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path: root/engines/bladerunner/script/scene/tb07.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/tb07.cpp')
-rw-r--r--engines/bladerunner/script/scene/tb07.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/bladerunner/script/scene/tb07.cpp b/engines/bladerunner/script/scene/tb07.cpp
index b45bc1e794..9f14d4c370 100644
--- a/engines/bladerunner/script/scene/tb07.cpp
+++ b/engines/bladerunner/script/scene/tb07.cpp
@@ -96,56 +96,56 @@ bool SceneScriptTB07::ClickedOnExit(int exitId) {
switch (Spinner_Interface_Choose_Dest(-1, 0)) {
case 9:
Game_Flag_Set(257);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToHF01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtHF01);
Set_Enter(37, kSceneHF01);
break;
case 8:
Game_Flag_Set(181);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToNR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtNR01);
Set_Enter(54, kSceneNR01);
break;
case 7:
Game_Flag_Set(258);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToBB01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtBB01);
Set_Enter(20, kSceneBB01);
break;
case 6:
Game_Flag_Set(177);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToDR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtDR01);
Set_Enter(7, kSceneDR01);
break;
case 4:
Game_Flag_Set(180);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToAR01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtAR01);
Set_Enter(0, kSceneAR01);
break;
case 3:
Game_Flag_Set(176);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToCT01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtCT01);
Set_Enter(4, kSceneCT01);
break;
case 2:
Game_Flag_Set(182);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToRC01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtRC01);
Set_Enter(69, kSceneRC01);
break;
case 1:
Game_Flag_Set(179);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToMA01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtMA01);
Set_Enter(49, kSceneMA01);
break;
case 0:
Game_Flag_Set(178);
- Game_Flag_Reset(kFlagSpinnerToTB02);
- Game_Flag_Set(kFlagSpinnerToPS01);
+ Game_Flag_Reset(kFlagSpinnerAtTB02);
+ Game_Flag_Set(kFlagSpinnerAtPS01);
Set_Enter(61, kScenePS01);
break;
default: