diff options
Diffstat (limited to 'engines/bladerunner/script/scene/nr08.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/nr08.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/bladerunner/script/scene/nr08.cpp b/engines/bladerunner/script/scene/nr08.cpp index 87dcf04256..e64ffdefab 100644 --- a/engines/bladerunner/script/scene/nr08.cpp +++ b/engines/bladerunner/script/scene/nr08.cpp @@ -55,25 +55,25 @@ void SceneScriptNR08::InitializeScene() { } Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); - Ambient_Sounds_Add_Sound(252, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(254, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(255, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(256, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(257, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(258, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(259, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(260, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(261, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(262, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(182, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(184, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(185, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(186, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(188, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(189, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(191, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(192, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(195, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX3, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX4, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX5, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX6, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxBARSFX7, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxCLINK1, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxCLINK3, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxCLINK4, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0540R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0870R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0900R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_0940R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_1070R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_1080R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfx67_1160R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); Scene_Loop_Set_Default(kNR08LoopMainLoop); } |