diff options
Diffstat (limited to 'engines/bladerunner/script/scene/kp01.cpp')
| -rw-r--r-- | engines/bladerunner/script/scene/kp01.cpp | 85 |
1 files changed, 48 insertions, 37 deletions
diff --git a/engines/bladerunner/script/scene/kp01.cpp b/engines/bladerunner/script/scene/kp01.cpp index e0f2dbd40b..80109af7ce 100644 --- a/engines/bladerunner/script/scene/kp01.cpp +++ b/engines/bladerunner/script/scene/kp01.cpp @@ -25,32 +25,36 @@ namespace BladeRunner { void SceneScriptKP01::InitializeScene() { - if (Game_Flag_Query(416)) { - Setup_Scene_Information(-125.0f, -12.2f, -61.0f, 400); - } else if (Game_Flag_Query(418)) { + if (Game_Flag_Query(kFlagKP04toKP01)) { + Setup_Scene_Information(-125.0f, -12.2f, -61.0f, 400); + } else if (Game_Flag_Query(kFlagKP03toKP01)) { Setup_Scene_Information(-284.0f, -12.2f, -789.0f, 445); } else { - Setup_Scene_Information(239.0f, -12.2f, -146.0f, 820); - Game_Flag_Reset(413); - if (!Game_Flag_Query(674) && !Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)) { - Game_Flag_Set(674); - Actor_Set_Goal_Number(kActorSteele, 420); + Setup_Scene_Information( 239.0f, -12.2f, -146.0f, 820); + Game_Flag_Reset(kFlagKP02toKP01); + if (!Game_Flag_Query(kFlagKP01Entered) + && !Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) + ) { + Game_Flag_Set(kFlagKP01Entered); + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleKP01Wait); } } - Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3); + + Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3); Scene_Exit_Add_2D_Exit(1, 150, 0, 200, 276, 0); Scene_Exit_Add_2D_Exit(2, 589, 0, 639, 479, 1); + Ambient_Sounds_Add_Looping_Sound(464, 34, 1, 1); Ambient_Sounds_Add_Looping_Sound(383, 27, 1, 1); Ambient_Sounds_Add_Looping_Sound(384, 90, 1, 1); - Ambient_Sounds_Add_Sound(440, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(441, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(442, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(440, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(441, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(442, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(375, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(377, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(443, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(444, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(445, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(443, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(444, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(445, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0); } void SceneScriptKP01::SceneLoaded() { @@ -79,28 +83,30 @@ bool SceneScriptKP01::ClickedOnItem(int itemId, bool a2) { bool SceneScriptKP01::ClickedOnExit(int exitId) { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -125.0f, -12.2f, -61.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -125.0f, -12.2f, -61.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(415); + Game_Flag_Set(kFlagKP01toKP04); Set_Enter(kSetKP04, kSceneKP04); } return true; } + if (exitId == 1) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -284.0f, -12.2f, -789.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -284.0f, -12.2f, -789.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(417); + Game_Flag_Set(kFlagKP01toKP03); Set_Enter(kSetKP03, kSceneKP03); } return true; } + if (exitId == 2) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 239.0f, 12.2f, -146.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 239.0f, 12.2f, -146.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(414); + Game_Flag_Set(kFlagKP01toKP02); Set_Enter(kSetKP02, kSceneKP02); } return true; @@ -135,7 +141,7 @@ void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo Actor_Force_Stop_Walking(kActorMcCoy); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(417); + Game_Flag_Set(kFlagKP01toKP03); Set_Enter(kSetKP03, kSceneKP03); //return true; } @@ -144,21 +150,26 @@ void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptKP01::PlayerWalkedIn() { - if (Game_Flag_Query(416)) { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, -93.0f, -12.2f, -61.0f, 0, 0, false, 0); - Game_Flag_Reset(416); - } else if (Game_Flag_Query(418)) { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, -240.0f, -12.2f, -789.0f, 0, 0, false, 0); - Game_Flag_Reset(418); - } else { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 211.0f, -12.2f, -146.0f, 0, 0, false, 0); - if (!Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) - && !Game_Flag_Query(714) - && Actor_Query_Goal_Number(kActorSteele) == 420 - && Actor_Query_Goal_Number(kActorSteele) != 599) { - Player_Loses_Control(); - Actor_Set_Goal_Number(kActorSteele, 421); - } + if (Game_Flag_Query(kFlagKP04toKP01)) { + Loop_Actor_Walk_To_XYZ(kActorMcCoy, -93.0f, -12.2f, -61.0f, 0, false, false, 0); + Game_Flag_Reset(kFlagKP04toKP01); + return; + } + + if (Game_Flag_Query(kFlagKP03toKP01)) { + Loop_Actor_Walk_To_XYZ(kActorMcCoy, -240.0f, -12.2f, -789.0f, 0, false, false, 0); + Game_Flag_Reset(kFlagKP03toKP01); + return; + } + + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 211.0f, -12.2f, -146.0f, 0, false, false, 0); + if (!Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) + && !Game_Flag_Query(714) + && Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleKP01Wait + && Actor_Query_Goal_Number(kActorSteele) != 599 + ) { + Player_Loses_Control(); + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleKP01TalkToMcCoy); } } |
