diff options
Diffstat (limited to 'engines/bladerunner/script/scene/bb02.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/bb02.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/bb02.cpp b/engines/bladerunner/script/scene/bb02.cpp index fed5ee9c0f..0f0e96324d 100644 --- a/engines/bladerunner/script/scene/bb02.cpp +++ b/engines/bladerunner/script/scene/bb02.cpp @@ -32,7 +32,7 @@ void SceneScriptBB02::InitializeScene() { Scene_Loop_Start_Special(0, 0, 0); } else { Setup_Scene_Information(98.0f, -415.06f, -593.0f, 530); - Game_Flag_Reset(262); + Game_Flag_Reset(kFlagBB01toBB02); } Scene_Exit_Add_2D_Exit(0, 313, 137, 353, 173, 0); Scene_Exit_Add_2D_Exit(1, 207, 291, 275, 443, 3); @@ -91,8 +91,8 @@ bool SceneScriptBB02::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 98.0f, -415.06f, -593.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(263); - Set_Enter(20, kSceneBB01); + Game_Flag_Set(kFlagBB02toBB01); + Set_Enter(kSetBB01, kSceneBB01); } return true; } @@ -104,8 +104,8 @@ bool SceneScriptBB02::ClickedOnExit(int exitId) { } Game_Flag_Set(332); Game_Flag_Reset(493); - Set_Enter(1, kSceneBB04); - Scene_Loop_Start_Special(1, 3, false); + Set_Enter(kSetBB02_BB04_BB06_BB51, kSceneBB04); + Scene_Loop_Start_Special(kSceneLoopModeChangeSet, 3, false); } return true; } @@ -114,7 +114,7 @@ bool SceneScriptBB02::ClickedOnExit(int exitId) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 179.0f, -415.06f, 274.0f, 0, 0, false, 0); Game_Flag_Set(282); Game_Flag_Reset(493); - Set_Enter(21, kSceneBB03); + Set_Enter(kSetBB03, kSceneBB03); } return true; } |