diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ps04.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ps04.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/ps04.cpp b/engines/bladerunner/script/scene/ps04.cpp index 605b1d5340..510d596d83 100644 --- a/engines/bladerunner/script/scene/ps04.cpp +++ b/engines/bladerunner/script/scene/ps04.cpp @@ -61,7 +61,7 @@ void SceneScriptPS04::SceneLoaded() { && !Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) && !Game_Flag_Query(kFlagPS04WeaponsOrderForm) ) { - Item_Add_To_World(kItemWeaponsOrderForm, 958, 64, -643.5f, -318.82f, 1148.87f, 525, 16, 12, false, true, false, true); + Item_Add_To_World(kItemWeaponsOrderForm, 958, kSetPS04, -643.5f, -318.82f, 1148.87f, 525, 16, 12, false, true, false, true); Game_Flag_Set(kFlagPS04WeaponsOrderForm); } @@ -108,7 +108,7 @@ bool SceneScriptPS04::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -668.0f, -350.85f, 962.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagPS04toPS03); - Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Set_Enter(kSetPS03, kScenePS03); } |