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-rw-r--r--engines/bladerunner/script/ai/mutant1.cpp24
1 files changed, 8 insertions, 16 deletions
diff --git a/engines/bladerunner/script/ai/mutant1.cpp b/engines/bladerunner/script/ai/mutant1.cpp
index f597e76ec5..9ecaf9d80e 100644
--- a/engines/bladerunner/script/ai/mutant1.cpp
+++ b/engines/bladerunner/script/ai/mutant1.cpp
@@ -325,36 +325,28 @@ bool AIScriptMutant1::GoalChanged(int currentGoalNumber, int newGoalNumber) {
case 410:
switch (Actor_Query_Which_Set_In(kActorMutant1)) {
- case 74:
+ case kSetUG01:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 11, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
- case 75:
- case 76:
- case 81:
- case 82:
- case 85:
- return true;
-
- case 77:
- case 78:
- case 79:
+ case kSetUG04:
+ case kSetUG05:
+ case kSetUG06:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 10, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
- case 80:
+ case kSetUG07:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 12, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
- case 83:
+ case kSetUG10:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 14, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
- case 84:
+ case kSetUG12:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 14, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
-
- case 86:
+ case kSetUG14:
Non_Player_Actor_Combat_Mode_On(kActorMutant1, 0, 0, 0, 14, 4, 7, 8, -1, -1, -1, 10, 300, 0);
break;
}