diff options
Diffstat (limited to 'engines/bladerunner/dialogue_menu.h')
-rw-r--r-- | engines/bladerunner/dialogue_menu.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/engines/bladerunner/dialogue_menu.h b/engines/bladerunner/dialogue_menu.h new file mode 100644 index 0000000000..7a6b99e967 --- /dev/null +++ b/engines/bladerunner/dialogue_menu.h @@ -0,0 +1,103 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BLADERUNNER_DIALOGUE_MENU_H +#define BLADERUNNER_DIALOGUE_MENU_H + +#include "bladerunner/shape.h" + +#include "common/array.h" + +#include "graphics/surface.h" + +namespace BladeRunner { + +class BladeRunnerEngine; +class TextResource; + +struct DialogueItem { + char text[50]; + int answerValue; + int field_36; + int field_3A; + int field_3E; + int field_42; + int field_46; +}; + +class DialogueMenu { + BladeRunnerEngine *_vm; + + TextResource *_textResource; + Common::Array<Shape> _shapes; + bool _isVisible; + bool _waitingForInput; + int _selectedItemIndex; + int _listSize; + + // These track whether a dialogue option + // has previously been selected + int _neverRepeatListSize; + int _neverRepeatValues[100]; + bool _neverRepeatWasSelected[100]; + + int _centerX; + int _centerY; + int _screenX; + int _screenY; + int _maxItemWidth; + DialogueItem _items[10]; + +public: + DialogueMenu(BladeRunnerEngine *vm); + ~DialogueMenu(); + + bool loadText(const char *name); + + bool show(); + bool showAt(int x, int y); + bool hide(); + bool clearList(); + bool addToList(int answer, int a3, int a4, int a5, int a6); + bool addToListNeverRepeatOnceSelected(int answer, int a3, int a4, int a5); + int queryInput(); + int listSize(); + bool isVisible(); + bool isOpen(); + void tick(int x, int y); + void draw(); + int getAnswerIndex(int answer); + const char *getText(int id); + void calculatePosition(int unusedX = 0, int unusedY = 0); + + void mouseUp(); + bool waitingForInput(); + + void clear(); + void reset(); + + static void darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2); +}; + +} // End of namespace BladeRunner + +#endif |