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path: root/engines/bladerunner/script/scene/tb02.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/tb02.cpp')
-rw-r--r--engines/bladerunner/script/scene/tb02.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/engines/bladerunner/script/scene/tb02.cpp b/engines/bladerunner/script/scene/tb02.cpp
index 1d305912cf..5e4cf0f0db 100644
--- a/engines/bladerunner/script/scene/tb02.cpp
+++ b/engines/bladerunner/script/scene/tb02.cpp
@@ -25,9 +25,9 @@
namespace BladeRunner {
void SceneScriptTB02::InitializeScene() {
- if (Game_Flag_Query(155)) {
+ if (Game_Flag_Query(kFlagTB03toTB02)) {
Setup_Scene_Information(-152.0f, 0.0f, 1774.0f, 999);
- } else if (Game_Flag_Query(95)) {
+ } else if (Game_Flag_Query(kFlagTB05toTB02)) {
Setup_Scene_Information(-32.0f, 0.0f, 1578.0f, 639);
} else if (Game_Flag_Query(608)) {
Setup_Scene_Information(-32.0f, 0.0f, 1578.0f, 639);
@@ -63,10 +63,10 @@ void SceneScriptTB02::InitializeScene() {
Ambient_Sounds_Add_Sound(194, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(195, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0);
}
- if (Game_Flag_Query(kFlagSpinnerToTB02) && Global_Variable_Query(kVariableChapter) < 4) {
+ if (Game_Flag_Query(kFlagSpinnerAtTB02) && Global_Variable_Query(kVariableChapter) < 4) {
Scene_Exit_Add_2D_Exit(2, 67, 0, 233, 362, 3);
}
- if (Game_Flag_Query(155)) {
+ if (Game_Flag_Query(kFlagTB03toTB02)) {
Scene_Loop_Start_Special(0, 0, 0);
Scene_Loop_Set_Default(1);
} else {
@@ -156,9 +156,9 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -152.0f, 0.0f, 1774.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(154);
+ Game_Flag_Set(kFlagTB02toTB03);
Game_Flag_Reset(450);
- Set_Enter(17, kSceneTB03);
+ Set_Enter(kSetTB02_TB03, kSceneTB03);
Async_Actor_Walk_To_XYZ(kActorMcCoy, -152.0f, 0.0f, 1890.0f, 0, false);
}
return true;
@@ -169,10 +169,10 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) {
Ambient_Sounds_Remove_All_Looping_Sounds(1);
if (Global_Variable_Query(kVariableChapter) < 4) {
Game_Flag_Set(451);
- Game_Flag_Set(96);
- Set_Enter(72, kSceneTB05);
+ Game_Flag_Set(kFlagTB02toTB05);
+ Set_Enter(kSetTB05, kSceneTB05);
} else {
- Set_Enter(18, kSceneTB07);
+ Set_Enter(kSetTB07, kSceneTB07);
}
}
return true;
@@ -195,56 +195,56 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) {
switch (Spinner_Interface_Choose_Dest(-1, 0)) {
case 9:
Game_Flag_Set(257);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToHF01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtHF01);
Set_Enter(37, kSceneHF01);
break;
case 8:
Game_Flag_Set(181);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToNR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtNR01);
Set_Enter(54, kSceneNR01);
break;
case 7:
Game_Flag_Set(258);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToBB01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtBB01);
Set_Enter(20, kSceneBB01);
break;
case 6:
Game_Flag_Set(177);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToDR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtDR01);
Set_Enter(7, kSceneDR01);
break;
case 4:
Game_Flag_Set(180);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToAR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtAR01);
Set_Enter(0, kSceneAR01);
break;
case 3:
Game_Flag_Set(176);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToCT01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtCT01);
Set_Enter(4, kSceneCT01);
break;
case 2:
Game_Flag_Set(182);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToRC01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtRC01);
Set_Enter(69, kSceneRC01);
break;
case 1:
Game_Flag_Set(179);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToMA01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtMA01);
Set_Enter(49, kSceneMA01);
break;
case 0:
Game_Flag_Set(178);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToPS01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtPS01);
Set_Enter(61, kScenePS01);
break;
default:
@@ -274,11 +274,11 @@ void SceneScriptTB02::PlayerWalkedIn() {
//return true;
return;
}
- if (Game_Flag_Query(155)) {
+ if (Game_Flag_Query(kFlagTB03toTB02)) {
Async_Actor_Walk_To_XYZ(kActorMcCoy, -152.0f, 0.0f, 1702.0f, 0, false);
- Game_Flag_Reset(155);
- } else if (Game_Flag_Query(95)) {
- Game_Flag_Reset(95);
+ Game_Flag_Reset(kFlagTB03toTB02);
+ } else if (Game_Flag_Query(kFlagTB05toTB02)) {
+ Game_Flag_Reset(kFlagTB05toTB02);
} else if (Game_Flag_Query(608)) {
Game_Flag_Reset(608);
if (Actor_Query_Goal_Number(kActorTyrellGuard) == 300) {