diff options
Diffstat (limited to 'engines/bladerunner/script/scene/kp03.cpp')
| -rw-r--r-- | engines/bladerunner/script/scene/kp03.cpp | 83 |
1 files changed, 58 insertions, 25 deletions
diff --git a/engines/bladerunner/script/scene/kp03.cpp b/engines/bladerunner/script/scene/kp03.cpp index fca41a02e5..1888380fca 100644 --- a/engines/bladerunner/script/scene/kp03.cpp +++ b/engines/bladerunner/script/scene/kp03.cpp @@ -25,7 +25,7 @@ namespace BladeRunner { void SceneScriptKP03::InitializeScene() { - if (Game_Flag_Query(420)) { + if (Game_Flag_Query(kFlagKP05toKP03)) { Setup_Scene_Information( 1.0f, -36.55f, 111.0f, 200); } else { Setup_Scene_Information(-321.0f, -36.55f, 26.0f, 350); @@ -53,10 +53,10 @@ void SceneScriptKP03::InitializeScene() { && !Game_Flag_Query(484) ) && ((Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) - && Game_Flag_Query(420) + && Game_Flag_Query(kFlagKP05toKP03) ) || (!Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) - && Game_Flag_Query(417) + && Game_Flag_Query(kFlagKP01toKP03) ) ) ) { @@ -93,9 +93,9 @@ bool SceneScriptKP03::ClickedOn3DObject(const char *objectName, bool combatMode) Scene_Exits_Enable(); sub_401E54(); } else { - if (Game_Flag_Query(417)) { + if (Game_Flag_Query(kFlagKP01toKP03)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -137.0f, -36.55f, 26.0f, 0, 0, true, 0); - } else if (Game_Flag_Query(420)) { + } else if (Game_Flag_Query(kFlagKP05toKP03)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -50.0f, -36.55f, 78.0f, 0, 0, true, 0); } if (Game_Flag_Query(421)) { @@ -135,25 +135,26 @@ bool SceneScriptKP03::ClickedOnExit(int exitId) { Actor_Set_Goal_Number(kActorSteele, 418); } else { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1.0f, -36.55f, 111.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1.0f, -36.55f, 111.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Music_Stop(2); - Game_Flag_Reset(417); - Game_Flag_Reset(420); - Game_Flag_Set(419); + Game_Flag_Reset(kFlagKP01toKP03); + Game_Flag_Reset(kFlagKP05toKP03); + Game_Flag_Set(kFlagKP03toKP05); Set_Enter(kSetKP05_KP06, kSceneKP05); } return true; } + if (exitId == 1) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -321.0f, -36.55f, 26.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -321.0f, -36.55f, 26.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Music_Stop(2); - Game_Flag_Reset(417); - Game_Flag_Reset(420); - Game_Flag_Set(418); + Game_Flag_Reset(kFlagKP01toKP03); + Game_Flag_Reset(kFlagKP05toKP03); + Game_Flag_Set(kFlagKP03toKP01); Set_Enter(kSetKP01, kSceneKP01); } return true; @@ -173,21 +174,44 @@ void SceneScriptKP03::SceneFrameAdvanced(int frame) { if (frame == 123) { Ambient_Sounds_Play_Sound(491, 99, -60, 100, 99); } - if (Game_Flag_Query(421) && !Game_Flag_Query(484)) { + + if ( Game_Flag_Query(421) + && !Game_Flag_Query(484) + ) { v1 = -1; if (!Game_Flag_Query(422)) { Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); - if ((Game_Flag_Query(417) && -130.0f < x) || (Game_Flag_Query(420) && -130.0f > x)) { + if ((Game_Flag_Query(kFlagKP01toKP03) + && -130.0f < x + ) + || (Game_Flag_Query(kFlagKP05toKP03) + && -130.0f > x + ) + ) { v1 = 0; } } if (!Game_Flag_Query(422)) { //todo ? same condition as before Actor_Query_XYZ(kActorSteele, &x, &y, &z); - if (Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) && Actor_Query_Which_Set_In(kActorSteele) == 46) { - if ((Game_Flag_Query(417) && -130.0f > x) || (Game_Flag_Query(420) && -130.0f < x)) { + if (Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants) + && Actor_Query_Which_Set_In(kActorSteele) == 46 + ) { + if ((Game_Flag_Query(kFlagKP01toKP03) + && -130.0f > x + ) + || (Game_Flag_Query(kFlagKP05toKP03) + && -130.0f < x + ) + ) { v1 = 1; } - } else if ((Game_Flag_Query(417) && -130.0f < x) || (Game_Flag_Query(420) && -130.0f > x)) { + } else if ((Game_Flag_Query(kFlagKP01toKP03) + && -130.0f < x + ) + || (Game_Flag_Query(kFlagKP05toKP03) + && -130.0f > x + ) + ) { v1 = 1; } } @@ -220,15 +244,24 @@ void SceneScriptKP03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptKP03::PlayerWalkedIn() { - if (Game_Flag_Query(420)) { + if (Game_Flag_Query(kFlagKP05toKP03)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1.0f, -36.55f, 87.0f, 0, 0, false, 0); } - if (Actor_Query_Is_In_Current_Set(kActorSteele) && Actor_Query_Goal_Number(kActorSteele) != 419) { + + if (Actor_Query_Is_In_Current_Set(kActorSteele) + && Actor_Query_Goal_Number(kActorSteele) != 419 + ) { if (Game_Flag_Query(kFlagMcCoyIsNotHelpingReplicants)) { - if (Game_Flag_Query(420)) { + if (Game_Flag_Query(kFlagKP05toKP03)) { Actor_Set_Goal_Number(kActorSteele, 410); } - } else if (!Game_Flag_Query(422) && !Game_Flag_Query(484) && Game_Flag_Query(417)) { + return; + } + + if (!Game_Flag_Query(422) + && !Game_Flag_Query(484) + && Game_Flag_Query(kFlagKP01toKP03) + ) { Scene_Exits_Disable(); Delay(1000); Actor_Set_Goal_Number(kActorSteele, 411); @@ -267,9 +300,9 @@ void SceneScriptKP03::sub_401E54() { Actor_Set_Goal_Number(kActorSteele, 430); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Reset(417); - Game_Flag_Reset(420); - Game_Flag_Set(419); + Game_Flag_Reset(kFlagKP01toKP03); + Game_Flag_Reset(kFlagKP05toKP03); + Game_Flag_Set(kFlagKP03toKP05); Set_Enter(kSetKP05_KP06, kSceneKP05); Player_Gains_Control(); } |
