diff options
Diffstat (limited to 'engines/bladerunner/script/scene/hc03.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/hc03.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/hc03.cpp b/engines/bladerunner/script/scene/hc03.cpp index 07016f6c5f..c0d08c5a69 100644 --- a/engines/bladerunner/script/scene/hc03.cpp +++ b/engines/bladerunner/script/scene/hc03.cpp @@ -46,7 +46,7 @@ void SceneScriptHC03::InitializeScene() { if (Game_Flag_Query(kFlagHC03CageOpen) || Global_Variable_Query(kVariableChapter) > 3 ) { - Item_Remove_From_World(kItemHC03Lock); + Item_Remove_From_World(kItemGreenPawnLock); Game_Flag_Set(kFlagHC03CageOpen); Scene_Exit_Add_2D_Exit(1, 400, 275, 515, 375, 2); } @@ -115,12 +115,12 @@ bool SceneScriptHC03::ClickedOnActor(int actorId) { } bool SceneScriptHC03::ClickedOnItem(int itemId, bool combatMode) { - if (itemId == kItemHC03Lock) { + if (itemId == kItemGreenPawnLock) { if (combatMode) { Scene_Loop_Set_Default(kHC03LoopMainCageOpen); Scene_Loop_Start_Special(kSceneLoopModeOnce, kHC03LoopCageDoorOpening, true); Game_Flag_Set(kFlagHC03CageOpen); - Item_Remove_From_World(kItemHC03Lock); + Item_Remove_From_World(kItemGreenPawnLock); Unobstacle_Object("GPscisGate", true); } else { Actor_Says(kActorMcCoy, 8522, 12); @@ -135,7 +135,7 @@ bool SceneScriptHC03::ClickedOnItem(int itemId, bool combatMode) { Item_Pickup_Spin_Effect(984, 78, 435); Delay(1500); Item_Pickup_Spin_Effect(984, 58, 435); - if (Game_Flag_Query(374)) { + if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { Actor_Clue_Acquire(kActorMcCoy, kCluePhotoOfMcCoy1, true, kActorIzo); } else { Actor_Clue_Acquire(kActorMcCoy, kCluePhotoOfMcCoy2, true, kActorIzo); @@ -163,8 +163,8 @@ bool SceneScriptHC03::ClickedOnExit(int exitId) { Game_Flag_Set(kFlagHC03TrapDoorOpen); } else { Game_Flag_Set(kFlagHC03toUG02); - Game_Flag_Reset(kFlagMcCoyAtHCxx); - Game_Flag_Set(kFlagMcCoyAtUGxx); + Game_Flag_Reset(kFlagMcCoyInHawkersCircle); + Game_Flag_Set(kFlagMcCoyInUnderground); Game_Flag_Set(kFlagHC03TrapDoorOpen); Music_Stop(2); Set_Enter(kSetUG02, kSceneUG02); |