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path: root/engines/bladerunner/script/scene/kp01.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/kp01.cpp')
-rw-r--r--engines/bladerunner/script/scene/kp01.cpp85
1 files changed, 48 insertions, 37 deletions
diff --git a/engines/bladerunner/script/scene/kp01.cpp b/engines/bladerunner/script/scene/kp01.cpp
index e0f2dbd40b..80109af7ce 100644
--- a/engines/bladerunner/script/scene/kp01.cpp
+++ b/engines/bladerunner/script/scene/kp01.cpp
@@ -25,32 +25,36 @@
namespace BladeRunner {
void SceneScriptKP01::InitializeScene() {
- if (Game_Flag_Query(416)) {
- Setup_Scene_Information(-125.0f, -12.2f, -61.0f, 400);
- } else if (Game_Flag_Query(418)) {
+ if (Game_Flag_Query(kFlagKP04toKP01)) {
+ Setup_Scene_Information(-125.0f, -12.2f, -61.0f, 400);
+ } else if (Game_Flag_Query(kFlagKP03toKP01)) {
Setup_Scene_Information(-284.0f, -12.2f, -789.0f, 445);
} else {
- Setup_Scene_Information(239.0f, -12.2f, -146.0f, 820);
- Game_Flag_Reset(413);
- if (!Game_Flag_Query(674) && !Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)) {
- Game_Flag_Set(674);
- Actor_Set_Goal_Number(kActorSteele, 420);
+ Setup_Scene_Information( 239.0f, -12.2f, -146.0f, 820);
+ Game_Flag_Reset(kFlagKP02toKP01);
+ if (!Game_Flag_Query(kFlagKP01Entered)
+ && !Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)
+ ) {
+ Game_Flag_Set(kFlagKP01Entered);
+ Actor_Set_Goal_Number(kActorSteele, kGoalSteeleKP01Wait);
}
}
- Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3);
+
+ Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3);
Scene_Exit_Add_2D_Exit(1, 150, 0, 200, 276, 0);
Scene_Exit_Add_2D_Exit(2, 589, 0, 639, 479, 1);
+
Ambient_Sounds_Add_Looping_Sound(464, 34, 1, 1);
Ambient_Sounds_Add_Looping_Sound(383, 27, 1, 1);
Ambient_Sounds_Add_Looping_Sound(384, 90, 1, 1);
- Ambient_Sounds_Add_Sound(440, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(441, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(442, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(440, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(441, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(442, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(375, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(377, 5, 180, 50, 100, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(443, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(444, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
- Ambient_Sounds_Add_Sound(445, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(443, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(444, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
+ Ambient_Sounds_Add_Sound(445, 2, 100, 25, 33, -100, 100, -101, -101, 0, 0);
}
void SceneScriptKP01::SceneLoaded() {
@@ -79,28 +83,30 @@ bool SceneScriptKP01::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptKP01::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -125.0f, -12.2f, -61.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -125.0f, -12.2f, -61.0f, 0, true, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(415);
+ Game_Flag_Set(kFlagKP01toKP04);
Set_Enter(kSetKP04, kSceneKP04);
}
return true;
}
+
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -284.0f, -12.2f, -789.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -284.0f, -12.2f, -789.0f, 0, true, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(417);
+ Game_Flag_Set(kFlagKP01toKP03);
Set_Enter(kSetKP03, kSceneKP03);
}
return true;
}
+
if (exitId == 2) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 239.0f, 12.2f, -146.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 239.0f, 12.2f, -146.0f, 0, true, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(414);
+ Game_Flag_Set(kFlagKP01toKP02);
Set_Enter(kSetKP02, kSceneKP02);
}
return true;
@@ -135,7 +141,7 @@ void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
Actor_Force_Stop_Walking(kActorMcCoy);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(417);
+ Game_Flag_Set(kFlagKP01toKP03);
Set_Enter(kSetKP03, kSceneKP03);
//return true;
}
@@ -144,21 +150,26 @@ void SceneScriptKP01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptKP01::PlayerWalkedIn() {
- if (Game_Flag_Query(416)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -93.0f, -12.2f, -61.0f, 0, 0, false, 0);
- Game_Flag_Reset(416);
- } else if (Game_Flag_Query(418)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -240.0f, -12.2f, -789.0f, 0, 0, false, 0);
- Game_Flag_Reset(418);
- } else {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, 211.0f, -12.2f, -146.0f, 0, 0, false, 0);
- if (!Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)
- && !Game_Flag_Query(714)
- && Actor_Query_Goal_Number(kActorSteele) == 420
- && Actor_Query_Goal_Number(kActorSteele) != 599) {
- Player_Loses_Control();
- Actor_Set_Goal_Number(kActorSteele, 421);
- }
+ if (Game_Flag_Query(kFlagKP04toKP01)) {
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -93.0f, -12.2f, -61.0f, 0, false, false, 0);
+ Game_Flag_Reset(kFlagKP04toKP01);
+ return;
+ }
+
+ if (Game_Flag_Query(kFlagKP03toKP01)) {
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -240.0f, -12.2f, -789.0f, 0, false, false, 0);
+ Game_Flag_Reset(kFlagKP03toKP01);
+ return;
+ }
+
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, 211.0f, -12.2f, -146.0f, 0, false, false, 0);
+ if (!Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)
+ && !Game_Flag_Query(714)
+ && Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleKP01Wait
+ && Actor_Query_Goal_Number(kActorSteele) != 599
+ ) {
+ Player_Loses_Control();
+ Actor_Set_Goal_Number(kActorSteele, kGoalSteeleKP01TalkToMcCoy);
}
}