diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ar01.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ar01.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/bladerunner/script/scene/ar01.cpp b/engines/bladerunner/script/scene/ar01.cpp index ed4a96b086..9cd104c850 100644 --- a/engines/bladerunner/script/scene/ar01.cpp +++ b/engines/bladerunner/script/scene/ar01.cpp @@ -143,7 +143,7 @@ bool SceneScriptAR01::ClickedOnActor(int actorId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -120.73f, 0.0f, 219.17f, 12, 1, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorFishDealer, true); Actor_Face_Actor(kActorFishDealer, kActorMcCoy, true); - if (!Game_Flag_Query(kFlagFishDealerTalk)) { + if (!Game_Flag_Query(kFlagAR01FishDealerTalk)) { Actor_Says(kActorMcCoy, 0, 18); Actor_Says(kActorFishDealer, 0, 14); Actor_Says(kActorFishDealer, 10, 14); @@ -159,7 +159,7 @@ bool SceneScriptAR01::ClickedOnActor(int actorId) { Actor_Says(kActorFishDealer, 80, 14); Actor_Says(kActorFishDealer, 90, 14); Actor_Says(kActorMcCoy, 25, 13); - Game_Flag_Set(kFlagFishDealerTalk); + Game_Flag_Set(kFlagAR01FishDealerTalk); Actor_Set_Goal_Number(kActorFishDealer, 1); } else { if ( Actor_Clue_Query(kActorMcCoy, kClueStrangeScale1) @@ -202,8 +202,8 @@ bool SceneScriptAR01::ClickedOnExit(int exitId) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -477.0, 0.0, -149.0, 0, false, false, 0); Game_Flag_Set(kFlagAR01toHC01); Game_Flag_Set(464); - Game_Flag_Reset(kFlagMcCoyAtARxx); - Game_Flag_Set(kFlagMcCoyAtHCxx); + Game_Flag_Reset(kFlagMcCoyInAnimoidRow); + Game_Flag_Set(kFlagMcCoyInHawkersCircle); Set_Enter(kSetHC01_HC02_HC03_HC04, kSceneHC01); Actor_Set_Goal_Number(kActorFishDealer, 3); } @@ -251,83 +251,83 @@ bool SceneScriptAR01::ClickedOnExit(int exitId) { Actor_Voice_Over(4350, kActorVoiceOver); Game_Flag_Set(kFlagDNARowAvailableTalk); } - Game_Flag_Reset(kFlagMcCoyAtCTxx); - Game_Flag_Reset(kFlagMcCoyAtRCxx); - Game_Flag_Reset(kFlagMcCoyAtMAxx); - Game_Flag_Reset(kFlagMcCoyAtPSxx); - Game_Flag_Reset(kFlagMcCoyAtBBxx); - Game_Flag_Reset(kFlagMcCoyAtHFxx); - Game_Flag_Reset(kFlagMcCoyAtARxx); + Game_Flag_Reset(kFlagMcCoyInChinaTown); + Game_Flag_Reset(kFlagMcCoyInRunciters); + Game_Flag_Reset(kFlagMcCoyInMcCoyApartment); + Game_Flag_Reset(kFlagMcCoyInPoliceStation); + Game_Flag_Reset(kFlagMcCoyInBradburyBuilding); + Game_Flag_Reset(kFlagMcCoyInHysteriaHall); + Game_Flag_Reset(kFlagMcCoyInAnimoidRow); int spinnerDest = Spinner_Interface_Choose_Dest(kAR01LoopDoorAnim, false); Actor_Face_Heading(kActorMcCoy, 545, false); switch (spinnerDest) { case kSpinnerDestinationPoliceStation: - Game_Flag_Set(kFlagMcCoyAtPSxx); + Game_Flag_Set(kFlagMcCoyInPoliceStation); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtPS01); Set_Enter(kSetPS01, kScenePS01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationMcCoysApartment: - Game_Flag_Set(kFlagMcCoyAtMAxx); + Game_Flag_Set(kFlagMcCoyInMcCoyApartment); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtMA01); Set_Enter(kSetMA01, kSceneMA01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationRuncitersAnimals: - Game_Flag_Set(kFlagMcCoyAtRCxx); + Game_Flag_Set(kFlagMcCoyInRunciters); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtRC01); Set_Enter(kSetRC01, kSceneRC01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationChinatown: - Game_Flag_Set(kFlagMcCoyAtCTxx); + Game_Flag_Set(kFlagMcCoyInChinaTown); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtCT01); Set_Enter(kSetCT01_CT12, kSceneCT01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationTyrellBuilding: - Game_Flag_Set(kFlagMcCoyAtTBxx); + Game_Flag_Set(kFlagMcCoyInTyrellBuilding); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtTB02); Set_Enter(kSetTB02_TB03, kSceneTB02); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationDNARow: - Game_Flag_Set(kFlagMcCoyAtDRxx); + Game_Flag_Set(kFlagMcCoyInDNARow); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtDR01); Set_Enter(kSetDR01_DR02_DR04, kSceneDR01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationBradburyBuilding: - Game_Flag_Set(kFlagMcCoyAtBBxx); + Game_Flag_Set(kFlagMcCoyInBradburyBuilding); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtBB01); Set_Enter(kSetBB01, kSceneBB01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationNightclubRow: - Game_Flag_Set(kFlagMcCoyAtNRxx); + Game_Flag_Set(kFlagMcCoyInNightclubRow); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtNR01); Set_Enter(kSetNR01, kSceneNR01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; case kSpinnerDestinationHysteriaHall: - Game_Flag_Set(kFlagMcCoyAtHFxx); + Game_Flag_Set(kFlagMcCoyInHysteriaHall); Game_Flag_Reset(kFlagSpinnerAtAR01); Game_Flag_Set(kFlagSpinnerAtHF01); Set_Enter(kSetHF01, kSceneHF01); Scene_Loop_Start_Special(kSceneLoopModeChangeSet, kAR01LoopOutshoot, true); break; default: - Game_Flag_Set(kFlagMcCoyAtARxx); + Game_Flag_Set(kFlagMcCoyInAnimoidRow); Actor_Set_Invisible(kActorMcCoy, false); break; } @@ -389,7 +389,7 @@ void SceneScriptAR01::PlayerWalkedOut() { Actor_Set_Invisible(kActorMcCoy, false); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - if (!Game_Flag_Query(kFlagMcCoyAtHCxx)) { + if (!Game_Flag_Query(kFlagMcCoyInHawkersCircle)) { Music_Stop(2); } if (!Game_Flag_Query(kFlagAR01toHC01) |