diff options
Diffstat (limited to 'engines/bladerunner/script/scene/kp01.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/kp01.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/kp01.cpp b/engines/bladerunner/script/scene/kp01.cpp index b2daa6b101..273fa58608 100644 --- a/engines/bladerunner/script/scene/kp01.cpp +++ b/engines/bladerunner/script/scene/kp01.cpp @@ -80,7 +80,7 @@ bool SceneScriptKP01::ClickedOnItem(int itemId, bool a2) { bool SceneScriptKP01::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -125.0f, -12.2f, -61.0f, 0, 1, false, 0)) { - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(415); Set_Enter(kSetKP04, kSceneKP04); @@ -89,7 +89,7 @@ bool SceneScriptKP01::ClickedOnExit(int exitId) { } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -284.0f, -12.2f, -789.0f, 0, 1, false, 0)) { - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(417); Set_Enter(kSetKP03, kSceneKP03); @@ -98,7 +98,7 @@ bool SceneScriptKP01::ClickedOnExit(int exitId) { } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 239.0f, 12.2f, -146.0f, 0, 1, false, 0)) { - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(414); Set_Enter(kSetKP02, kSceneKP02); @@ -117,9 +117,9 @@ void SceneScriptKP01::SceneFrameAdvanced(int frame) { } void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { - if (actorId == 1) { + if (actorId == kActorSteele) { if (newGoal == 422) { - if (Game_Flag_Query(kFlagDirectorsCut) == 1) { + if (Game_Flag_Query(kFlagDirectorsCut)) { Delay(500); Actor_Change_Animation_Mode(kActorMcCoy, 75); Delay(4500); @@ -133,7 +133,7 @@ void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } else if (newGoal == 423) { Player_Gains_Control(); Actor_Force_Stop_Walking(kActorMcCoy); - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(417); Set_Enter(kSetKP03, kSceneKP03); |