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path: root/engines/bladerunner/script/scene/ct04.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ct04.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct04.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/scene/ct04.cpp b/engines/bladerunner/script/scene/ct04.cpp
index 0295439ca3..43e2db04e7 100644
--- a/engines/bladerunner/script/scene/ct04.cpp
+++ b/engines/bladerunner/script/scene/ct04.cpp
@@ -45,14 +45,14 @@ void SceneScriptCT04::InitializeScene() {
Ambient_Sounds_Add_Looping_Sound(kSfxCTRAIN1, 50, 1, 1);
Ambient_Sounds_Add_Looping_Sound(kSfxCTAMBR1, 15, -100, 1);
Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, 100, 1);
- Ambient_Sounds_Add_Sound(68, 10, 40, 33, 50, 0, 0, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(69, 10, 40, 33, 50, 0, 0, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(kSfxSPIN2B, 10, 40, 33, 50, 0, 0, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(kSfxSPIN3A, 10, 40, 33, 50, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 0, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 20, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 40, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 50, 10, 260, 17, 24, -100, 100, -101, -101, 1, 1);
- Ambient_Sounds_Add_Sound(376, 10, 60, 33, 50, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(377, 10, 60, 33, 50, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(kSfxTHNDER3, 10, 60, 33, 50, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(kSfxTHNDER4, 10, 60, 33, 50, -100, 100, -101, -101, 0, 0);
}
void SceneScriptCT04::SceneLoaded() {