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path: root/engines/bladerunner/script/ai/mutant1.cpp
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Diffstat (limited to 'engines/bladerunner/script/ai/mutant1.cpp')
-rw-r--r--engines/bladerunner/script/ai/mutant1.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/mutant1.cpp b/engines/bladerunner/script/ai/mutant1.cpp
index fcc46cdbc2..657a229906 100644
--- a/engines/bladerunner/script/ai/mutant1.cpp
+++ b/engines/bladerunner/script/ai/mutant1.cpp
@@ -466,7 +466,7 @@ bool AIScriptMutant1::UpdateAnimation(int *animation, int *frame) {
Actor_Combat_AI_Hit_Attempt(kActorMutant1);
}
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(898)) {
- Actor_Change_Animation_Mode(kActorMutant1, 0);
+ Actor_Change_Animation_Mode(kActorMutant1, kAnimationModeIdle);
}
break;
@@ -477,7 +477,7 @@ bool AIScriptMutant1::UpdateAnimation(int *animation, int *frame) {
Ambient_Sounds_Play_Sound(kSfxHURT1M1, 99, 0, 0, 25);
}
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(899)) {
- Actor_Change_Animation_Mode(kActorMutant1, 0);
+ Actor_Change_Animation_Mode(kActorMutant1, kAnimationModeIdle);
}
break;
@@ -504,7 +504,7 @@ bool AIScriptMutant1::UpdateAnimation(int *animation, int *frame) {
Sound_Play(kSfxHURT1M1, 100, 0, 0, 50);
}
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(899)) {
- Actor_Change_Animation_Mode(kActorMutant1, 0);
+ Actor_Change_Animation_Mode(kActorMutant1, kAnimationModeIdle);
}
break;