diff options
Diffstat (limited to 'engines/bladerunner/script/scene/bb01.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/bb01.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/bladerunner/script/scene/bb01.cpp b/engines/bladerunner/script/scene/bb01.cpp index 5bc75907c0..9bdae8c9f0 100644 --- a/engines/bladerunner/script/scene/bb01.cpp +++ b/engines/bladerunner/script/scene/bb01.cpp @@ -34,7 +34,7 @@ void SceneScriptBB01::InitializeScene() { } Scene_Exit_Add_2D_Exit(0, 0, 0, 72, 299, 3); Scene_Exit_Add_2D_Exit(1, 151, 218, 322, 290, 3); - if (Game_Flag_Query(kFlagSpinnerToBB01)) { + if (Game_Flag_Query(kFlagSpinnerAtBB01)) { Scene_Exit_Add_2D_Exit(2, 0, 311, 312, 479, 2); } Ambient_Sounds_Add_Looping_Sound(54, 50, 0, 1); @@ -51,12 +51,12 @@ void SceneScriptBB01::InitializeScene() { Ambient_Sounds_Add_Speech_Sound(60, 20, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(60, 40, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(60, 50, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1); - if (Game_Flag_Query(kFlagSpinnerToBB01) && !Game_Flag_Query(265) && !Game_Flag_Query(263)) { + if (Game_Flag_Query(kFlagSpinnerAtBB01) && !Game_Flag_Query(265) && !Game_Flag_Query(263)) { Scene_Loop_Start_Special(0, 0, 0); Scene_Loop_Set_Default(1); - } else if (Game_Flag_Query(kFlagSpinnerToBB01) && Game_Flag_Query(265)) { + } else if (Game_Flag_Query(kFlagSpinnerAtBB01) && Game_Flag_Query(265)) { Scene_Loop_Set_Default(1); - } else if (Game_Flag_Query(kFlagSpinnerToBB01) && Game_Flag_Query(263)) { + } else if (Game_Flag_Query(kFlagSpinnerAtBB01) && Game_Flag_Query(263)) { Scene_Loop_Set_Default(1); } else { Scene_Loop_Set_Default(5); @@ -112,64 +112,64 @@ bool SceneScriptBB01::ClickedOnExit(int exitId) { switch (spinnerDest) { case 0: Game_Flag_Set(178); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToPS01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtPS01); Set_Enter(61, kScenePS01); Scene_Loop_Start_Special(1, 4, 1); break; case 1: Game_Flag_Set(179); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToMA01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtMA01); Set_Enter(49, kSceneMA01); Scene_Loop_Start_Special(1, 4, 1); break; case 2: Game_Flag_Set(182); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToRC01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtRC01); Set_Enter(69, kSceneRC01); Scene_Loop_Start_Special(1, 4, 1); break; case 3: Game_Flag_Set(176); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToCT01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtCT01); Set_Enter(4, kSceneCT01); Scene_Loop_Start_Special(1, 4, 1); break; case 5: Game_Flag_Set(261); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToTB02); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtTB02); Set_Enter(17, kSceneTB02); Scene_Loop_Start_Special(1, 4, 1); break; case 4: Game_Flag_Set(180); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToAR01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtAR01); Set_Enter(0, kSceneAR01); Scene_Loop_Start_Special(1, 4, 1); break; case 6: Game_Flag_Set(177); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToDR01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtDR01); Set_Enter(7, kSceneDR01); Scene_Loop_Start_Special(1, 4, 1); break; case 8: Game_Flag_Set(181); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToNR01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtNR01); Set_Enter(54, kSceneNR01); Scene_Loop_Start_Special(1, 4, 1); break; case 9: Game_Flag_Set(257); - Game_Flag_Reset(kFlagSpinnerToBB01); - Game_Flag_Set(kFlagSpinnerToHF01); + Game_Flag_Reset(kFlagSpinnerAtBB01); + Game_Flag_Set(kFlagSpinnerAtHF01); Set_Enter(37, kSceneHF01); Scene_Loop_Start_Special(1, 4, 1); break; |