#include "base/plugins.h" +#include "graphics/thumbnail.h" + +static const PlainGameDescriptor bbvsGames[] = { +	{ "bbvs", "Beavis and Butthead in Virtual Stupidity" }, +	{ 0, 0 } +}; + +namespace Bbvs { + +static const ADGameDescription gameDescriptions[] = { +	{ +		"bbvs", +		0, +		AD_ENTRY1s("game0001.vnm", "637e5411751c7065bc385dd73d224561", 64004), +		Common::EN_ANY, +		Common::kPlatformWindows, +		ADGF_NO_FLAGS, +		GUIO0() +	}, + +	AD_TABLE_END_MARKER +}; + +} // End of namespace Bbvs + +static const char * const directoryGlobs[] = { +	"vnm", +	0 +}; + +class BbvsMetaEngine : public AdvancedMetaEngine { +public: +	BbvsMetaEngine() : AdvancedMetaEngine(Bbvs::gameDescriptions, sizeof(ADGameDescription), bbvsGames) { +		_singleid = "bbvs"; +		_maxScanDepth = 3; +		_directoryGlobs = directoryGlobs; +	} + +	virtual const char *getName() const { +		return "MTV's Beavis and Butt-Head in Virtual Stupidity"; +	} + +	virtual const char *getOriginalCopyright() const { +		return "(C) 1995 Viacom New Media"; +	} + +	virtual bool hasFeature(MetaEngineFeature f) const; +	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; +	virtual int getMaximumSaveSlot() const; +	virtual SaveStateList listSaves(const char *target) const; +	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +	virtual void removeSaveState(const char *target, int slot) const; +}; + +bool BbvsMetaEngine::hasFeature(MetaEngineFeature f) const { +	return +	    (f == kSupportsListSaves) || +	    (f == kSupportsDeleteSave) || +	    (f == kSupportsLoadingDuringStartup) || +	    (f == kSavesSupportMetaInfo) || +	    (f == kSavesSupportThumbnail) || +	    (f == kSavesSupportCreationDate); +} + +void BbvsMetaEngine::removeSaveState(const char *target, int slot) const { +	Common::String fileName = Common::String::format("%s.%03d", target, slot); +	g_system->getSavefileManager()->removeSavefile(fileName); +} + +int BbvsMetaEngine::getMaximumSaveSlot() const { +	return 999; +} + +SaveStateList BbvsMetaEngine::listSaves(const char *target) const { +	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); +	Bbvs::BbvsEngine::SaveHeader header; +	Common::String pattern = target; +	pattern += ".???"; +	Common::StringArray filenames; +	filenames = saveFileMan->listSavefiles(pattern.c_str()); +	Common::sort(filenames.begin(), filenames.end());	// Sort (hopefully ensuring we are sorted numerically..) +	SaveStateList saveList; +	for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { +		// Obtain the last 3 digits of the filename, since they correspond to the save slot +		int slotNum = atoi(file->c_str() + file->size() - 3); +		if (slotNum >= 0 && slotNum <= 999) { +			Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); +			if (in) { +				if (Bbvs::BbvsEngine::readSaveHeader(in, false, header) == Bbvs::BbvsEngine::kRSHENoError) { +					saveList.push_back(SaveStateDescriptor(slotNum, header.description)); +				} +				delete in; +			} +		} +	} +	return saveList; +} + +SaveStateDescriptor BbvsMetaEngine::querySaveMetaInfos(const char *target, int slot) const { +	Common::String filename = Bbvs::BbvsEngine::getSavegameFilename(target, slot); +	Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); +	if (in) { +		Bbvs::BbvsEngine::SaveHeader header; +		Bbvs::BbvsEngine::kReadSaveHeaderError error; +		error = Bbvs::BbvsEngine::readSaveHeader(in, true, header); +		delete in; +		if (error == Bbvs::BbvsEngine::kRSHENoError) {		 +			SaveStateDescriptor desc(slot, header.description); +			// Slot 0 is used for the "Continue" save +			desc.setDeletableFlag(slot != 0); +			desc.setWriteProtectedFlag(slot == 0); +			desc.setThumbnail(header.thumbnail); +			desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF); +			desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF); +			desc.setPlayTime(header.playTime * 1000); +			return desc; +		} +	} +	return SaveStateDescriptor(); +} + +bool BbvsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { +	if (desc) { +		*engine = new Bbvs::BbvsEngine(syst, desc); +	} +	return desc != 0; +} + +#if PLUGIN_ENABLED_DYNAMIC(BBVS) +	REGISTER_PLUGIN_DYNAMIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine); +#else +	REGISTER_PLUGIN_STATIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine); +#endif | 
