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path: root/engines/bladerunner/script/scene/tb07.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/tb07.cpp')
-rw-r--r--engines/bladerunner/script/scene/tb07.cpp91
1 files changed, 53 insertions, 38 deletions
diff --git a/engines/bladerunner/script/scene/tb07.cpp b/engines/bladerunner/script/scene/tb07.cpp
index 145aa45c77..cc14203864 100644
--- a/engines/bladerunner/script/scene/tb07.cpp
+++ b/engines/bladerunner/script/scene/tb07.cpp
@@ -24,9 +24,17 @@
namespace BladeRunner {
+enum kTB07Loops {
+ kTB07LoopMain = 0,
+ kTB07LoopShadeDrop = 2,
+ kTB07LoopMainShadeDown = 3
+};
+
void SceneScriptTB07::InitializeScene() {
Setup_Scene_Information(68.0f, 12.0f, 288.0f, 0);
+
Scene_Exit_Add_2D_Exit(0, 383, 445, 639, 479, 2);
+
Ambient_Sounds_Add_Looping_Sound(109, 20, 0, 1);
Ambient_Sounds_Add_Sound(363, 2, 55, 14, 14, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(364, 2, 55, 14, 14, -100, 100, -101, -101, 0, 0);
@@ -37,13 +45,16 @@ void SceneScriptTB07::InitializeScene() {
Ambient_Sounds_Add_Sound(214, 1, 20, 20, 25, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(215, 1, 15, 20, 25, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(216, 1, 15, 20, 25, -100, 100, -101, -101, 0, 0);
- if (Global_Variable_Query(kVariableChapter) == 4 && !Actor_Clue_Query(kActorMcCoy, kClueDNATyrell)) {
- Item_Add_To_World(83, 941, 18, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true);
+
+ if ( Global_Variable_Query(kVariableChapter) == 4
+ && !Actor_Clue_Query(kActorMcCoy, kClueDNATyrell)
+ ) {
+ Item_Add_To_World(83, 941, kSetTB07, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true);
}
- if (Game_Flag_Query(661)) {
- Scene_Loop_Set_Default(3);
+ if (Game_Flag_Query(kFlagTB07ShadeDown)) {
+ Scene_Loop_Set_Default(kTB07LoopMainShadeDown);
} else {
- Scene_Loop_Set_Default(0);
+ Scene_Loop_Set_Default(kTB07LoopMain);
}
}
@@ -85,71 +96,71 @@ bool SceneScriptTB07::ClickedOnExit(int exitId) {
Game_Flag_Set(kFlagTB07toTB02);
Set_Enter(kSetTB02_TB03, kSceneTB02);
} else {
- Game_Flag_Reset(kFlagMcCoyAtCTxx);
- Game_Flag_Reset(kFlagMcCoyAtRCxx);
- Game_Flag_Reset(kFlagMcCoyAtMAxx);
- Game_Flag_Reset(kFlagMcCoyAtPSxx);
- Game_Flag_Reset(kFlagMcCoyAtBBxx);
- Game_Flag_Reset(kFlagMcCoyAtHFxx);
- Game_Flag_Reset(kFlagMcCoyAtTBxx);
+ Game_Flag_Reset(kFlagMcCoyInChinaTown);
+ Game_Flag_Reset(kFlagMcCoyInRunciters);
+ Game_Flag_Reset(kFlagMcCoyInMcCoyApartment);
+ Game_Flag_Reset(kFlagMcCoyInPoliceStation);
+ Game_Flag_Reset(kFlagMcCoyInBradburyBuilding);
+ Game_Flag_Reset(kFlagMcCoyInHysteriaHall);
+ Game_Flag_Reset(kFlagMcCoyInTyrellBuilding);
Game_Flag_Reset(kFlagTB02ElevatorToTB05);
switch (Spinner_Interface_Choose_Dest(-1, false)) {
case kSpinnerDestinationPoliceStation:
- Game_Flag_Set(kFlagMcCoyAtPSxx);
+ Game_Flag_Set(kFlagMcCoyInPoliceStation);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtPS01);
Set_Enter(kSetPS01, kScenePS01);
break;
case kSpinnerDestinationMcCoysApartment:
- Game_Flag_Set(kFlagMcCoyAtMAxx);
+ Game_Flag_Set(kFlagMcCoyInMcCoyApartment);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtMA01);
Set_Enter(kSetMA01, kSceneMA01);
break;
case kSpinnerDestinationRuncitersAnimals:
- Game_Flag_Set(kFlagMcCoyAtRCxx);
+ Game_Flag_Set(kFlagMcCoyInRunciters);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtRC01);
Set_Enter(kSetRC01, kSceneRC01);
break;
case kSpinnerDestinationChinatown:
- Game_Flag_Set(kFlagMcCoyAtCTxx);
+ Game_Flag_Set(kFlagMcCoyInChinaTown);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtCT01);
Set_Enter(kSetCT01_CT12, kSceneCT01);
break;
case kSpinnerDestinationAnimoidRow:
- Game_Flag_Set(kFlagMcCoyAtARxx);
+ Game_Flag_Set(kFlagMcCoyInAnimoidRow);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtAR01);
Set_Enter(kSetAR01_AR02, kSceneAR01);
break;
case kSpinnerDestinationDNARow:
- Game_Flag_Set(kFlagMcCoyAtDRxx);
+ Game_Flag_Set(kFlagMcCoyInDNARow);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtDR01);
Set_Enter(kSetDR01_DR02_DR04, kSceneDR01);
break;
case kSpinnerDestinationBradburyBuilding:
- Game_Flag_Set(kFlagMcCoyAtBBxx);
+ Game_Flag_Set(kFlagMcCoyInBradburyBuilding);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtBB01);
Set_Enter(kSetBB01, kSceneBB01);
break;
case kSpinnerDestinationNightclubRow:
- Game_Flag_Set(kFlagMcCoyAtNRxx);
+ Game_Flag_Set(kFlagMcCoyInNightclubRow);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtNR01);
Set_Enter(kSetNR01, kSceneNR01);
break;
case kSpinnerDestinationHysteriaHall:
- Game_Flag_Set(kFlagMcCoyAtHFxx);
+ Game_Flag_Set(kFlagMcCoyInHysteriaHall);
Game_Flag_Reset(kFlagSpinnerAtTB02);
Game_Flag_Set(kFlagSpinnerAtHF01);
Set_Enter(kSetHF01, kSceneHF01);
break;
default:
- Game_Flag_Set(kFlagMcCoyAtTBxx);
+ Game_Flag_Set(kFlagMcCoyInTyrellBuilding);
Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, false, false, 0);
break;
}
@@ -175,11 +186,15 @@ void SceneScriptTB07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptTB07::PlayerWalkedIn() {
- int v0 = Global_Variable_Query(kVariableChapter);
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, 0, false, 0);
- if ((v0 == 2 || v0 == 3) && !Game_Flag_Query(612)) {
+ int chapter = Global_Variable_Query(kVariableChapter);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, false, false, 0);
+ if ((chapter == 2
+ || chapter == 3
+ )
+ && !Game_Flag_Query(kFlagTB07RachaelTalk)
+ ) {
Player_Set_Combat_Mode(false);
- sub_401B0C();
+ McCoyTalkWithRachaelAndTyrell();
}
}
@@ -189,17 +204,17 @@ void SceneScriptTB07::PlayerWalkedOut() {
void SceneScriptTB07::DialogueQueueFlushed(int a1) {
}
-void SceneScriptTB07::sub_401B0C() {
- Game_Flag_Set(612);
+void SceneScriptTB07::McCoyTalkWithRachaelAndTyrell() {
+ Game_Flag_Set(kFlagTB07RachaelTalk);
Delay(1500);
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, false, false, 0);
Actor_Face_Heading(kActorMcCoy, 178, true);
Delay(3000);
Actor_Put_In_Set(kActorRachael, kSetTB07);
Actor_Set_At_XYZ(kActorRachael, -260.15f, 12.0f, -19.16f, 256);
Actor_Change_Animation_Mode(kActorRachael, 0);
Outtake_Play(kOuttakeRachel, true, -1);
- Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, false, false, 0);
Actor_Face_Actor(kActorRachael, kActorMcCoy, true);
Actor_Says(kActorRachael, 480, 14);
Actor_Face_Actor(kActorMcCoy, kActorRachael, true);
@@ -209,7 +224,7 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Says(kActorMcCoy, 5320, 15);
Actor_Says_With_Pause(kActorMcCoy, 5325, 1.0f, 19);
Actor_Start_Speech_Sample(kActorRachael, 500);
- Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, false, false, 0);
Actor_Face_Actor(kActorRachael, kActorMcCoy, true);
Actor_Face_Actor(kActorMcCoy, kActorRachael, true);
Actor_Says(kActorMcCoy, 5330, 14);
@@ -218,7 +233,7 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Says(kActorRachael, 520, 17);
Actor_Says(kActorMcCoy, 5340, 3);
Actor_Start_Speech_Sample(kActorRachael, 530);
- Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, false, false, 0);
Actor_Says(kActorRachael, 540, 16);
Actor_Says(kActorMcCoy, 5345, 18);
Actor_Says(kActorRachael, 550, 13);
@@ -231,7 +246,7 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Says(kActorMcCoy, 5365, 13);
Actor_Says_With_Pause(kActorRachael, 600, 1.0f, 12);
Actor_Says(kActorMcCoy, 5370, 3);
- Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, false, false, 0);
Actor_Says(kActorRachael, 610, 13);
Actor_Face_Actor(kActorMcCoy, kActorRachael, true);
Actor_Says(kActorMcCoy, 5375, 18);
@@ -253,10 +268,10 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Put_In_Set(kActorTyrell, kSetTB07);
Actor_Set_At_XYZ(kActorTyrell, 68.0f, 12.0f, 288.0f, 0);
Actor_Change_Animation_Mode(kActorTyrell, 0);
- Scene_Loop_Set_Default(3);
- Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, false);
+ Scene_Loop_Set_Default(kTB07LoopMainShadeDown);
+ Scene_Loop_Start_Special(kSceneLoopModeOnce, kTB07LoopShadeDrop, false);
Actor_Start_Speech_Sample(kActorTyrell, 0);
- Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, false, false, 0);
Actor_Face_Actor(kActorTyrell, kActorMcCoy, true);
Actor_Face_Actor(kActorMcCoy, kActorTyrell, true);
Actor_Face_Actor(kActorRachael, kActorTyrell, true);
@@ -267,7 +282,7 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Set_Goal_Number(kActorRachael, 200);
Actor_Says(kActorTyrell, 40, 15);
Actor_Start_Speech_Sample(kActorTyrell, 50);
- Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, false, false, 0);
Actor_Face_Actor(kActorTyrell, kActorMcCoy, true);
Actor_Face_Actor(kActorMcCoy, kActorTyrell, true);
Actor_Says(kActorMcCoy, 5430, 17);
@@ -284,7 +299,7 @@ void SceneScriptTB07::sub_401B0C() {
Actor_Says(kActorTyrell, 100, 14);
Actor_Clue_Acquire(kActorMcCoy, kClueRachaelInterview, false, kActorRachael);
Actor_Clue_Acquire(kActorMcCoy, kClueTyrellInterview, false, kActorTyrell);
- Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, false, false, 0);
}
} // End of namespace BladeRunner