aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/scene/ar01.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bladerunner/script/scene/ar01.cpp')
-rw-r--r--engines/bladerunner/script/scene/ar01.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/bladerunner/script/scene/ar01.cpp b/engines/bladerunner/script/scene/ar01.cpp
index ed4a96b086..9cd104c850 100644
--- a/engines/bladerunner/script/scene/ar01.cpp
+++ b/engines/bladerunner/script/scene/ar01.cpp
@@ -143,7 +143,7 @@ bool SceneScriptAR01::ClickedOnActor(int actorId) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -120.73f, 0.0f, 219.17f, 12, 1, false, 0)) {
Actor_Face_Actor(kActorMcCoy, kActorFishDealer, true);
Actor_Face_Actor(kActorFishDealer, kActorMcCoy, true);
- if (!Game_Flag_Query(kFlagFishDealerTalk)) {
+ if (!Game_Flag_Query(kFlagAR01FishDealerTalk)) {
Actor_Says(kActorMcCoy, 0, 18);
Actor_Says(kActorFishDealer, 0, 14);
Actor_Says(kActorFishDealer, 10, 14);
@@ -159,7 +159,7 @@ bool SceneScriptAR01::ClickedOnActor(int actorId) {
Actor_Says(kActorFishDealer, 80, 14);
Actor_Says(kActorFishDealer, 90, 14);
Actor_Says(kActorMcCoy, 25, 13);
- Game_Flag_Set(kFlagFishDealerTalk);
+ Game_Flag_Set(kFlagAR01FishDealerTalk);
Actor_Set_Goal_Number(kActorFishDealer, 1);
} else {
if ( Actor_Clue_Query(kActorMcCoy, kClueStrangeScale1)
@@ -202,8 +202,8 @@ bool SceneScriptAR01::ClickedOnExit(int exitId) {
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -477.0, 0.0, -149.0, 0, false, false, 0);
Game_Flag_Set(kFlagAR01toHC01);
Game_Flag_Set(464);
- Game_Flag_Reset(kFlagMcCoyAtARxx);
- Game_Flag_Set(kFlagMcCoyAtHCxx);
+ Game_Flag_Reset(kFlagMcCoyInAnimoidRow);
+ Game_Flag_Set(kFlagMcCoyInHawkersCircle);
Set_Enter(kSetHC01_HC02_HC03_HC04, kSceneHC01);
Actor_Set_Goal_Number(kActorFishDealer, 3);
}
@@ -251,83 +251,83 @@ bool SceneScriptAR01::ClickedOnExit(int exitId) {
Actor_Voice_Over(4350, kActorVoiceOver);
Game_Flag_Set(kFlagDNARowAvailableTalk);
}
- Game_Flag_Reset(kFlagMcCoyAtCTxx);
- Game_Flag_Reset(kFlagMcCoyAtRCxx);
- Game_Flag_Reset(kFlagMcCoyAtMAxx);
- Game_Flag_Reset(kFlagMcCoyAtPSxx);
- Game_Flag_Reset(kFlagMcCoyAtBBxx);
- Game_Flag_Reset(kFlagMcCoyAtHFxx);
- Game_Flag_Reset(kFlagMcCoyAtARxx);
+ Game_Flag_Reset(kFlagMcCoyInChinaTown);
+ Game_Flag_Reset(kFlagMcCoyInRunciters);
+ Game_Flag_Reset(kFlagMcCoyInMcCoyApartment);
+ Game_Flag_Reset(kFlagMcCoyInPoliceStation);
+ Game_Flag_Reset(kFlagMcCoyInBradburyBuilding);
+ Game_Flag_Reset(kFlagMcCoyInHysteriaHall);
+ Game_Flag_Reset(kFlagMcCoyInAnimoidRow);
int spinnerDest = Spinner_Interface_Choose_Dest(kAR01LoopDoorAnim, false);
Actor_Face_Heading(kActorMcCoy, 545, false);
switch (spinnerDest) {
case kSpinnerDestinationPoliceStation:
- Game_Flag_Set(kFlagMcCoyAtPSxx);
+ Game_Flag_Set(kFlagMcCoyInPoliceStation);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtPS01);
Set_Enter(kSetPS01, kScenePS01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationMcCoysApartment:
- Game_Flag_Set(kFlagMcCoyAtMAxx);
+ Game_Flag_Set(kFlagMcCoyInMcCoyApartment);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtMA01);
Set_Enter(kSetMA01, kSceneMA01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationRuncitersAnimals:
- Game_Flag_Set(kFlagMcCoyAtRCxx);
+ Game_Flag_Set(kFlagMcCoyInRunciters);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtRC01);
Set_Enter(kSetRC01, kSceneRC01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationChinatown:
- Game_Flag_Set(kFlagMcCoyAtCTxx);
+ Game_Flag_Set(kFlagMcCoyInChinaTown);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtCT01);
Set_Enter(kSetCT01_CT12, kSceneCT01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationTyrellBuilding:
- Game_Flag_Set(kFlagMcCoyAtTBxx);
+ Game_Flag_Set(kFlagMcCoyInTyrellBuilding);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtTB02);
Set_Enter(kSetTB02_TB03, kSceneTB02);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationDNARow:
- Game_Flag_Set(kFlagMcCoyAtDRxx);
+ Game_Flag_Set(kFlagMcCoyInDNARow);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtDR01);
Set_Enter(kSetDR01_DR02_DR04, kSceneDR01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationBradburyBuilding:
- Game_Flag_Set(kFlagMcCoyAtBBxx);
+ Game_Flag_Set(kFlagMcCoyInBradburyBuilding);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtBB01);
Set_Enter(kSetBB01, kSceneBB01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationNightclubRow:
- Game_Flag_Set(kFlagMcCoyAtNRxx);
+ Game_Flag_Set(kFlagMcCoyInNightclubRow);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtNR01);
Set_Enter(kSetNR01, kSceneNR01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
case kSpinnerDestinationHysteriaHall:
- Game_Flag_Set(kFlagMcCoyAtHFxx);
+ Game_Flag_Set(kFlagMcCoyInHysteriaHall);
Game_Flag_Reset(kFlagSpinnerAtAR01);
Game_Flag_Set(kFlagSpinnerAtHF01);
Set_Enter(kSetHF01, kSceneHF01);
Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true);
break;
default:
- Game_Flag_Set(kFlagMcCoyAtARxx);
+ Game_Flag_Set(kFlagMcCoyInAnimoidRow);
Actor_Set_Invisible(kActorMcCoy, false);
break;
}
@@ -389,7 +389,7 @@ void SceneScriptAR01::PlayerWalkedOut() {
Actor_Set_Invisible(kActorMcCoy, false);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- if (!Game_Flag_Query(kFlagMcCoyAtHCxx)) {
+ if (!Game_Flag_Query(kFlagMcCoyInHawkersCircle)) {
Music_Stop(2);
}
if (!Game_Flag_Query(kFlagAR01toHC01)