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path: root/engines/bladerunner/script/scene/nr03.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/nr03.cpp')
-rw-r--r--engines/bladerunner/script/scene/nr03.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/nr03.cpp b/engines/bladerunner/script/scene/nr03.cpp
index e2f627dca1..26f87842b7 100644
--- a/engines/bladerunner/script/scene/nr03.cpp
+++ b/engines/bladerunner/script/scene/nr03.cpp
@@ -32,9 +32,9 @@ enum kNR03Loops {
void SceneScriptNR03::InitializeScene() {
if (Game_Flag_Query(kFlagNR05toNR03)) {
Setup_Scene_Information(-301.98f, -70.19f, -348.58f, 0);
- } else if (Game_Flag_Query(kFlatNR04toNR03)) {
+ } else if (Game_Flag_Query(kFlagNR04toNR03)) {
Setup_Scene_Information( -161.0f, -70.19f, -1139.0f, 500);
- Game_Flag_Reset(kFlatNR04toNR03);
+ Game_Flag_Reset(kFlagNR04toNR03);
} else {
Setup_Scene_Information( 410.0f, -70.19f, -715.0f, 690);
}
@@ -172,7 +172,7 @@ bool SceneScriptNR03::ClickedOnExit(int exitId) {
} else {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(kFlatNR03toNR04);
+ Game_Flag_Set(kFlagNR03toNR04);
Set_Enter(kSetNR04, kSceneNR04);
}
}
@@ -299,7 +299,7 @@ void SceneScriptNR03::PlayerWalkedIn() {
}
void SceneScriptNR03::PlayerWalkedOut() {
- if (!Game_Flag_Query(kFlatNR03toNR04)) {
+ if (!Game_Flag_Query(kFlagNR03toNR04)) {
Music_Stop(2);
}
if (Game_Flag_Query(kFlagNR03toNR05)) {
@@ -356,7 +356,7 @@ void SceneScriptNR03::playNextMusic() {
if (Music_Is_Playing()) {
Music_Adjust(51, 0, 2);
} else {
- int track = Global_Variable_Query(kVariableNR03Music);
+ int track = Global_Variable_Query(kVariableEarlyQFrontMusic);
if (track == 0) {
Music_Play(14, 51, 0, 2, -1, 0, 0);
} else if (track == 1) {
@@ -368,7 +368,7 @@ void SceneScriptNR03::playNextMusic() {
if (track > 2) {
track = 0;
}
- Global_Variable_Set(kVariableNR03Music, track);
+ Global_Variable_Set(kVariableEarlyQFrontMusic, track);
}
}