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-rw-r--r--engines/bladerunner/aud_stream.cpp109
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/aud_stream.h"
+
+#include "bladerunner/audio_player.h"
+
+#include "common/util.h"
+
+namespace BladeRunner {
+
+AudStream::AudStream(byte *data) : _cache(nullptr) {
+ init(data);
+}
+
+AudStream::AudStream(AudioCache *cache, int32 hash)
+ : _cache(cache), _hash(hash) {
+ _cache->incRef(_hash);
+
+ init(_cache->findByHash(_hash));
+}
+
+void AudStream::init(byte *data) {
+ _data = data;
+ _end = _data + READ_LE_UINT32(_data + 2) + 12;
+ assert(_end - _data >= 12);
+
+ _compressionType = *(_data + 11);
+
+ _deafBlockRemain = 0;
+ _p = _data + 12;
+}
+
+AudStream::~AudStream() {
+ if (_cache)
+ _cache->decRef(_hash);
+}
+
+int AudStream::readBuffer(int16 *buffer, const int numSamples) {
+ int samplesRead = 0;
+
+ if (_compressionType == 99) {
+ assert(numSamples % 2 == 0);
+
+ while (samplesRead < numSamples) {
+ if (_deafBlockRemain == 0) {
+ if (_end - _p == 0)
+ break;
+
+ assert(_end - _p >= 6);
+
+ uint16 blockSize = READ_LE_UINT16(_p);
+ uint16 blockOutSize = READ_LE_UINT16(_p + 2);
+ uint32 sig = READ_LE_UINT32(_p + 4);
+ _p += 8;
+
+ assert(sig == 0xdeaf);
+ assert(_end - _p >= blockSize);
+ assert(blockOutSize = 4 * blockSize);
+
+ _deafBlockRemain = blockSize;
+ }
+
+ assert(_end - _p >= _deafBlockRemain);
+
+ int bytesConsumed = MIN<int>(_deafBlockRemain, (numSamples - samplesRead) / 2);
+
+ _decoder.decode(_p, bytesConsumed, buffer + samplesRead);
+ _p += bytesConsumed;
+ _deafBlockRemain -= bytesConsumed;
+
+ samplesRead += 2 * bytesConsumed;
+ }
+ } else {
+ samplesRead = MIN(numSamples, (int)(_end - _p) / 2);
+ for (int i = 0; i < samplesRead; i++, _p += 2) {
+ buffer[i] = READ_LE_UINT16(_p);
+ }
+ }
+
+ return samplesRead;
+}
+
+bool AudStream::rewind() {
+ _p = _data + 12;
+ _decoder.setParameters(0, 0);
+ return true;
+}
+
+} // End of namespace BladeRunner