diff options
Diffstat (limited to 'engines/bladerunner/script/scene/tb07.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/tb07.cpp | 91 |
1 files changed, 53 insertions, 38 deletions
diff --git a/engines/bladerunner/script/scene/tb07.cpp b/engines/bladerunner/script/scene/tb07.cpp index 145aa45c77..cc14203864 100644 --- a/engines/bladerunner/script/scene/tb07.cpp +++ b/engines/bladerunner/script/scene/tb07.cpp @@ -24,9 +24,17 @@ namespace BladeRunner { +enum kTB07Loops { + kTB07LoopMain = 0, + kTB07LoopShadeDrop = 2, + kTB07LoopMainShadeDown = 3 +}; + void SceneScriptTB07::InitializeScene() { Setup_Scene_Information(68.0f, 12.0f, 288.0f, 0); + Scene_Exit_Add_2D_Exit(0, 383, 445, 639, 479, 2); + Ambient_Sounds_Add_Looping_Sound(109, 20, 0, 1); Ambient_Sounds_Add_Sound(363, 2, 55, 14, 14, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(364, 2, 55, 14, 14, -100, 100, -101, -101, 0, 0); @@ -37,13 +45,16 @@ void SceneScriptTB07::InitializeScene() { Ambient_Sounds_Add_Sound(214, 1, 20, 20, 25, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(215, 1, 15, 20, 25, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(216, 1, 15, 20, 25, -100, 100, -101, -101, 0, 0); - if (Global_Variable_Query(kVariableChapter) == 4 && !Actor_Clue_Query(kActorMcCoy, kClueDNATyrell)) { - Item_Add_To_World(83, 941, 18, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true); + + if ( Global_Variable_Query(kVariableChapter) == 4 + && !Actor_Clue_Query(kActorMcCoy, kClueDNATyrell) + ) { + Item_Add_To_World(83, 941, kSetTB07, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true); } - if (Game_Flag_Query(661)) { - Scene_Loop_Set_Default(3); + if (Game_Flag_Query(kFlagTB07ShadeDown)) { + Scene_Loop_Set_Default(kTB07LoopMainShadeDown); } else { - Scene_Loop_Set_Default(0); + Scene_Loop_Set_Default(kTB07LoopMain); } } @@ -85,71 +96,71 @@ bool SceneScriptTB07::ClickedOnExit(int exitId) { Game_Flag_Set(kFlagTB07toTB02); Set_Enter(kSetTB02_TB03, kSceneTB02); } else { - Game_Flag_Reset(kFlagMcCoyAtCTxx); - Game_Flag_Reset(kFlagMcCoyAtRCxx); - Game_Flag_Reset(kFlagMcCoyAtMAxx); - Game_Flag_Reset(kFlagMcCoyAtPSxx); - Game_Flag_Reset(kFlagMcCoyAtBBxx); - Game_Flag_Reset(kFlagMcCoyAtHFxx); - Game_Flag_Reset(kFlagMcCoyAtTBxx); + Game_Flag_Reset(kFlagMcCoyInChinaTown); + Game_Flag_Reset(kFlagMcCoyInRunciters); + Game_Flag_Reset(kFlagMcCoyInMcCoyApartment); + Game_Flag_Reset(kFlagMcCoyInPoliceStation); + Game_Flag_Reset(kFlagMcCoyInBradburyBuilding); + Game_Flag_Reset(kFlagMcCoyInHysteriaHall); + Game_Flag_Reset(kFlagMcCoyInTyrellBuilding); Game_Flag_Reset(kFlagTB02ElevatorToTB05); switch (Spinner_Interface_Choose_Dest(-1, false)) { case kSpinnerDestinationPoliceStation: - Game_Flag_Set(kFlagMcCoyAtPSxx); + Game_Flag_Set(kFlagMcCoyInPoliceStation); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtPS01); Set_Enter(kSetPS01, kScenePS01); break; case kSpinnerDestinationMcCoysApartment: - Game_Flag_Set(kFlagMcCoyAtMAxx); + Game_Flag_Set(kFlagMcCoyInMcCoyApartment); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtMA01); Set_Enter(kSetMA01, kSceneMA01); break; case kSpinnerDestinationRuncitersAnimals: - Game_Flag_Set(kFlagMcCoyAtRCxx); + Game_Flag_Set(kFlagMcCoyInRunciters); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtRC01); Set_Enter(kSetRC01, kSceneRC01); break; case kSpinnerDestinationChinatown: - Game_Flag_Set(kFlagMcCoyAtCTxx); + Game_Flag_Set(kFlagMcCoyInChinaTown); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtCT01); Set_Enter(kSetCT01_CT12, kSceneCT01); break; case kSpinnerDestinationAnimoidRow: - Game_Flag_Set(kFlagMcCoyAtARxx); + Game_Flag_Set(kFlagMcCoyInAnimoidRow); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtAR01); Set_Enter(kSetAR01_AR02, kSceneAR01); break; case kSpinnerDestinationDNARow: - Game_Flag_Set(kFlagMcCoyAtDRxx); + Game_Flag_Set(kFlagMcCoyInDNARow); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtDR01); Set_Enter(kSetDR01_DR02_DR04, kSceneDR01); break; case kSpinnerDestinationBradburyBuilding: - Game_Flag_Set(kFlagMcCoyAtBBxx); + Game_Flag_Set(kFlagMcCoyInBradburyBuilding); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtBB01); Set_Enter(kSetBB01, kSceneBB01); break; case kSpinnerDestinationNightclubRow: - Game_Flag_Set(kFlagMcCoyAtNRxx); + Game_Flag_Set(kFlagMcCoyInNightclubRow); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtNR01); Set_Enter(kSetNR01, kSceneNR01); break; case kSpinnerDestinationHysteriaHall: - Game_Flag_Set(kFlagMcCoyAtHFxx); + Game_Flag_Set(kFlagMcCoyInHysteriaHall); Game_Flag_Reset(kFlagSpinnerAtTB02); Game_Flag_Set(kFlagSpinnerAtHF01); Set_Enter(kSetHF01, kSceneHF01); break; default: - Game_Flag_Set(kFlagMcCoyAtTBxx); + Game_Flag_Set(kFlagMcCoyInTyrellBuilding); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, false, false, 0); break; } @@ -175,11 +186,15 @@ void SceneScriptTB07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptTB07::PlayerWalkedIn() { - int v0 = Global_Variable_Query(kVariableChapter); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, 0, false, 0); - if ((v0 == 2 || v0 == 3) && !Game_Flag_Query(612)) { + int chapter = Global_Variable_Query(kVariableChapter); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.0f, 12.0f, 176.0f, 0, false, false, 0); + if ((chapter == 2 + || chapter == 3 + ) + && !Game_Flag_Query(kFlagTB07RachaelTalk) + ) { Player_Set_Combat_Mode(false); - sub_401B0C(); + McCoyTalkWithRachaelAndTyrell(); } } @@ -189,17 +204,17 @@ void SceneScriptTB07::PlayerWalkedOut() { void SceneScriptTB07::DialogueQueueFlushed(int a1) { } -void SceneScriptTB07::sub_401B0C() { - Game_Flag_Set(612); +void SceneScriptTB07::McCoyTalkWithRachaelAndTyrell() { + Game_Flag_Set(kFlagTB07RachaelTalk); Delay(1500); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, false, false, 0); Actor_Face_Heading(kActorMcCoy, 178, true); Delay(3000); Actor_Put_In_Set(kActorRachael, kSetTB07); Actor_Set_At_XYZ(kActorRachael, -260.15f, 12.0f, -19.16f, 256); Actor_Change_Animation_Mode(kActorRachael, 0); Outtake_Play(kOuttakeRachel, true, -1); - Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, false, false, 0); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 480, 14); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); @@ -209,7 +224,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Says(kActorMcCoy, 5320, 15); Actor_Says_With_Pause(kActorMcCoy, 5325, 1.0f, 19); Actor_Start_Speech_Sample(kActorRachael, 500); - Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, false, false, 0); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5330, 14); @@ -218,7 +233,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Says(kActorRachael, 520, 17); Actor_Says(kActorMcCoy, 5340, 3); Actor_Start_Speech_Sample(kActorRachael, 530); - Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, false, false, 0); Actor_Says(kActorRachael, 540, 16); Actor_Says(kActorMcCoy, 5345, 18); Actor_Says(kActorRachael, 550, 13); @@ -231,7 +246,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Says(kActorMcCoy, 5365, 13); Actor_Says_With_Pause(kActorRachael, 600, 1.0f, 12); Actor_Says(kActorMcCoy, 5370, 3); - Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, false, false, 0); Actor_Says(kActorRachael, 610, 13); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5375, 18); @@ -253,10 +268,10 @@ void SceneScriptTB07::sub_401B0C() { Actor_Put_In_Set(kActorTyrell, kSetTB07); Actor_Set_At_XYZ(kActorTyrell, 68.0f, 12.0f, 288.0f, 0); Actor_Change_Animation_Mode(kActorTyrell, 0); - Scene_Loop_Set_Default(3); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, false); + Scene_Loop_Set_Default(kTB07LoopMainShadeDown); + Scene_Loop_Start_Special(kSceneLoopModeOnce, kTB07LoopShadeDrop, false); Actor_Start_Speech_Sample(kActorTyrell, 0); - Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, false, false, 0); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Face_Actor(kActorRachael, kActorTyrell, true); @@ -267,7 +282,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Set_Goal_Number(kActorRachael, 200); Actor_Says(kActorTyrell, 40, 15); Actor_Start_Speech_Sample(kActorTyrell, 50); - Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, false, false, 0); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Says(kActorMcCoy, 5430, 17); @@ -284,7 +299,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Says(kActorTyrell, 100, 14); Actor_Clue_Acquire(kActorMcCoy, kClueRachaelInterview, false, kActorRachael); Actor_Clue_Acquire(kActorMcCoy, kClueTyrellInterview, false, kActorTyrell); - Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, false, false, 0); } } // End of namespace BladeRunner |