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Diffstat (limited to 'engines/bladerunner/item_pickup.h')
-rw-r--r-- | engines/bladerunner/item_pickup.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/bladerunner/item_pickup.h b/engines/bladerunner/item_pickup.h new file mode 100644 index 0000000000..0e7bc516ea --- /dev/null +++ b/engines/bladerunner/item_pickup.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BLADERUNNER_ITEMPICKUP_H +#define BLADERUNNER_ITEMPICKUP_H + +#include "common/rect.h" +#include "graphics/surface.h" + +namespace BladeRunner { + +class BladeRunnerEngine; + +class ItemPickup { + BladeRunnerEngine *_vm; + + float _facingStep; + + int _animationId; + int _screenX; + int _screenY; + float _facing; + float _scale; + int _animationFrame; + int _timeLeft; + int _timeLast; + Common::Rect _screenRect; + +public: + ItemPickup(BladeRunnerEngine *vm); + ~ItemPickup(); + + void setup(int animationId, int screenX, int screenY); + void reset(); + + void tick(); + void draw(); +}; + +} // End of namespace BladeRunner + +#endif |