diff options
Diffstat (limited to 'engines/bladerunner/script/kia_script.cpp')
-rw-r--r-- | engines/bladerunner/script/kia_script.cpp | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/engines/bladerunner/script/kia_script.cpp b/engines/bladerunner/script/kia_script.cpp index 35f26ae853..4475e8646f 100644 --- a/engines/bladerunner/script/kia_script.cpp +++ b/engines/bladerunner/script/kia_script.cpp @@ -797,26 +797,35 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorSteele, 3540); break; case kClueGrigorianInterviewB1: - KIA_Play_Actor_Dialogue(kActorSteele, 3550); - KIA_Play_Actor_Dialogue(kActorGrigorian, 1360); + // Izo is a Replicant + KIA_Play_Actor_Dialogue(kActorSteele, 3550); // Describe them to me again. + KIA_Play_Actor_Dialogue(kActorGrigorian, 1360); // Just the Rastafarian fellow. And that-- that friend of his. A slim blond man, Asian. With-- with a ponytail. KIA_Play_Actor_Dialogue(kActorGrigorian, 1370); - KIA_Play_Actor_Dialogue(kActorSteele, 3560); + if (_vm->_cutContent) { + KIA_Play_Actor_Dialogue(kActorSteele, 3620); // Let me ask you a question. + KIA_Play_Actor_Dialogue(kActorSteele, 3630); + KIA_Play_Actor_Dialogue(kActorGrigorian, 1380); + KIA_Play_Actor_Dialogue(kActorSteele, 3640); // such as + KIA_Play_Actor_Dialogue(kActorGrigorian, 1390); + } + KIA_Play_Actor_Dialogue(kActorSteele, 3560); // Bravo, Spencer. KIA_Play_Actor_Dialogue(kActorSteele, 3570); break; case kClueGrigorianInterviewB2: - KIA_Play_Actor_Dialogue(kActorSteele, 3580); - KIA_Play_Actor_Dialogue(kActorGrigorian, 1400); + // Izo is a human + KIA_Play_Actor_Dialogue(kActorSteele, 3580); // Describe them for me again. + KIA_Play_Actor_Dialogue(kActorGrigorian, 1400); // There was that Rastafarian fellow and one of our ex members showed up. KIA_Play_Actor_Dialogue(kActorSteele, 3590); - KIA_Play_Actor_Dialogue(kActorGrigorian, 1410); + KIA_Play_Actor_Dialogue(kActorGrigorian, 1410); // A Japanese man named Izo. KIA_Play_Actor_Dialogue(kActorSteele, 3600); - KIA_Play_Actor_Dialogue(kActorGrigorian, 1420); - KIA_Play_Actor_Dialogue(kActorGrigorian, 1430); + KIA_Play_Actor_Dialogue(kActorGrigorian, 1420); // We're a pacifist organization and we have rules + KIA_Play_Actor_Dialogue(kActorGrigorian, 1430); // Izo refused to check in his samurai sword KIA_Play_Actor_Dialogue(kActorSteele, 3610); KIA_Play_Actor_Dialogue(kActorGrigorian, 1440); - KIA_Play_Actor_Dialogue(kActorSteele, 3620); + KIA_Play_Actor_Dialogue(kActorSteele, 3620); // Let me ask you a question. KIA_Play_Actor_Dialogue(kActorSteele, 3630); KIA_Play_Actor_Dialogue(kActorGrigorian, 1450); - KIA_Play_Actor_Dialogue(kActorSteele, 3640); + KIA_Play_Actor_Dialogue(kActorSteele, 3640); // such as KIA_Play_Actor_Dialogue(kActorGrigorian, 1460); KIA_Play_Actor_Dialogue(kActorSteele, 3650); break; |