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path: root/engines/bladerunner/script/scene/ar02.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ar02.cpp')
-rw-r--r--engines/bladerunner/script/scene/ar02.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/scene/ar02.cpp b/engines/bladerunner/script/scene/ar02.cpp
index b23507909b..7b7351bff3 100644
--- a/engines/bladerunner/script/scene/ar02.cpp
+++ b/engines/bladerunner/script/scene/ar02.cpp
@@ -53,10 +53,10 @@ void SceneScriptAR02::InitializeScene() {
Ambient_Sounds_Add_Sound(247, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(248, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(249, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Speech_Sound(60, 0, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
- Ambient_Sounds_Add_Speech_Sound(60, 20, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
- Ambient_Sounds_Add_Speech_Sound(60, 40, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
- Ambient_Sounds_Add_Speech_Sound(60, 50, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
+ Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 0, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
+ Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 20, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
+ Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 40, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
+ Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 50, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Sound( 68, 10, 180, 16, 25, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound( 69, 10, 180, 16, 25, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(375, 10, 180, 50, 100, 0, 0, -101, -101, 0, 0);