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Diffstat (limited to 'engines/bbvs/dialogs.h')
-rw-r--r-- | engines/bbvs/dialogs.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/engines/bbvs/dialogs.h b/engines/bbvs/dialogs.h new file mode 100644 index 0000000000..2dce2a110b --- /dev/null +++ b/engines/bbvs/dialogs.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BBVS_DIALOGS_H +#define BBVS_DIALOGS_H + +#include "bbvs/bbvs.h" +#include "gui/dialog.h" +#include "gui/widgets/edittext.h" + +namespace Bbvs { + +enum { + // Main menu + kCmdNewGame = 'NEWG', + kCmdContinue = 'CONT', + kCmdOptions = 'OPTN', + kCmdMiniGames = 'MINI', + kCmdQuit = 'QUIT', + // Options + kCmdUninstall = 0, + kCmdCredits = 'CRED', + kCmdOpening = 'OPEN', + kCmdChicksNStuff = 'CHIC', + // Minigames + kCmdHockALoogie = 'HOCK', + kCmdBugJustice = 'BUGJ', + kCmdCourtChaos = 'CORT', + kCmdAirGuitar = 'AIRG', + kCmdBack = 'BACK' +}; + +enum { + kMainMenuScr = 0, + kOptionsMenuScr = 1, + kMiniGamesMenuScr = 2 +}; + +class MainMenu : public GUI::Dialog { +public: + MainMenu(BbvsEngine *vm); + ~MainMenu(); + + void reflowLayout(); + void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data); + +protected: + BbvsEngine *_vm; + + void init(); + + GUI::ButtonWidget *_buttons[5]; + + void gotoMenuScreen(int index); + bool canContinue(); + void gotoScene(int sceneNum); + +}; + +} + +#endif // BBVS_DIALOGS_H |